diff --git a/data/items/items.png b/data/items/items.png
index 18764e4..7b454be 100644
Binary files a/data/items/items.png and b/data/items/items.png differ
diff --git a/data/room/42.room b/data/room/42.room
index 7d9e7bf..594ecab 100644
--- a/data/room/42.room
+++ b/data/room/42.room
@@ -1,33 +1,60 @@
-name=no 42
+name=P.A.C.O. on the go
bgColor=black
-border=red
+border=black
tilemap=42.tmx
tileset=standard.png
roomUp=0
roomDown=43.room
roomLeft=53.room
roomRight=41.room
+itemColor1=magenta
+itemColor2=red
[enemy]
-tileset=diskette.png
-animation=diskette.ani
+tileset=paco.png
+animation=paco.ani
width=16
height=16
-x=2
+x=10
y=2
vx=0
-vy=0
-x1=2
+vy=0.5
+x1=10
y1=2
-x2=2
-y2=2
-color=magenta
+x2=10
+y2=11
+color=green
+[/enemy]
+
+[enemy]
+tileset=abad.png
+animation=abad.ani
+width=8
+height=16
+x=15
+y=13
+vx=0.8
+vy=0
+x1=4
+y1=13
+x2=19
+y2=13
+color=bright_cyan
+flip=true
[/enemy]
[item]
tileset=items.png
-tile=1
-x=1
-y=1
+tile=41
+x=2
+y=9
counter=1
+[/item]
+
+[item]
+tileset=items.png
+tile=41
+x=29
+y=3
+counter=2
[/item]
\ No newline at end of file
diff --git a/data/room/42.tmx b/data/room/42.tmx
index 4d00ee7..ab109a5 100644
--- a/data/room/42.tmx
+++ b/data/room/42.tmx
@@ -3,22 +3,22 @@
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+36,36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,
+36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,
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+36,0,0,0,0,0,0,0,305,0,0,0,0,305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,
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diff --git a/data/room/53.room b/data/room/53.room
index b2162bb..40b1d38 100644
--- a/data/room/53.room
+++ b/data/room/53.room
@@ -1,33 +1,99 @@
-name=no 53
+name=P.A.C.O workshop
bgColor=black
-border=red
+border=yellow
tilemap=53.tmx
tileset=standard.png
roomUp=0
roomDown=51.room
roomLeft=0
roomRight=42.room
+itemColor1=magenta
+itemColor2=red
[enemy]
-tileset=diskette.png
-animation=diskette.ani
+tileset=paco.png
+animation=paco.ani
width=16
height=16
-x=2
+x=6
+y=6
+vx=0.3
+vy=0
+x1=6
+y1=6
+x2=13
+y2=6
+color=yellow
+[/enemy]
+
+[enemy]
+tileset=paco.png
+animation=paco.ani
+width=16
+height=16
+x=16
+y=2
+vx=0
+vy=0.8
+x1=16
+y1=2
+x2=16
+y2=13
+color=bright_red
+[/enemy]
+
+[enemy]
+tileset=wave.png
+animation=wave.ani
+width=8
+height=8
+x=1
+y=10
+vx=0.4
+vy=0
+x1=1
+y1=10
+x2=14
+y2=10
+color=bright_yellow
+[/enemy]
+
+[enemy]
+tileset=lamp.png
+animation=lamp.ani
+width=16
+height=16
+x=22
y=2
vx=0
vy=0
-x1=2
+x1=22
y1=2
-x2=2
+x2=22
y2=2
-color=magenta
+color=bright_yellow
[/enemy]
[item]
tileset=items.png
-tile=1
+tile=40
x=1
-y=1
+y=6
counter=1
-[/item]
\ No newline at end of file
+[/item]
+
+[item]
+tileset=items.png
+tile=40
+x=1
+y=9
+counter=2
+[/item]
+
+[item]
+tileset=items.png
+tile=40
+x=30
+y=5
+counter=3
+[/item]
diff --git a/data/room/53.tmx b/data/room/53.tmx
index 686390e..34c7733 100644
--- a/data/room/53.tmx
+++ b/data/room/53.tmx
@@ -3,22 +3,22 @@
-25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,
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-25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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diff --git a/source/game.cpp b/source/game.cpp
index c26614a..531706e 100644
--- a/source/game.cpp
+++ b/source/game.cpp
@@ -17,7 +17,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input, D
// ****
// this->debug->setEnabled(true);
- currentRoom = "01.room";
+ currentRoom = "53.room";
const int x = 30;
const int y = 13;
spawnPoint = {x * 8, y * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};