forked from jaildesigner-jailgames/jaildoctors_dilemma
millorat el renderitzat amb el borde activat
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@@ -87,6 +87,7 @@ public:
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// Vuelca la SurfaceData a una textura
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void copyToTexture(SDL_Renderer *renderer, SDL_Texture *texture);
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void copyToTexture(SDL_Renderer *renderer, SDL_Texture *texture, SDL_Rect *srcRect, SDL_Rect *destRect);
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// Realiza un efecto de fundido en las paletas
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bool fadePalette();
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