This commit is contained in:
2025-10-27 18:35:53 +01:00
parent b1dca32a5b
commit 3179a08dac
63 changed files with 686 additions and 693 deletions

View File

@@ -1,7 +1,8 @@
#include "game/entities/enemy.hpp"
#include <SDL3/SDL.h>
#include <stdlib.h> // Para rand
#include <cstdlib> // Para rand
#include "core/rendering/surface_animated_sprite.hpp" // Para SAnimatedSprite
#include "core/resources/resource.hpp" // Para Resource
@@ -87,11 +88,11 @@ void Enemy::checkPath() {
}
// Devuelve el rectangulo que contiene al enemigo
SDL_FRect Enemy::getRect() {
auto Enemy::getRect() -> SDL_FRect {
return sprite_->getRect();
}
// Obtiene el rectangulo de colision del enemigo
SDL_FRect& Enemy::getCollider() {
auto Enemy::getCollider() -> SDL_FRect& {
return collider_;
}