diff --git a/data/items/items.png b/data/items/items.png index 7b454be..67066b3 100644 Binary files a/data/items/items.png and b/data/items/items.png differ diff --git a/data/room/03.room b/data/room/03.room index 531f0dd..23d2114 100644 --- a/data/room/03.room +++ b/data/room/03.room @@ -12,25 +12,25 @@ itemColor1=bright_cyan itemColor2=yellow [enemy] -tileset=bin.png -animation=bin.ani +tileset=code.png +animation=code.ani width=16 -height=8 +height=16 x=3 -y=3 +y=2 vx=0.4 vy=0 x1=3 -y1=3 +y1=2 x2=27 -y2=3 -color=white +y2=2 +color=yellow [/enemy] [item] tileset=items.png -tile=8 -x=18 +tile=42 +x=21 y=13 counter=1 [/item] \ No newline at end of file diff --git a/data/room/03.tmx b/data/room/03.tmx index 60253ec..6f7ee30 100644 --- a/data/room/03.tmx +++ b/data/room/03.tmx @@ -7,17 +7,17 @@ 25,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25, -25,25,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,0,0,505,253,253,253,253,253,253,25,25, +25,25,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,0,0,505,25,25,25,25,25,25,25,25, 25,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,25,0,0,0,0,0,25,25, 25,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,0,25,0,0,0,0,0,25,25, 25,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,0,0,25,0,0,0,0,0,25,25, 25,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,0,0,0,25,0,0,0,0,0,25,25, 25,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,0,0,0,0,25,0,0,0,0,0,25,25, 25,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,0,0,0,0,0,25,0,0,0,0,0,25,25, -25,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,0,0,0,0,0,0,25,0,0,0,0,0,25,25, +25,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,0,0,0,0,0,0,25,25,25,0,0,0,25,25, 25,25,0,0,0,0,0,0,0,253,253,253,253,253,253,253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,441,441,441,441,0,0,0,0,0,0,0,0,25,25, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,135,25, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,441,441,441,441,0,0,0,0,0,0,0,0,135,25, 25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25 diff --git a/data/room/42.tmx b/data/room/42.tmx index ab109a5..bdf03be 100644 --- a/data/room/42.tmx +++ b/data/room/42.tmx @@ -14,11 +14,11 @@ 36,0,0,0,0,0,0,0,305,0,0,0,0,305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62, 36,0,0,0,305,0,0,0,0,0,0,0,0,0,0,0,0,421,0,0,0,0,0,0,0,0,0,0,0,0,0,62, 36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62, -36,0,415,421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,415,415,421,415,415,0,0,0,0,0,62, +36,0,415,421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,415,0,0,421,415,0,0,0,0,0,62, 36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,524,415,421,548,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,524,0,0,0,0,548,0,0,0,0,0,0, -415,415,415,415,415,415,415,421,415,415,415,415,415,415,415,415,415,415,421,421,0,0,421,421,0,0,415,415,415,415,415,415 +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,507,415,421,531,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,507,0,0,0,0,531,0,0,0,0,0,0, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,423,385,0,0,26,44,44,44,44,44 diff --git a/data/room/43.room b/data/room/43.room index edd84a3..12652c2 100644 --- a/data/room/43.room +++ b/data/room/43.room @@ -1,33 +1,51 @@ -name=no 43 +name=the tube bgColor=black -border=red +border=blue tilemap=43.tmx tileset=standard.png roomUp=42.room roomDown=44.room roomLeft=0 roomRight=0 +itemColor1=yellow +itemColor2=red [enemy] -tileset=diskette.png -animation=diskette.ani -width=16 -height=16 -x=2 -y=2 -vx=0 +tileset=spider.png +animation=spider.ani +width=8 +height=8 +x=20 +y=5 +vx=0.3 vy=0 -x1=2 -y1=2 -x2=2 -y2=2 -color=magenta +x1=20 +y1=5 +x2=23 +y2=5 +color=cyan +[/enemy] + +[enemy] +tileset=spider.png +animation=spider.ani +width=8 +height=8 +x=22 +y=11 +vx=0.3 +vy=0 +x1=20 +y1=11 +x2=23 +y2=11 +color=green [/enemy] [item] tileset=items.png -tile=1 -x=1 -y=1 +tile=8 +x=21 +y=10 counter=1 [/item] \ No newline at end of file diff --git a/data/room/43.tmx b/data/room/43.tmx index f194f33..04a139b 100644 --- a/data/room/43.tmx +++ b/data/room/43.tmx @@ -3,22 +3,22 @@ -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25 +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,0,0,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,0,0,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,424,385,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,385,385,423,423,0,0,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,0,0,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,425,385,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,385,424,385,385,0,0,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,0,0,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,385,385,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,385,385,424,385,0,0,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,0,0,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,423,385,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,385,423,385,385,0,0,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,0,0,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,385,385,26,44,44,44,44,44, +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,423,385,423,385,0,0,26,44,44,44,44,44 diff --git a/data/room/44.room b/data/room/44.room index c3a2e26..357b274 100644 --- a/data/room/44.room +++ b/data/room/44.room @@ -1,6 +1,6 @@ -name=no 44 +name=the kitchen bgColor=black -border=red +border=cyan tilemap=44.tmx tileset=standard.png roomUp=43.room diff --git a/data/room/44.tmx b/data/room/44.tmx index f194f33..834f028 100644 --- a/data/room/44.tmx +++ b/data/room/44.tmx @@ -3,22 +3,22 @@ -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, -25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25 +44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,0,0,0,0,26,44,44,44,44,44, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,413,413,413,413,413,413,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,413,413,0,0,0,0,0,0,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,413,413,413,413,413,413,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,413,413,0,0,0,0,0,0,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,413,413,413,413,413,413,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,413,413,413,0,0,37,37, +37,37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,37,37, +38,38,38,38,38,38,38,38,38,38,38,38,38,38,417,0,0,417,38,38,38,38,38,38,38,38,38,38,38,38,38,38 diff --git a/data/tilesets/standard.png b/data/tilesets/standard.png index db30eca..290951c 100644 Binary files a/data/tilesets/standard.png and b/data/tilesets/standard.png differ diff --git a/source/demo.cpp b/source/demo.cpp index 9570a7f..3c91ea3 100644 --- a/source/demo.cpp +++ b/source/demo.cpp @@ -137,7 +137,7 @@ void Demo::update() // Actualiza los objetos room->update(); - //scoreboard->update(); + scoreboard->update(); screen->updateFX(); checkRoomChange(); } @@ -154,7 +154,7 @@ void Demo::render() room->renderEnemies(); room->renderItems(); renderRoomName(); - //scoreboard->render(); + scoreboard->render(); screen->renderFX(); //text->write(0, 0, std::to_string(counter));