Creando habitaciones

This commit is contained in:
2022-11-09 21:24:33 +01:00
parent 164dfe1e54
commit 41c765619d
22 changed files with 213 additions and 80 deletions

View File

@@ -381,11 +381,13 @@ void Director::loadResources(section_t section)
textureList.push_back("sam.png");
textureList.push_back("sigmasua.png");
textureList.push_back("spider.png");
textureList.push_back("spark.png");
textureList.push_back("tuno.png");
textureList.push_back("tv_panel.png");
textureList.push_back("tv.png");
textureList.push_back("shock.png");
textureList.push_back("wave.png");
textureList.push_back("z80.png");
// Player
textureList.push_back("player.png");
@@ -437,11 +439,13 @@ void Director::loadResources(section_t section)
animationList.push_back("sam.ani");
animationList.push_back("sigmasua.ani");
animationList.push_back("spider.ani");
animationList.push_back("spark.ani");
animationList.push_back("tuno.ani");
animationList.push_back("tv_panel.ani");
animationList.push_back("tv.ani");
animationList.push_back("shock.ani");
animationList.push_back("wave.ani");
animationList.push_back("z80.ani");
// Player
animationList.push_back("player.ani");
@@ -532,12 +536,14 @@ void Director::loadResources(section_t section)
textureList.push_back("qvoid.png");
textureList.push_back("sam.png");
textureList.push_back("sigmasua.png");
textureList.push_back("spark.png");
textureList.push_back("spider.png");
textureList.push_back("tuno.png");
textureList.push_back("tv_panel.png");
textureList.push_back("tv.png");
textureList.push_back("shock.png");
textureList.push_back("wave.png");
textureList.push_back("z80.png");
// Items
textureList.push_back("items.png");
@@ -595,12 +601,14 @@ void Director::loadResources(section_t section)
animationList.push_back("qvoid.ani");
animationList.push_back("sam.ani");
animationList.push_back("sigmasua.ani");
animationList.push_back("spark.ani");
animationList.push_back("spider.ani");
animationList.push_back("tuno.ani");
animationList.push_back("tv_panel.ani");
animationList.push_back("tv.ani");
animationList.push_back("shock.ani");
animationList.push_back("wave.ani");
animationList.push_back("z80.ani");
resource->loadAnimations(animationList);
@@ -1193,6 +1201,8 @@ bool Director::setFileList()
asset->add(prefix + "/data/enemies/sam.png", t_bitmap);
asset->add(prefix + "/data/enemies/sigmasua.ani", t_data);
asset->add(prefix + "/data/enemies/sigmasua.png", t_bitmap);
asset->add(prefix + "/data/enemies/spark.ani", t_data);
asset->add(prefix + "/data/enemies/spark.png", t_bitmap);
asset->add(prefix + "/data/enemies/spider.ani", t_data);
asset->add(prefix + "/data/enemies/spider.png", t_bitmap);
asset->add(prefix + "/data/enemies/tuno.ani", t_data);
@@ -1205,6 +1215,8 @@ bool Director::setFileList()
asset->add(prefix + "/data/enemies/shock.png", t_bitmap);
asset->add(prefix + "/data/enemies/wave.ani", t_data);
asset->add(prefix + "/data/enemies/wave.png", t_bitmap);
asset->add(prefix + "/data/enemies/z80.ani", t_data);
asset->add(prefix + "/data/enemies/z80.png", t_bitmap);
// Jugador
asset->add(prefix + "/data/player/player.png", t_bitmap);