Los enemigos ya se pintan y se mueven

This commit is contained in:
2022-07-04 19:02:38 +02:00
parent b65c425c84
commit 3434cac45b
11 changed files with 40 additions and 335 deletions

View File

@@ -2,22 +2,20 @@
#include "animatedsprite.h"
// Constructor
AnimatedSprite::AnimatedSprite()
AnimatedSprite::AnimatedSprite(LTexture *texture, SDL_Renderer *renderer)
{
//init(nullptr, nullptr);
mRenderer = renderer;
mTexture = texture;
}
// Destructor
AnimatedSprite::~AnimatedSprite()
{
//init(nullptr, nullptr);
}
// Iniciador
void AnimatedSprite::init(LTexture *texture, SDL_Renderer *renderer)
void AnimatedSprite::init()
{
mRenderer = renderer;
mTexture = texture;
for (int i = 0; i < 20; i++)
{
mAnimation[i].numFrames = 0;