forked from jaildesigner-jailgames/jaildoctors_dilemma
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@@ -106,7 +106,7 @@ void handleShowDebugInfo() {
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}
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// Detecta qué acción global ha sido presionada (si alguna)
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InputAction getPressedAction() {
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auto getPressedAction() -> InputAction {
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if (Input::get()->checkAction(InputAction::EXIT, Input::DO_NOT_ALLOW_REPEAT)) {
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return InputAction::EXIT;
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}
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