Quitados todos los printf menos uno

This commit is contained in:
2022-10-30 22:48:50 +01:00
parent 531ac94bc0
commit 2e0b0f32b5
7 changed files with 49 additions and 53 deletions

View File

@@ -990,8 +990,7 @@ void Director::setSection(section_t section)
// Ejecuta la seccion de juego con el logo
void Director::runLogo()
{
std::cout << std::endl
<< "* SECTION: LOGO" << std::endl;
std::cout << "\n* SECTION: LOGO" << std::endl;
loadResources(section);
logo = new Logo(renderer, screen, resource, asset, options, section.subsection);
setSection(logo->run());
@@ -1002,8 +1001,7 @@ void Director::runLogo()
// Ejecuta la seccion de juego de la introducción
void Director::runIntro()
{
std::cout << std::endl
<< "* SECTION: INTRO" << std::endl;
std::cout << "\n* SECTION: INTRO" << std::endl;
loadResources(section);
intro = new Intro(renderer, screen, resource, asset, options);
setSection(intro->run());
@@ -1014,8 +1012,7 @@ void Director::runIntro()
// Ejecuta la seccion de juego con el titulo y los menus
void Director::runTitle()
{
std::cout << std::endl
<< "* SECTION: TITLE" << std::endl;
std::cout << "\n* SECTION: TITLE" << std::endl;
if ((JA_GetMusicState() == JA_MUSIC_INVALID) || (JA_GetMusicState() == JA_MUSIC_STOPPED))
{
JA_PlayMusic(music);
@@ -1030,8 +1027,7 @@ void Director::runTitle()
// Ejecuta la seccion de los creditos del juego
void Director::runCredits()
{
std::cout << std::endl
<< "* SECTION: CREDITS" << std::endl;
std::cout << "\n* SECTION: CREDITS" << std::endl;
loadResources(section);
credits = new Credits(renderer, screen, resource, asset, options);
setSection(credits->run());
@@ -1042,8 +1038,7 @@ void Director::runCredits()
// Ejecuta la seccion de la demo, donde se ven pantallas del juego
void Director::runDemo()
{
std::cout << std::endl
<< "* SECTION: DEMO" << std::endl;
std::cout << "\n* SECTION: DEMO" << std::endl;
loadResources(section);
demo = new Demo(renderer, screen, resource, asset, options, debug);
setSection(demo->run());
@@ -1054,8 +1049,7 @@ void Director::runDemo()
// Ejecuta la seccion de juego donde se juega
void Director::runGame()
{
std::cout << std::endl
<< "* SECTION: GAME" << std::endl;
std::cout << "\n* SECTION: GAME" << std::endl;
JA_StopMusic();
loadResources(section);
game = new Game(renderer, screen, resource, asset, options, input, debug);