Finalizada la primera implementación funcional de la clase screen

This commit is contained in:
2021-09-09 17:18:34 +02:00
parent 850b4e2a12
commit 37325a2ec3
5 changed files with 66 additions and 45 deletions

View File

@@ -49,7 +49,7 @@ Director::Director(std::string path)
// Aplica las opciones
SDL_SetWindowFullscreen(mWindow, mOptions->fullScreenMode);
SDL_SetWindowSize(mWindow, REAL_SCREEN_WIDTH * mOptions->windowSize, REAL_SCREEN_HEIGHT * mOptions->windowSize);
SDL_SetWindowSize(mWindow, SCREEN_WIDTH * mOptions->windowSize, SCREEN_HEIGHT * mOptions->windowSize);
mLang->setLang(mOptions->language);
// Inicializa el resto de variables
@@ -172,7 +172,7 @@ bool Director::initSDL()
SDL_SetRenderDrawColor(mRenderer, 0x00, 0x00, 0x00, 0xFF);
// Establece el tamaño del buffer de renderizado
SDL_RenderSetLogicalSize(mRenderer, REAL_SCREEN_WIDTH, REAL_SCREEN_HEIGHT);
SDL_RenderSetLogicalSize(mRenderer, SCREEN_WIDTH, SCREEN_HEIGHT);
// Establece el modo de mezcla
SDL_SetRenderDrawBlendMode(mRenderer, SDL_BLENDMODE_BLEND);