Actualizado Makefile de windows_release

This commit is contained in:
2022-11-11 17:32:20 +01:00
parent 1fd6f8174b
commit 456f7b9e77

View File

@@ -2,34 +2,42 @@ executable = jaildoctors_dilemma
source = source/*.cpp source/common/*.cpp source = source/*.cpp source/common/*.cpp
appName = JailDoctor's Dilemma appName = JailDoctor's Dilemma
releaseFolder = jdd_release releaseFolder = jdd_release
version = v0.9
windows: windows:
@echo off @echo off
if exist data\config (Remove-Item data\config -Recurse -Force) powershell if (Test-Path data\config) {Remove-Item data\config -Recurse -Force}
if not exist data\config (New-Item data\config -ItemType Directory) powershell if (-not (Test-Path data\config)) {New-Item data\config -ItemType Directory}
g++ $(source) -std=c++11 -Wall -Os -lmingw32 -lSDL2main -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -static-libstdc++ -Wl,-subsystem,windows -o $(executable).exe g++ $(source) -std=c++11 -Wall -Os -lmingw32 -lSDL2main -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -static-libstdc++ -Wl,-subsystem,windows -o $(executable).exe
strip -s -R .comment -R .gnu.version $(executable).exe --strip-unneeded strip -s -R .comment -R .gnu.version $(executable).exe --strip-unneeded
windows_release: windows_release:
@echo off @echo off
# Remove data # Remove data
if exist data\config (Remove-Item data\config -Recurse -Force) powershell if (Test-Path data\config) {Remove-Item data\config -Recurse -Force}
if exist $(releaseFolder) (Remove-Item $(releaseFolder) -Recurse -Force) powershell if (Test-Path $(releaseFolder)) {Remove-Item $(releaseFolder) -Recurse -Force}
# Create folders # Create folders
if not exist data\config (New-Item data\config -ItemType Directory) powershell if (-not (Test-Path data\config)) {New-Item data\config -ItemType Directory}
if not exist $(releaseFolder) (New-Item $(releaseFolder) -ItemType Directory) powershell if (-not (Test-Path $(releaseFolder))) {New-Item $(releaseFolder) -ItemType Directory}
# Copy data # Copy data
Copy-Item "data" -Destination "$(releaseFolder)" powershell Copy-Item -Path "data" -Destination "$(releaseFolder)" -recurse -Force
Copy-Item "LICENSE" -Destination "$(releaseFolder)" powershell Copy-Item "LICENSE" -Destination "$(releaseFolder)"
Copy-Item "README.md" -Destination "$(releaseFolder)" powershell Copy-Item "README.md" -Destination "$(releaseFolder)"
Copy-Item "release/SDL2.dll" -Destination "$(releaseFolder)" powershell Copy-Item "release/SDL2.dll" -Destination "$(releaseFolder)"
# Build # Build
g++ $(source) -D RELEASE -std=c++11 -Wall -Os -lmingw32 -lSDL2main -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -static-libstdc++ -Wl,-subsystem,windows -o $(releaseFolder)/$(executable).exe g++ $(source) -D RELEASE -std=c++11 -Wall -Os -lmingw32 -lSDL2main -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -static-libstdc++ -Wl,-subsystem,windows -o "$(releaseFolder)/$(executable).exe"
strip -s -R .comment -R .gnu.version $(executable).exe --strip-unneeded strip -s -R .comment -R .gnu.version "$(releaseFolder)/$(executable).exe" --strip-unneeded
# Create ZIP # Create ZIP
Compress-Archive -Path $(releaseFolder)* -DestinationPath $(executable).zip powershell if (Test-Path $(executable)_win_$(version).zip) {Remove-Item $(executable)_win_$(version).zip}
powershell Compress-Archive -Path "$(releaseFolder)"/* -DestinationPath $(executable)_win_$(version).zip
# Remove folder # Remove folder
if exist $(releaseFolder) (Remove-Item $(releaseFolder) -Recurse -Force) powershell if (Test-Path $(releaseFolder)) {Remove-Item $(releaseFolder) -Recurse -Force}
macos: macos:
rm -rdf data/config rm -rdf data/config
@@ -40,26 +48,33 @@ macos_release:
# Remove data # Remove data
rm -rdf data/config rm -rdf data/config
rm -rdf "$(releaseFolder) rm -rdf "$(releaseFolder)
# Create folders # Create folders
mkdir -p data/config mkdir -p data/config
mkdir -p "$(releaseFolder)/$(appName).app/Contents/Frameworks" mkdir -p "$(releaseFolder)/$(appName).app/Contents/Frameworks"
mkdir -p "$(releaseFolder)/$(appName).app/Contents/MacOS" mkdir -p "$(releaseFolder)/$(appName).app/Contents/MacOS"
mkdir -p "$(releaseFolder)/$(appName).app/Contents/Resources" mkdir -p "$(releaseFolder)/$(appName).app/Contents/Resources"
mkdir -p Frameworks mkdir -p Frameworks
# Copy folders # Copy folders
cp -R data "$(releaseFolder)/$(appName).app/Contents/Resources" cp -R data "$(releaseFolder)/$(appName).app/Contents/Resources"
cp -R /Library/Frameworks/SDL2.framework "$(releaseFolder)/$(appName).app/Contents/Frameworks" cp -R /Library/Frameworks/SDL2.framework "$(releaseFolder)/$(appName).app/Contents/Frameworks"
cp -R /Library/Frameworks/SDL2.framework Frameworks cp -R /Library/Frameworks/SDL2.framework Frameworks
# Copy files # Copy files
cp release/*.icns "$(releaseFolder)/$(appName).app/Contents/Resources" cp release/*.icns "$(releaseFolder)/$(appName).app/Contents/Resources"
cp release/Info.plist "$(releaseFolder)/$(appName).app/Contents" cp release/Info.plist "$(releaseFolder)/$(appName).app/Contents"
# Build # Build
clang++ $(source) -D RELEASE -D MACOS_BUNDLE -std=c++11 -Wall -Os -framework SDL2 -F ./Frameworks -ffunction-sections -fdata-sections -o "$(releaseFolder)/$(appName).app/Contents/MacOS/$(executable)" -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.12 clang++ $(source) -D RELEASE -D MACOS_BUNDLE -std=c++11 -Wall -Os -framework SDL2 -F ./Frameworks -ffunction-sections -fdata-sections -o "$(releaseFolder)/$(appName).app/Contents/MacOS/$(executable)" -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.12
# Remove folders # Remove folders
rm -rdf Frameworks rm -rdf Frameworks
# Build DMG # Build DMG
hdiutil create tmp.dmg -ov -volname "$(appName)" -fs HFS+ -srcfolder "$(releaseFolder)" hdiutil create tmp.dmg -ov -volname "$(appName)" -fs HFS+ -srcfolder "$(releaseFolder)"
hdiutil convert tmp.dmg -format UDZO -o "$(executable).dmg" hdiutil convert tmp.dmg -format UDZO -o "$(executable)_macos_$(version).dmg"
# Remove data # Remove data
rm -rdf "$(releaseFolder)" rm -rdf "$(releaseFolder)"
rm tmp.dmg rm tmp.dmg
@@ -74,17 +89,22 @@ linux_release:
# Remove data # Remove data
rm -rdf data/config rm -rdf data/config
rm -rdf $(releaseFolder) rm -rdf $(releaseFolder)
# Create folders # Create folders
mkdir -p data/config mkdir -p data/config
mkdir -p $(releaseFolder) mkdir -p $(releaseFolder)
# Copy data # Copy data
cp -R data $(releaseFolder) cp -R data $(releaseFolder)
cp LICENSE $(releaseFolder) cp LICENSE $(releaseFolder)
cp README.md $(releaseFolder) cp README.md $(releaseFolder)
# Build # Build
g++ $(source) -D RELEASE -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o $(releaseFolder)/$(executable) g++ $(source) -D RELEASE -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o $(releaseFolder)/$(executable)
strip -s -R .comment -R .gnu.version $(executable)_linux --strip-unneeded strip -s -R .comment -R .gnu.version $(releaseFolder)/$(executable) --strip-unneeded
# Pack files # Pack files
cd $(releaseFolder) && tar -czvf ../$(executable).tar.gz * cd $(releaseFolder) && tar -czvf ../$(executable)_linux_$(version).tar.gz *
# Remove data # Remove data
rm -rdf $(releaseFolder) rm -rdf $(releaseFolder)