renombrades les clases SSprite a SurfaceSprite

This commit is contained in:
2025-10-26 14:56:56 +01:00
parent fdea094e26
commit 342177a751
34 changed files with 225 additions and 221 deletions

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@@ -12,8 +12,8 @@
#include "core/system/debug.hpp" // Para Debug
#include "external/jail_audio.h" // Para JA_PlaySound
#include "game/gameplay/item_tracker.hpp" // Para ItemTracker
#include "game/options.hpp" // Para Options, OptionsStats, options
#include "game/gameplay/scoreboard.hpp" // Para ScoreboardData
#include "game/options.hpp" // Para Options, OptionsStats, options
#include "utils/defines.hpp" // Para BLOCK, PLAY_AREA_HEIGHT, PLAY_AREA_WIDTH
#include "utils/utils.hpp" // Para LineHorizontal, LineDiagonal, LineVertical
@@ -931,7 +931,7 @@ void Room::setAnimatedTiles() {
const int yc = (tile_map_[i] / tile_set_width_) * TILE_SIZE_;
AnimatedTile at;
at.sprite = std::make_shared<SSprite>(surface_, x, y, 8, 8);
at.sprite = std::make_shared<SurfaceSprite>(surface_, x, y, 8, 8);
at.sprite->setClip(xc, yc, 8, 8);
at.x_orig = xc;
animated_tiles_.push_back(at);