forked from jaildesigner-jailgames/jaildoctors_dilemma
Trabajando con los tiles que matan
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@@ -341,7 +341,6 @@ void Player::move()
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if (ly > -1)
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{
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y = ly - h;
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// setState(s_standing);
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}
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}
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@@ -385,7 +384,6 @@ void Player::move()
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if (ry > -1)
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{
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y = ry - h;
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// setState(s_standing);
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}
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}
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