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@@ -395,7 +395,7 @@ auto Screen::getBorderSurface() -> std::shared_ptr<Surface> { return border_surf
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auto loadData(const std::string& filepath) -> std::vector<uint8_t> {
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// Load using ResourceHelper (supports both filesystem and pack)
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return jdd::ResourceHelper::loadFile(filepath);
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return Jdd::ResourceHelper::loadFile(filepath);
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}
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// Carga el contenido de los archivos GLSL
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