forked from jaildesigner-jailgames/jaildoctors_dilemma
migrats els fitxers .room i .tmx a .yaml unificats
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63
data/room/legacy_backup/09.room
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63
data/room/legacy_backup/09.room
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name=THE BIG TREE
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bgColor=black
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border=bright_blue
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tileMapFile=09.tmx
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tileSetFile=standard.gif
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roomUp=10.room
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roomDown=08.room
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roomLeft=0
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roomRight=0
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itemColor1=cyan
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itemColor2=green
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[enemy]
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animation=congo.ani
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x=10
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y=12
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vx=24.0
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vy=0
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x1=10
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y1=12
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x2=20
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y2=12
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color=yellow
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flip=true
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[/enemy]
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[enemy]
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animation=congo.ani
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x=12
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y=6
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vx=36.0
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vy=0
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x1=12
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y1=6
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x2=17
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y2=6
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color=white
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flip=true
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[/enemy]
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[item]
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tileSetFile=items.gif
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tile=52
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x=5
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y=7
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counter=1
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[/item]
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[item]
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tileSetFile=items.gif
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tile=52
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x=5
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y=1
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counter=2
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[/item]
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[item]
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tileSetFile=items.gif
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tile=52
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x=17
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y=4
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counter=2
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[/item]
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