Eliminado el procedimiento loadTextureFromFile() de utils.h

This commit is contained in:
2022-09-01 18:59:18 +02:00
parent 4433cc6943
commit 203391da2d
10 changed files with 15 additions and 27 deletions

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@@ -15,7 +15,7 @@ Room::Room(std::string file_path, SDL_Renderer *renderer, Asset *asset, ItemTrac
// Crea los objetos
texture = new LTexture();
load(file_path);
loadTextureFromFile(texture, asset->get(tileset), renderer);
texture->loadFromFile(asset->get(tileset), renderer);
itemSound = JA_LoadSound(asset->get("item.wav").c_str());
// Crea la textura para el mapa de tiles de la habitación