Ya dibuja el nuevo menu. Falta pulir un par de cosas en el dibujado

This commit is contained in:
2023-10-08 16:17:47 +02:00
parent e259313cc9
commit 38aadb984d
4 changed files with 70 additions and 40 deletions

View File

@@ -499,7 +499,7 @@ void Director::loadResources(section_t *section)
std::vector<std::string> textureList;
textureList.push_back("loading_screen_color.png");
textureList.push_back("loading_screen_color_zxarne.png");
textureList.push_back("smb2.png");
textureList.push_back("gauntlet.png");
textureList.push_back("debug.png");
textureList.push_back("notify.png");
@@ -507,7 +507,7 @@ void Director::loadResources(section_t *section)
// Offsets
std::vector<std::string> offsetsList;
offsetsList.push_back("smb2.txt");
offsetsList.push_back("gauntlet.txt");
offsetsList.push_back("debug.txt");
resource->loadOffsets(offsetsList);
@@ -1380,6 +1380,8 @@ bool Director::setFileList()
asset->add(prefix + "/data/font/smb2.txt", t_font);
asset->add(prefix + "/data/font/debug.png", t_font);
asset->add(prefix + "/data/font/debug.txt", t_font);
asset->add(prefix + "/data/font/gauntlet.png", t_font);
asset->add(prefix + "/data/font/gauntlet.txt", t_font);
// Datos
asset->add(prefix + "/data/input/gamecontrollerdb.txt", t_data);