This commit is contained in:
2025-11-03 09:52:54 +01:00
parent 1409ab5bff
commit 3f1c737247
32 changed files with 254 additions and 243 deletions

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@@ -106,7 +106,7 @@ void handleShowDebugInfo() {
}
// Detecta qué acción global ha sido presionada (si alguna)
InputAction getPressedAction() {
auto getPressedAction() -> InputAction {
if (Input::get()->checkAction(InputAction::EXIT, Input::DO_NOT_ALLOW_REPEAT)) {
return InputAction::EXIT;
}

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@@ -395,7 +395,7 @@ auto Screen::getBorderSurface() -> std::shared_ptr<Surface> { return border_surf
auto loadData(const std::string& filepath) -> std::vector<uint8_t> {
// Load using ResourceHelper (supports both filesystem and pack)
return jdd::ResourceHelper::loadFile(filepath);
return Jdd::ResourceHelper::loadFile(filepath);
}
// Carga el contenido de los archivos GLSL

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@@ -21,7 +21,7 @@
// Carga una paleta desde un archivo .gif
auto loadPalette(const std::string& file_path) -> Palette {
// Load file using ResourceHelper (supports both filesystem and pack)
auto buffer = jdd::ResourceHelper::loadFile(file_path);
auto buffer = Jdd::ResourceHelper::loadFile(file_path);
if (buffer.empty()) {
throw std::runtime_error("Error opening file: " + file_path);
}
@@ -48,7 +48,7 @@ auto readPalFile(const std::string& file_path) -> Palette {
palette.fill(0); // Inicializar todo con 0 (transparente por defecto)
// Load file using ResourceHelper (supports both filesystem and pack)
auto file_data = jdd::ResourceHelper::loadFile(file_path);
auto file_data = Jdd::ResourceHelper::loadFile(file_path);
if (file_data.empty()) {
throw std::runtime_error("No se pudo abrir el archivo .pal: " + file_path);
}
@@ -106,7 +106,7 @@ Surface::Surface(const std::string& file_path)
// Carga una superficie desde un archivo
auto Surface::loadSurface(const std::string& file_path) -> SurfaceData {
// Load file using ResourceHelper (supports both filesystem and pack)
std::vector<Uint8> buffer = jdd::ResourceHelper::loadFile(file_path);
std::vector<Uint8> buffer = Jdd::ResourceHelper::loadFile(file_path);
if (buffer.empty()) {
std::cerr << "Error opening file: " << file_path << '\n';
throw std::runtime_error("Error opening file");

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@@ -15,7 +15,7 @@
// Carga las animaciones en un vector(Animations) desde un fichero
auto loadAnimationsFromFile(const std::string& file_path) -> Animations {
// Load file using ResourceHelper (supports both filesystem and pack)
auto file_data = jdd::ResourceHelper::loadFile(file_path);
auto file_data = Jdd::ResourceHelper::loadFile(file_path);
if (file_data.empty()) {
std::cerr << "Error: Fichero no encontrado " << file_path << '\n';
throw std::runtime_error("Fichero no encontrado: " + file_path);
@@ -43,8 +43,7 @@ auto loadAnimationsFromFile(const std::string& file_path) -> Animations {
}
// Constructor
SurfaceAnimatedSprite::SurfaceAnimatedSprite(const std::string& file_path)
: SurfaceMovingSprite() {
SurfaceAnimatedSprite::SurfaceAnimatedSprite(const std::string& file_path) {
// Carga las animaciones
if (!file_path.empty()) {
Animations v = loadAnimationsFromFile(file_path);
@@ -53,8 +52,7 @@ SurfaceAnimatedSprite::SurfaceAnimatedSprite(const std::string& file_path)
}
// Constructor
SurfaceAnimatedSprite::SurfaceAnimatedSprite(const Animations& animations)
: SurfaceMovingSprite() {
SurfaceAnimatedSprite::SurfaceAnimatedSprite(const Animations& animations) {
if (!animations.empty()) {
setAnimations(animations);
}

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@@ -18,8 +18,7 @@ SurfaceMovingSprite::SurfaceMovingSprite(std::shared_ptr<Surface> surface, SDL_F
flip_(SDL_FLIP_NONE) { SurfaceSprite::pos_ = pos; }
SurfaceMovingSprite::SurfaceMovingSprite()
: SurfaceSprite(),
x_(0.0F),
: x_(0.0F),
y_(0.0F),
flip_(SDL_FLIP_NONE) { SurfaceSprite::clear(); }

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@@ -28,7 +28,7 @@ auto loadTextFile(const std::string& file_path) -> std::shared_ptr<TextFile> {
}
// Load file using ResourceHelper (supports both filesystem and pack)
auto file_data = jdd::ResourceHelper::loadFile(file_path);
auto file_data = Jdd::ResourceHelper::loadFile(file_path);
if (file_data.empty()) {
std::cerr << "Error: Fichero no encontrado " << getFileName(file_path) << '\n';
throw std::runtime_error("Fichero no encontrado: " + getFileName(file_path));

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@@ -223,7 +223,7 @@ auto Asset::check() const -> bool {
}
// Comprueba que existe un fichero
auto Asset::checkFile(const std::string& path) const -> bool {
auto Asset::checkFile(const std::string& path) -> bool {
std::ifstream file(path);
bool success = file.good();
file.close();

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@@ -58,7 +58,7 @@ class Asset {
std::string executable_path_; // Ruta del ejecutable
// --- Métodos internos ---
[[nodiscard]] auto checkFile(const std::string& path) const -> bool; // Verifica si un archivo existe
[[nodiscard]] static auto checkFile(const std::string& path) -> bool; // Verifica si un archivo existe
[[nodiscard]] static auto getTypeName(Type type) -> std::string; // Obtiene el nombre del tipo
[[nodiscard]] static auto parseAssetType(const std::string& type_str) -> Type; // Convierte string a tipo
void addToMap(const std::string& file_path, Type type, bool required, bool absolute); // Añade archivo al mapa

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@@ -198,7 +198,7 @@ void Resource::loadSounds() {
JA_Sound_t* sound = nullptr;
// Try loading from resource pack first
auto audio_data = jdd::ResourceHelper::loadFile(l);
auto audio_data = Jdd::ResourceHelper::loadFile(l);
if (!audio_data.empty()) {
sound = JA_LoadSound(audio_data.data(), static_cast<Uint32>(audio_data.size()));
}
@@ -225,7 +225,7 @@ void Resource::loadMusics() {
JA_Music_t* music = nullptr;
// Try loading from resource pack first
auto audio_data = jdd::ResourceHelper::loadFile(l);
auto audio_data = Jdd::ResourceHelper::loadFile(l);
if (!audio_data.empty()) {
music = JA_LoadMusic(audio_data.data(), static_cast<Uint32>(audio_data.size()));
}
@@ -415,8 +415,8 @@ void Resource::renderProgress() {
Screen::get()->clearSurface(static_cast<Uint8>(PaletteColor::BLACK));
auto surface = Screen::get()->getRendererSurface();
const Uint8 TEXT_COLOR = static_cast<Uint8>(PaletteColor::BRIGHT_WHITE);
const Uint8 BAR_COLOR = static_cast<Uint8>(PaletteColor::WHITE);
const auto TEXT_COLOR = static_cast<Uint8>(PaletteColor::BRIGHT_WHITE);
const auto BAR_COLOR = static_cast<Uint8>(PaletteColor::WHITE);
const int TEXT_HEIGHT = loading_text_->getCharacterSize();
const int CENTER_X = Options::game.width / 2;
const int CENTER_Y = Options::game.height / 2;

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@@ -10,7 +10,7 @@
#include "resource_loader.hpp"
namespace jdd {
namespace Jdd {
namespace ResourceHelper {
static bool resource_system_initialized = false;
@@ -175,4 +175,4 @@ auto isPackLoaded() -> bool {
}
} // namespace ResourceHelper
} // namespace jdd
} // namespace Jdd

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@@ -8,7 +8,7 @@
#include <string>
#include <vector>
namespace jdd {
namespace Jdd {
namespace ResourceHelper {
// Initialize the resource system
@@ -38,6 +38,6 @@ auto shouldUseResourcePack(const std::string& filepath) -> bool;
auto isPackLoaded() -> bool;
} // namespace ResourceHelper
} // namespace jdd
} // namespace Jdd
#endif // RESOURCE_HELPER_HPP

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@@ -7,7 +7,7 @@
#include <fstream>
#include <iostream>
namespace jdd {
namespace Jdd {
// Get singleton instance
auto ResourceLoader::get() -> ResourceLoader& {
@@ -196,4 +196,4 @@ auto ResourceLoader::loadAssetsConfig() const -> std::string {
return config_content;
}
} // namespace jdd
} // namespace Jdd

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@@ -10,7 +10,7 @@
#include "resource_pack.hpp"
namespace jdd {
namespace Jdd {
// Singleton class for loading resources from pack or filesystem
class ResourceLoader {
@@ -64,6 +64,6 @@ class ResourceLoader {
bool initialized_{false};
};
} // namespace jdd
} // namespace Jdd
#endif // RESOURCE_LOADER_HPP

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@@ -10,7 +10,7 @@
#include <fstream>
#include <iostream>
namespace jdd {
namespace Jdd {
// Calculate CRC32 checksum for data verification
auto ResourcePack::calculateChecksum(const std::vector<uint8_t>& data) -> uint32_t {
@@ -100,7 +100,7 @@ auto ResourcePack::addDirectory(const std::string& dir_path,
std::string relative_path = entry.path().lexically_relative(dir_path).string();
// Convert backslashes to forward slashes (Windows compatibility)
std::replace(relative_path.begin(), relative_path.end(), '\\', '/');
std::ranges::replace(relative_path, '\\', '/');
// Skip development files
if (relative_path.find(".world") != std::string::npos ||
@@ -129,13 +129,13 @@ auto ResourcePack::savePack(const std::string& pack_file) -> bool {
file.write(reinterpret_cast<const char*>(&VERSION), sizeof(VERSION));
// Write resource count
uint32_t resource_count = static_cast<uint32_t>(resources_.size());
auto resource_count = static_cast<uint32_t>(resources_.size());
file.write(reinterpret_cast<const char*>(&resource_count), sizeof(resource_count));
// Write resource entries
for (const auto& [name, entry] : resources_) {
// Write filename length and name
uint32_t name_len = static_cast<uint32_t>(entry.filename.length());
auto name_len = static_cast<uint32_t>(entry.filename.length());
file.write(reinterpret_cast<const char*>(&name_len), sizeof(name_len));
file.write(entry.filename.c_str(), name_len);
@@ -269,7 +269,7 @@ auto ResourcePack::getResourceList() const -> std::vector<std::string> {
for (const auto& [name, entry] : resources_) {
list.push_back(name);
}
std::sort(list.begin(), list.end());
std::ranges::sort(list);
return list;
}
@@ -288,7 +288,7 @@ auto ResourcePack::calculatePackChecksum() const -> uint32_t {
for (const auto& [name, entry] : resources_) {
sorted_names.push_back(name);
}
std::sort(sorted_names.begin(), sorted_names.end());
std::ranges::sort(sorted_names);
// Combine individual checksums
for (const auto& name : sorted_names) {
@@ -300,4 +300,4 @@ auto ResourcePack::calculatePackChecksum() const -> uint32_t {
return global_checksum;
}
} // namespace jdd
} // namespace Jdd

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@@ -11,7 +11,7 @@
#include <unordered_map>
#include <vector>
namespace jdd {
namespace Jdd {
// Entry metadata for each resource in the pack
struct ResourceEntry {
@@ -32,9 +32,9 @@ class ResourcePack {
// Disable copy/move
ResourcePack(const ResourcePack&) = delete;
ResourcePack& operator=(const ResourcePack&) = delete;
auto operator=(const ResourcePack&) -> ResourcePack& = delete;
ResourcePack(ResourcePack&&) = delete;
ResourcePack& operator=(ResourcePack&&) = delete;
auto operator=(ResourcePack&&) -> ResourcePack& = delete;
// Add a single file to the pack
auto addFile(const std::string& filepath, const std::string& pack_name) -> bool;
@@ -89,6 +89,6 @@ class ResourcePack {
bool loaded_{false};
};
} // namespace jdd
} // namespace Jdd
#endif // RESOURCE_PACK_HPP

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@@ -112,7 +112,7 @@ Director::Director(std::vector<std::string> const& args) {
// 3. Initialize resource pack system (optional, with fallback)
std::cout << "Initializing resource pack (development mode): " << pack_path << '\n';
jdd::ResourceHelper::initializeResourceSystem(pack_path, true);
Jdd::ResourceHelper::initializeResourceSystem(pack_path, true);
#endif
@@ -164,7 +164,7 @@ Director::~Director() {
Input::destroy();
Notifier::destroy();
Resource::destroy();
jdd::ResourceHelper::shutdownResourceSystem(); // Shutdown resource pack system
Jdd::ResourceHelper::shutdownResourceSystem(); // Shutdown resource pack system
Audio::destroy();
Screen::destroy();
Asset::destroy();