Añadidas las fases del arounders
9
data/enemies/arounder_fly.ani
Normal file
@@ -0,0 +1,9 @@
|
||||
frameWidth=7
|
||||
frameHeight=7
|
||||
|
||||
[animation]
|
||||
name=default
|
||||
speed=10
|
||||
loop=0
|
||||
frames=0
|
||||
[/animation]
|
||||
BIN
data/enemies/arounder_fly.png
Normal file
|
After Width: | Height: | Size: 122 B |
9
data/enemies/arounder_stop.ani
Normal file
@@ -0,0 +1,9 @@
|
||||
frameWidth=7
|
||||
frameHeight=8
|
||||
|
||||
[animation]
|
||||
name=default
|
||||
speed=10
|
||||
loop=0
|
||||
frames=0,1,2,3
|
||||
[/animation]
|
||||
BIN
data/enemies/arounder_stop.png
Normal file
|
After Width: | Height: | Size: 139 B |
9
data/enemies/arounder_walk.ani
Normal file
@@ -0,0 +1,9 @@
|
||||
frameWidth=5
|
||||
frameHeight=8
|
||||
|
||||
[animation]
|
||||
name=default
|
||||
speed=6
|
||||
loop=0
|
||||
frames=0,1
|
||||
[/animation]
|
||||
BIN
data/enemies/arounder_walk.png
Normal file
|
After Width: | Height: | Size: 129 B |
9
data/enemies/arounders_door.ani
Normal file
@@ -0,0 +1,9 @@
|
||||
frameWidth=16
|
||||
frameHeight=16
|
||||
|
||||
[animation]
|
||||
name=default
|
||||
speed=8
|
||||
loop=0
|
||||
frames=0,1,2,3,3,3,3,3,3,3,3,3,3,3,3,2,1,0,0,0
|
||||
[/animation]
|
||||
BIN
data/enemies/arounders_door.png
Normal file
|
After Width: | Height: | Size: 250 B |
9
data/enemies/arounders_machine.ani
Normal file
@@ -0,0 +1,9 @@
|
||||
frameWidth=16
|
||||
frameHeight=16
|
||||
|
||||
[animation]
|
||||
name=default
|
||||
speed=4
|
||||
loop=0
|
||||
frames=0,1,2,3
|
||||
[/animation]
|
||||
BIN
data/enemies/arounders_machine.png
Normal file
|
After Width: | Height: | Size: 234 B |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -3,7 +3,14 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||
<data encoding="csv">
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25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
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||||
</data>
|
||||
</layer>
|
||||
</map>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
name=no 38
|
||||
name=the final crossover
|
||||
bgColor=black
|
||||
border=red
|
||||
border=yellow
|
||||
tilemap=38.tmx
|
||||
tileset=standard.png
|
||||
roomUp=0
|
||||
@@ -9,25 +9,108 @@ roomLeft=39.room
|
||||
roomRight=37.room
|
||||
|
||||
[enemy]
|
||||
tileset=diskette.png
|
||||
animation=diskette.ani
|
||||
width=16
|
||||
height=16
|
||||
x=2
|
||||
y=2
|
||||
tileset=arounder_stop.png
|
||||
animation=arounder_stop.ani
|
||||
width=7
|
||||
height=8
|
||||
x=8
|
||||
y=11
|
||||
vx=0
|
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vy=0
|
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x1=2
|
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y1=2
|
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x2=2
|
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y2=2
|
||||
color=magenta
|
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x1=8
|
||||
y1=11
|
||||
x2=8
|
||||
y2=11
|
||||
color=white
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_stop.png
|
||||
animation=arounder_stop.ani
|
||||
width=7
|
||||
height=8
|
||||
x=18
|
||||
y=11
|
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vx=0
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vy=0
|
||||
x1=18
|
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y1=11
|
||||
x2=18
|
||||
y2=11
|
||||
color=white
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_walk.png
|
||||
animation=arounder_walk.ani
|
||||
width=5
|
||||
height=8
|
||||
x=12
|
||||
y=1
|
||||
vx=0.5
|
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vy=0
|
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x1=9
|
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y1=1
|
||||
x2=16
|
||||
y2=1
|
||||
color=white
|
||||
flip=true
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_fly.png
|
||||
animation=arounder_fly.ani
|
||||
width=7
|
||||
height=7
|
||||
x=3
|
||||
y=1
|
||||
vx=0
|
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vy=0.7
|
||||
x1=3
|
||||
y1=1
|
||||
x2=3
|
||||
y2=9
|
||||
color=white
|
||||
flip=true
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=mummy.png
|
||||
animation=mummy.ani
|
||||
width=8
|
||||
height=16
|
||||
x=12
|
||||
y=10
|
||||
vx=0.2
|
||||
vy=0
|
||||
x1=9
|
||||
y1=10
|
||||
x2=17
|
||||
y2=10
|
||||
color=yellow
|
||||
flip=true
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=1
|
||||
x=1
|
||||
y=1
|
||||
tile=37
|
||||
x=16
|
||||
y=6
|
||||
counter=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=37
|
||||
x=1
|
||||
y=4
|
||||
counter=2
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=37
|
||||
x=29
|
||||
y=6
|
||||
counter=3
|
||||
[/item]
|
||||
@@ -3,22 +3,22 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
|
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</layer>
|
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</map>
|
||||
|
||||
@@ -1,33 +1,127 @@
|
||||
name=no 39
|
||||
name=you'll believe arounder can fly
|
||||
bgColor=black
|
||||
border=red
|
||||
border=cyan
|
||||
tilemap=39.tmx
|
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tileset=standard.png
|
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roomUp=0
|
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roomDown=0
|
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roomLeft=40.room
|
||||
roomRight=38.room
|
||||
itemColor1=magenta
|
||||
itemColor2=cyan
|
||||
|
||||
[enemy]
|
||||
tileset=diskette.png
|
||||
animation=diskette.ani
|
||||
tileset=arounders_door.png
|
||||
animation=arounders_door.ani
|
||||
width=16
|
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height=16
|
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x=2
|
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y=2
|
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x=3
|
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y=1
|
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vx=0
|
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vy=0
|
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|
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y1=2
|
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x2=2
|
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y2=2
|
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color=magenta
|
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x1=3
|
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y1=1
|
||||
x2=3
|
||||
y2=1
|
||||
color=white
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_fly.png
|
||||
animation=arounder_fly.ani
|
||||
width=7
|
||||
height=7
|
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x=9
|
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y=1
|
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vx=0
|
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vy=0.7
|
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x1=9
|
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y1=1
|
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x2=9
|
||||
y2=10
|
||||
color=white
|
||||
flip=true
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_fly.png
|
||||
animation=arounder_fly.ani
|
||||
width=7
|
||||
height=7
|
||||
x=15
|
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y=0
|
||||
vx=0
|
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vy=0.7
|
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x1=15
|
||||
y1=0
|
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x2=15
|
||||
y2=14
|
||||
color=white
|
||||
flip=true
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_fly.png
|
||||
animation=arounder_fly.ani
|
||||
width=7
|
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height=7
|
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x=22
|
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y=10
|
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vx=0
|
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vy=0.7
|
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x1=22
|
||||
y1=0
|
||||
x2=22
|
||||
y2=14
|
||||
color=white
|
||||
flip=true
|
||||
[/enemy]
|
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|
||||
[enemy]
|
||||
tileset=arounder_fly.png
|
||||
animation=arounder_fly.ani
|
||||
width=7
|
||||
height=7
|
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x=16
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y=5
|
||||
vx=0
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vy=0.7
|
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x1=16
|
||||
y1=0
|
||||
x2=16
|
||||
y2=10
|
||||
color=white
|
||||
flip=true
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=1
|
||||
x=1
|
||||
y=1
|
||||
tile=47
|
||||
x=4
|
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y=5
|
||||
counter=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=47
|
||||
x=26
|
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y=1
|
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counter=2
|
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[/item]
|
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|
||||
[item]
|
||||
tileset=items.png
|
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tile=47
|
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x=25
|
||||
y=7
|
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counter=3
|
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[/item]
|
||||
|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=47
|
||||
x=25
|
||||
y=14
|
||||
counter=4
|
||||
[/item]
|
||||
@@ -3,22 +3,22 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
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</layer>
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</map>
|
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|
||||
@@ -1,6 +1,6 @@
|
||||
name=no 40
|
||||
name=prevent the crisis
|
||||
bgColor=black
|
||||
border=red
|
||||
border=bright_magenta
|
||||
tilemap=40.tmx
|
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tileset=standard.png
|
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roomUp=0
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@@ -9,25 +9,101 @@ roomLeft=41.room
|
||||
roomRight=39.room
|
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|
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[enemy]
|
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tileset=diskette.png
|
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animation=diskette.ani
|
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tileset=arounders_machine.png
|
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animation=arounders_machine.ani
|
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width=16
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height=16
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x=2
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y=2
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x=7
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y=1
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vx=0
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vy=0
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x1=2
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x1=7
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y1=1
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x2=7
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y2=1
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color=red
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[/enemy]
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|
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[enemy]
|
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tileset=arounder_walk.png
|
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animation=arounder_walk.ani
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width=5
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height=8
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x=10
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y=12
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vx=0.4
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vy=0
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x1=7
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y1=12
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x2=26
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y2=12
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color=white
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flip=true
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[/enemy]
|
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|
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[enemy]
|
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tileset=arounder_walk.png
|
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animation=arounder_walk.ani
|
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width=5
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height=8
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x=15
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y=12
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vx=0.4
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vy=0
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x1=7
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y1=12
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x2=26
|
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y2=12
|
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color=green
|
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flip=true
|
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[/enemy]
|
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|
||||
[enemy]
|
||||
tileset=arounder_walk.png
|
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animation=arounder_walk.ani
|
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width=5
|
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height=8
|
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x=20
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y=12
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vx=0.4
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vy=0
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x1=7
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y1=12
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x2=26
|
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y2=12
|
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color=yellow
|
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flip=true
|
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[/enemy]
|
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|
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[enemy]
|
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tileset=arounder_walk.png
|
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animation=arounder_walk.ani
|
||||
width=5
|
||||
height=8
|
||||
x=14
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y=2
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vx=0.4
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vy=0
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x1=11
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y1=2
|
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x2=2
|
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x2=18
|
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y2=2
|
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color=magenta
|
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color=cyan
|
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flip=true
|
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[/enemy]
|
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|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=1
|
||||
x=1
|
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y=1
|
||||
tile=5
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x=10
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y=2
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counter=1
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[/item]
|
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|
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[item]
|
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tileset=items.png
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tile=5
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x=25
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y=5
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counter=2
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[/item]
|
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@@ -3,22 +3,22 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
|
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</layer>
|
||||
</map>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
name=no 41
|
||||
name=around with me
|
||||
bgColor=black
|
||||
border=red
|
||||
border=blue
|
||||
tilemap=41.tmx
|
||||
tileset=standard.png
|
||||
roomUp=0
|
||||
@@ -9,25 +9,124 @@ roomLeft=42.room
|
||||
roomRight=40.room
|
||||
|
||||
[enemy]
|
||||
tileset=diskette.png
|
||||
animation=diskette.ani
|
||||
tileset=arounders_door.png
|
||||
animation=arounders_door.ani
|
||||
width=16
|
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height=16
|
||||
x=2
|
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x=6
|
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y=2
|
||||
vx=0
|
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vy=0
|
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x1=2
|
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x1=6
|
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y1=2
|
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x2=2
|
||||
x2=6
|
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y2=2
|
||||
color=magenta
|
||||
color=bright_cyan
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_stop.png
|
||||
animation=arounder_stop.ani
|
||||
width=7
|
||||
height=8
|
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x=8
|
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y=12
|
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vx=0
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vy=0
|
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x1=8
|
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y1=12
|
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x2=8
|
||||
y2=12
|
||||
color=bright_cyan
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_stop.png
|
||||
animation=arounder_stop.ani
|
||||
width=7
|
||||
height=8
|
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x=11
|
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y=3
|
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vx=0
|
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vy=0
|
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x1=11
|
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y1=3
|
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x2=11
|
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y2=3
|
||||
color=bright_cyan
|
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[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_stop.png
|
||||
animation=arounder_stop.ani
|
||||
width=7
|
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height=8
|
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x=24
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y=12
|
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vx=0
|
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vy=0
|
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x1=24
|
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y1=12
|
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x2=24
|
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y2=12
|
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color=bright_cyan
|
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[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_walk.png
|
||||
animation=arounder_walk.ani
|
||||
width=5
|
||||
height=8
|
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x=12
|
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y=12
|
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vx=0.3
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vy=0
|
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x1=9
|
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y1=12
|
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x2=23
|
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y2=12
|
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color=bright_cyan
|
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flip=true
|
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[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_walk.png
|
||||
animation=arounder_walk.ani
|
||||
width=5
|
||||
height=8
|
||||
x=14
|
||||
y=12
|
||||
vx=-0.4
|
||||
vy=0
|
||||
x1=9
|
||||
y1=12
|
||||
x2=23
|
||||
y2=12
|
||||
color=bright_cyan
|
||||
flip=true
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=arounder_walk.png
|
||||
animation=arounder_walk.ani
|
||||
width=5
|
||||
height=8
|
||||
x=14
|
||||
y=6
|
||||
vx=-0.4
|
||||
vy=0
|
||||
x1=12
|
||||
y1=6
|
||||
x2=20
|
||||
y2=6
|
||||
color=bright_cyan
|
||||
flip=true
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=1
|
||||
x=1
|
||||
y=1
|
||||
tile=46
|
||||
x=9
|
||||
y=2
|
||||
counter=1
|
||||
[/item]
|
||||
@@ -3,22 +3,22 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||
<data encoding="csv">
|
||||
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
|
||||
188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
188,0,0,0,0,264,0,0,0,0,0,0,0,264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
188,0,0,0,0,288,0,0,0,0,0,0,0,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
188,0,0,0,0,312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
188,0,0,0,217,218,218,218,218,218,218,218,218,218,219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
188,0,0,0,0,0,0,0,0,0,0,0,0,264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,217,218,218,218,218,218,218,218,219,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,264,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,312,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,217,218,218,218,218,218,218,218,218,218,219,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,264,0,0,0,0,0,264,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,312,0,0,0,0,0,312,0,0,0,0,0,
|
||||
0,0,0,0,217,218,218,218,218,218,218,218,218,218,218,218,218,218,218,218,218,218,218,218,218,218,218,218,219,0,0,0,
|
||||
0,0,0,0,0,0,264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,264,0,0,0,0,0,
|
||||
44,44,44,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557,557
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
||||
|
||||
@@ -9,13 +9,13 @@
|
||||
36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,
|
||||
36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,415,415,421,0,0,0,0,0,62,
|
||||
36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,421,62,
|
||||
36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,421,0,0,0,0,0,0,0,62,
|
||||
36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,415,421,415,0,0,0,0,0,0,0,0,0,0,62,
|
||||
36,0,0,0,0,0,0,0,305,0,0,0,0,305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,
|
||||
36,0,0,0,305,0,0,0,0,0,0,0,0,0,0,0,0,421,0,0,0,0,0,0,0,0,0,0,0,0,0,62,
|
||||
36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,
|
||||
36,0,415,421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,415,0,0,421,415,0,0,0,0,0,62,
|
||||
36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,
|
||||
36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,421,0,0,0,0,0,0,0,0,
|
||||
36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,415,421,415,0,0,0,0,0,0,0,0,0,0,0,
|
||||
36,0,0,0,0,0,0,0,305,0,0,0,0,305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
36,0,0,0,305,0,0,0,0,0,0,0,0,0,0,0,0,421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
36,0,415,421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,415,0,0,421,415,0,0,0,0,0,0,
|
||||
36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,507,415,421,531,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,507,0,0,0,0,531,0,0,0,0,0,0,
|
||||
44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,44,26,0,0,423,385,0,0,26,44,44,44,44,44
|
||||
|
||||
|
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 6.8 KiB |
@@ -560,6 +560,16 @@ bool Director::setFileList()
|
||||
asset->add("/../data/enemies/tv.ani", t_data);
|
||||
asset->add("/../data/enemies/tv_panel.png", t_bitmap);
|
||||
asset->add("/../data/enemies/tv_panel.ani", t_data);
|
||||
asset->add("/../data/enemies/arounders_door.png", t_bitmap);
|
||||
asset->add("/../data/enemies/arounders_door.ani", t_data);
|
||||
asset->add("/../data/enemies/arounders_machine.png", t_bitmap);
|
||||
asset->add("/../data/enemies/arounders_machine.ani", t_data);
|
||||
asset->add("/../data/enemies/arounder_walk.png", t_bitmap);
|
||||
asset->add("/../data/enemies/arounder_walk.ani", t_data);
|
||||
asset->add("/../data/enemies/arounder_stop.png", t_bitmap);
|
||||
asset->add("/../data/enemies/arounder_stop.ani", t_data);
|
||||
asset->add("/../data/enemies/arounder_fly.png", t_bitmap);
|
||||
asset->add("/../data/enemies/arounder_fly.ani", t_data);
|
||||
|
||||
// Jugador
|
||||
asset->add("/../data/player/player.png", t_bitmap);
|
||||
|
||||
5
todo.txt
@@ -46,18 +46,17 @@ x (A) Ha de haber un modo demo en el que se muestran las habitaciones predefinid
|
||||
(A) Menu de pausa/salir
|
||||
x (A) Poner el mapa/jugador en pausa
|
||||
x (A) El color del borde se pierde al morir por la pantalla negra
|
||||
|
||||
x (B) El fichero ani ha de calcular cuantos frames hay a partir del tamaño y ver que no hay ningun indice incorrecto
|
||||
x (B) Así como no necesitar lo de frames per row
|
||||
(B) Le ha de pasar el w y h al sprite
|
||||
(B) Lo enemigos han de coger el ancho y alto del fichero ani (y si no hay?)
|
||||
(B) Si no se passa parametro, el fichero ani se deduce del png (y si no hay?)
|
||||
|
||||
x (C) Que no cree la ventana y luego añada el borde
|
||||
(A) Las vidas del marcador no estan animadas. No cambian de frame
|
||||
|
||||
|
||||
## TEMAS
|
||||
arounders
|
||||
x marounders
|
||||
x paku simbel
|
||||
x jail battle
|
||||
arounders race
|
||||
|
||||