Guardado de las opciones de las notificaciones

This commit is contained in:
2022-11-24 12:55:34 +01:00
parent ba19dcb904
commit 3817a01712
5 changed files with 193 additions and 35 deletions

View File

@@ -4,17 +4,18 @@
#include <iostream>
// Constructor
Notify::Notify(SDL_Renderer *renderer, std::string bitmapFile, std::string textFile, std::string soundFile)
Notify::Notify(SDL_Renderer *renderer, std::string bitmapFile, std::string textFile, std::string soundFile, options_t *options)
{
// Inicializa variables
this->renderer = renderer;
bgColor = {64, 64, 64};
this->options = options;
bgColor = options->notifications.color;
waitTime = 300;
// Crea objetos
texture = new Texture(renderer, bitmapFile);
text = new Text(textFile, texture, renderer);
sound = JA_LoadSound(soundFile.c_str());
sound = JA_LoadSound(soundFile.c_str());
}
// Destructor
@@ -23,7 +24,7 @@ Notify::~Notify()
// Libera la memoria de los objetos
delete texture;
delete text;
JA_DeleteSound(sound);
JA_DeleteSound(sound);
for (auto notification : notifications)
{
@@ -54,7 +55,14 @@ void Notify::update()
const float step = ((float)notifications.at(i).counter / notifications.at(i).travelDist);
const int alpha = 255 * step;
notifications.at(i).rect.y++;
if (options->notifications.posV == pos_top)
{
notifications.at(i).rect.y++;
}
else
{
notifications.at(i).rect.y--;
}
notifications.at(i).texture->setAlpha(alpha);
if (notifications.at(i).rect.y == notifications.at(i).y)
@@ -79,7 +87,14 @@ void Notify::update()
const float step = (notifications.at(i).counter / (float)notifications.at(i).travelDist);
const int alpha = 255 * (1 - step);
notifications.at(i).rect.y--;
if (options->notifications.posV == pos_top)
{
notifications.at(i).rect.y--;
}
else
{
notifications.at(i).rect.y++;
}
notifications.at(i).texture->setAlpha(alpha);
if (notifications.at(i).rect.y == notifications.at(i).y - notifications.at(i).travelDist)
@@ -111,24 +126,67 @@ void Notify::clearFinishedNotifications()
// Muestra una notificación de texto por pantalla;
void Notify::showText(std::string text)
{
// Crea constantes
// Inicializa variables
const int width = this->text->lenght(text) + (this->text->getCharacterSize() * 2);
const int height = this->text->getCharacterSize() * 2;
const int despH = this->text->getCharacterSize() / 2;
const int despV = despH;
const int travelDist = height + despV;
const int offset = (int)notifications.size() > 0 ? notifications.back().y + travelDist : despV;
const int padding = (this->text->getCharacterSize() / 2);
// Posición horizontal
int despH = 0;
if (options->notifications.posH == pos_left)
{
despH = padding;
}
else if (options->notifications.posH == pos_middle)
{
despH = ((options->screen.windowWidth * options->windowSize) / 2 - (width / 2));
}
else
{
despH = (options->screen.windowWidth * options->windowSize) - width - padding;
}
// Posición vertical
int despV = 0;
if (options->notifications.posV == pos_top)
{
despV = padding;
}
else
{
despV = (options->screen.windowHeight * options->windowSize) - height - padding;
}
const int travelDist = height + padding;
// Offset
int offset = 0;
if (options->notifications.posV == pos_top)
{
offset = (int)notifications.size() > 0 ? notifications.back().y + travelDist : despV;
}
else
{
offset = (int)notifications.size() > 0 ? notifications.back().y - travelDist : despV;
}
// Crea la notificacion
notification_t n;
// inicializa variables
// Inicializa variables
n.y = offset;
n.travelDist = travelDist;
n.counter = 0;
n.state = ns_rising;
n.text = text;
n.rect = {despH, offset - travelDist, width, height};
if (options->notifications.posV == pos_top)
{
n.rect = {despH, offset - travelDist, width, height};
}
else
{
n.rect = {despH, offset + travelDist, width, height};
}
// Crea la textura
n.texture = new Texture(renderer);
@@ -137,7 +195,7 @@ void Notify::showText(std::string text)
SDL_SetRenderDrawColor(renderer, bgColor.r, bgColor.g, bgColor.b, 255);
SDL_RenderClear(renderer);
n.texture->setBlendMode(SDL_BLENDMODE_BLEND);
this->text->writeDX(TXT_CENTER | TXT_STROKE, width / 2, despV, text, 1, {255, 255, 255}, 1, {0, 0, 0});
this->text->writeDX(TXT_CENTER | TXT_STROKE, width / 2, padding, text, 1, {255, 255, 255}, 1, {0, 0, 0});
SDL_SetRenderTarget(renderer, nullptr);
// Crea el sprite
@@ -147,7 +205,10 @@ void Notify::showText(std::string text)
notifications.push_back(n);
// Reproduce el sonido de la notificación
JA_PlaySound(sound);
if (options->notifications.sound)
{
JA_PlaySound(sound);
}
}
// Indica si hay notificaciones activas