forked from jaildesigner-jailgames/jaildoctors_dilemma
Retocando la abadía
This commit is contained in:
@@ -1,4 +1,4 @@
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name=welcome to my abbey
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name=WELCOME TO MY ABBEY
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bgColor=blue
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border=yellow
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tileMapFile=06.tmx
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@@ -7,8 +7,8 @@ roomUp=15.room
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roomDown=0
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roomLeft=05.room
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roomRight=25.room
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itemColor1=yellow
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itemColor2=cyan
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itemColor1=green
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itemColor2=bright_blue
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[enemy]
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tileSetFile=abad.png
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@@ -21,15 +21,15 @@ vx=0.8
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vy=0
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x1=1
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y1=13
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x2=30
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x2=25
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y2=13
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color=yellow
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flip=true
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[/enemy]
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[enemy]
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tileSetFile=wave_v.png
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animation=wave_v.ani
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tileSetFile=spider.png
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animation=spider.ani
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width=8
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height=8
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x=24
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@@ -40,12 +40,12 @@ x1=24
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y1=2
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x2=24
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y2=7
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color=yellow
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color=green
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[/enemy]
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[item]
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tileSetFile=items.png
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tile=48
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tile=49
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x=7
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y=2
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counter=1
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@@ -53,7 +53,7 @@ counter=1
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[item]
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tileSetFile=items.png
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tile=48
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tile=49
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x=1
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y=14
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counter=2
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@@ -61,8 +61,24 @@ counter=2
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[item]
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tileSetFile=items.png
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tile=48
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tile=49
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x=18
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y=14
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counter=3
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[/item]
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[item]
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tileSetFile=items.png
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tile=49
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x=30
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y=9
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counter=3
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counter=4
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[/item]
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[item]
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tileSetFile=items.png
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tile=49
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x=30
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y=4
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counter=5
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[/item]
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@@ -3,21 +3,21 @@
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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32,32,32,32,0,0,0,0,32,32,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,
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32,32,0,0,0,0,0,0,0,0,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,
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426,427,426,427,0,0,0,0,426,427,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,
|
||||
427,426,427,0,0,0,0,0,0,0,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,
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||||
93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,
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||||
117,0,0,0,426,427,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
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||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
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||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
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141,0,0,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
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32,0,0,0,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
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||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,403,403,403,403,403,550,0,0,0,117,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,403,404,404,117,
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||||
141,0,0,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,117,
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||||
32,0,0,0,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,117,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,403,404,404,404,405,550,0,0,0,117,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,0,0,550,0,0,117,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,0,0,0,0,403,403,117,
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||||
32,67,68,67,68,403,403,403,403,403,403,0,0,0,526,67,68,67,68,67,68,67,68,0,0,0,0,0,0,0,140,141,
|
||||
32,91,92,91,92,0,0,0,0,0,0,0,0,526,0,91,92,91,92,91,92,91,92,0,0,0,0,0,0,0,0,32,
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||||
135,0,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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||||
135,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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||||
0,0,0,0,0,0,0,0,556,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,0,0,0,0,403,404,117,
|
||||
32,67,68,67,68,404,404,404,404,404,405,0,0,0,403,67,68,67,68,67,68,67,68,405,0,0,0,0,0,0,140,141,
|
||||
32,91,92,91,92,0,0,0,0,0,0,0,0,0,0,91,92,91,92,91,92,91,92,0,0,0,0,0,0,0,0,32,
|
||||
135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,428,0,0,0,0,0,0,0,
|
||||
135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,556,0,0,0,0,0,
|
||||
89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90
|
||||
</data>
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</layer>
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@@ -1,4 +1,4 @@
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name=no 25
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name=THE CHAPPEL
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bgColor=blue
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border=yellow
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tileMapFile=25.tmx
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@@ -15,15 +15,15 @@ tileSetFile=batman_bell.png
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animation=batman_bell.ani
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width=16
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height=16
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x=14
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y=12
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x=28
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y=13
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vx=0
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vy=0
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x1=14
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y1=12
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x2=14
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y2=12
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color=bright_cyan
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x1=28
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y1=13
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x2=28
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y2=13
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color=cyan
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[/enemy]
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[enemy]
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@@ -31,290 +31,97 @@ tileSetFile=bell.png
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animation=bell.ani
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width=16
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height=16
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x=14
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||||
y=2
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x=28
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||||
y=10
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||||
vx=0
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||||
vy=0
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||||
x1=14
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y1=2
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||||
x2=14
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y2=2
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color=yellow
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[/enemy]
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||||
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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||||
height=16
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x=5
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y=3
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vx=0
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vy=0
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x1=5
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y1=3
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x2=5
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y2=3
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color=bright_blue
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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||||
height=16
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x=6
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y=3
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vx=0
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vy=0
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x1=6
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y1=3
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x2=6
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y2=3
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color=bright_red
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=7
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y=3
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vx=0
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vy=0
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||||
x1=7
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y1=3
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x2=7
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y2=3
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color=bright_magenta
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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||||
height=16
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||||
x=8
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||||
y=3
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vx=0
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||||
vy=0
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x1=8
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y1=3
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x2=8
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y2=3
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color=bright_green
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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||||
width=8
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||||
height=16
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||||
x=9
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||||
y=3
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||||
vx=0
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||||
vy=0
|
||||
x1=9
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||||
y1=3
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||||
x2=9
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||||
y2=3
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||||
color=bright_cyan
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||||
[/enemy]
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||||
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
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||||
animation=chip.ani
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||||
width=8
|
||||
height=16
|
||||
x=10
|
||||
y=3
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||||
vx=0
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||||
vy=0
|
||||
x1=10
|
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y1=3
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||||
x2=10
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||||
y2=3
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||||
color=bright_yellow
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||||
[/enemy]
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||||
|
||||
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||||
[enemy]
|
||||
tileSetFile=chip.png
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animation=chip.ani
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||||
width=8
|
||||
height=16
|
||||
x=11
|
||||
y=3
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||||
vx=0
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||||
vy=0
|
||||
x1=11
|
||||
y1=3
|
||||
x2=11
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||||
y2=3
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||||
color=bright_white
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||||
[/enemy]
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||||
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[enemy]
|
||||
tileSetFile=chip.png
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||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=12
|
||||
y=3
|
||||
vx=0
|
||||
vy=0
|
||||
x1=12
|
||||
y1=3
|
||||
x2=12
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||||
y2=3
|
||||
color=bright_black
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||||
[/enemy]
|
||||
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||||
[enemy]
|
||||
tileSetFile=chip.png
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||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=5
|
||||
y=7
|
||||
vx=0
|
||||
vy=0
|
||||
x1=5
|
||||
y1=7
|
||||
x2=5
|
||||
y2=7
|
||||
color=blue
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||||
[/enemy]
|
||||
|
||||
[enemy]
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||||
tileSetFile=chip.png
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||||
animation=chip.ani
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||||
width=8
|
||||
height=16
|
||||
x=6
|
||||
y=7
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vx=0
|
||||
vy=0
|
||||
x1=6
|
||||
y1=7
|
||||
x2=6
|
||||
y2=7
|
||||
color=red
|
||||
[/enemy]
|
||||
|
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[enemy]
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||||
tileSetFile=chip.png
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||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=7
|
||||
y=7
|
||||
vx=0
|
||||
vy=0
|
||||
x1=7
|
||||
y1=7
|
||||
x2=7
|
||||
y2=7
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||||
color=magenta
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=8
|
||||
y=7
|
||||
vx=0
|
||||
vy=0
|
||||
x1=8
|
||||
y1=7
|
||||
x2=8
|
||||
y2=7
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||||
color=green
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||||
[/enemy]
|
||||
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=9
|
||||
y=7
|
||||
vx=0
|
||||
vy=0
|
||||
x1=9
|
||||
y1=7
|
||||
x2=9
|
||||
y2=7
|
||||
x1=28
|
||||
y1=10
|
||||
x2=28
|
||||
y2=10
|
||||
color=cyan
|
||||
[/enemy]
|
||||
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
# Campana izquierda
|
||||
tileSetFile=bell.png
|
||||
animation=bell.ani
|
||||
width=16
|
||||
height=16
|
||||
x=10
|
||||
y=7
|
||||
x=6
|
||||
y=2
|
||||
vx=0
|
||||
vy=0
|
||||
x1=10
|
||||
y1=7
|
||||
x2=10
|
||||
y2=7
|
||||
color=yellow
|
||||
[/enemy]
|
||||
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=11
|
||||
y=7
|
||||
vx=0
|
||||
vy=0
|
||||
x1=11
|
||||
y1=7
|
||||
x2=11
|
||||
y2=7
|
||||
color=white
|
||||
x1=6
|
||||
y1=2
|
||||
x2=6
|
||||
y2=2
|
||||
color=cyan
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
# Dong izquierdo
|
||||
tileSetFile=dong.png
|
||||
animation=dong.ani
|
||||
width=22
|
||||
height=16
|
||||
x=12
|
||||
y=7
|
||||
x=6
|
||||
y=4
|
||||
vx=0
|
||||
vy=0
|
||||
x1=12
|
||||
y1=7
|
||||
x2=12
|
||||
y2=7
|
||||
color=black
|
||||
vy=0.5
|
||||
x1=6
|
||||
y1=4
|
||||
x2=6
|
||||
y2=13
|
||||
color=cyan
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
# Campana derecha
|
||||
tileSetFile=bell.png
|
||||
animation=bell.ani
|
||||
width=16
|
||||
height=16
|
||||
x=20
|
||||
y=2
|
||||
vx=0
|
||||
vy=0
|
||||
x1=20
|
||||
y1=2
|
||||
x2=20
|
||||
y2=2
|
||||
color=cyan
|
||||
[/enemy]
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[enemy]
|
||||
# Dong derecha
|
||||
tileSetFile=dong.png
|
||||
animation=dong.ani
|
||||
width=22
|
||||
height=16
|
||||
x=20
|
||||
y=13
|
||||
vx=0
|
||||
vy=-0.5
|
||||
x1=20
|
||||
y1=4
|
||||
x2=20
|
||||
y2=13
|
||||
color=cyan
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=48
|
||||
x=17
|
||||
y=8
|
||||
x=1
|
||||
y=2
|
||||
counter=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=48
|
||||
x=26
|
||||
y=13
|
||||
counter=2
|
||||
[/item]
|
||||
@@ -5,19 +5,19 @@
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117,0,0,0,0,0,0,0,0,0,399,400,0,0,0,117,0,0,0,428,0,0,0,0,0,0,0,556,0,0,0,0,
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117,0,428,0,0,0,0,0,0,0,0,0,0,0,0,117,0,0,0,0,0,0,526,0,0,0,0,32,0,0,32,32,
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141,556,0,0,0,0,0,0,0,0,0,0,0,0,0,117,0,0,0,0,0,526,0,0,0,0,0,32,0,0,32,32,
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32,404,404,405,399,0,0,0,397,0,0,0,403,404,404,404,404,405,0,403,405,0,0,0,403,404,404,32,32,32,32,32,
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89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90
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</data>
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</layer>
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@@ -60,18 +60,18 @@ color=yellow
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[/enemy]
|
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|
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[enemy]
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# Dong campana uno
|
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# Dong izquierda
|
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tileSetFile=dong.png
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animation=dong.ani
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width=22
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height=16
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x=1
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y=2
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vx=0.6
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vx=0
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vy=0
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x1=1
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y1=2
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x2=28
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x2=1
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y2=2
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color=yellow
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[/enemy]
|
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@@ -94,19 +94,19 @@ color=yellow
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[/enemy]
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|
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[enemy]
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# Dong campana dos
|
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# Dong derecha
|
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tileSetFile=dong.png
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animation=dong.ani
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width=22
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height=16
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x=28
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y=7
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vx=-0.6
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y=2
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vx=-0
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vy=0
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x1=1
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y1=7
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x1=28
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y1=2
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x2=28
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y2=7
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y2=2
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color=yellow
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[/enemy]
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@@ -8,16 +8,16 @@
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32,0,0,0,0,0,0,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,0,0,0,0,0,0,117,
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32,0,0,0,0,0,0,403,404,404,404,404,404,404,404,404,404,404,404,404,404,404,404,404,405,0,0,0,0,0,0,117,
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32,32,32,32,0,0,0,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,0,0,0,32,32,32,32,
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141,0,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,428,0,0,0,0,0,
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32,32,32,32,0,0,0,403,404,404,404,404,404,404,404,404,404,404,404,404,404,404,404,404,405,0,0,0,32,32,32,32,
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93,0,0,93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,0,0,93,
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141,0,0,141,0,0,0,0,0,0,0,0,0,0,526,93,550,0,0,0,0,0,0,0,0,0,0,0,141,0,0,141,
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141,0,0,141,0,0,0,0,0,0,0,0,0,0,526,428,550,0,0,0,0,0,0,0,0,0,0,0,141,0,0,141,
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89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90
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</data>
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</layer>
|
||||
|
||||
@@ -1,33 +1,49 @@
|
||||
name=no 27
|
||||
bgColor=black
|
||||
border=red
|
||||
name=the backyard
|
||||
bgColor=blue
|
||||
border=cyan
|
||||
tileMapFile=27.tmx
|
||||
tileSetFile=standard.png
|
||||
roomUp=28.room
|
||||
roomDown=29.room
|
||||
roomLeft=0
|
||||
roomLeft=26.room
|
||||
roomRight=0
|
||||
|
||||
[enemy]
|
||||
tileSetFile=diskette.png
|
||||
animation=diskette.ani
|
||||
width=16
|
||||
height=16
|
||||
x=2
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y=2
|
||||
vx=0
|
||||
vy=0
|
||||
x1=2
|
||||
y1=2
|
||||
x2=2
|
||||
y2=2
|
||||
color=magenta
|
||||
[/enemy]
|
||||
#[enemy]
|
||||
#tileSetFile=diskette.png
|
||||
#animation=diskette.ani
|
||||
#width=16
|
||||
#height=16
|
||||
#x=2
|
||||
#y=2
|
||||
#vx=0
|
||||
#vy=0
|
||||
#x1=2
|
||||
#y1=2
|
||||
#x2=2
|
||||
#y2=2
|
||||
#color=magenta
|
||||
#[/enemy]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=1
|
||||
tile=28
|
||||
x=1
|
||||
y=1
|
||||
y=13
|
||||
counter=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=32
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||||
x=11
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y=14
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counter=2
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[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=32
|
||||
x=14
|
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y=14
|
||||
counter=3
|
||||
[/item]
|
||||
@@ -3,22 +3,22 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25
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67,68,67,68,67,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,
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91,92,91,92,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,
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93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,523,257,0,0,0,0,0,17,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,257,0,0,0,0,0,0,0,17,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,305,305,0,305,0,0,0,0,0,17,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,0,305,305,305,305,0,305,305,0,0,0,17,
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32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,0,305,305,305,305,305,305,0,305,0,0,17,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,305,305,305,305,305,305,305,305,0,0,0,17,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,305,305,41,41,305,305,305,0,0,0,17,
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32,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,0,305,0,41,41,305,0,0,305,0,0,17,
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93,0,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,0,0,41,41,0,0,305,0,0,0,17,
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89,90,89,90,89,90,89,90,89,90,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,0,523,17,17,17
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</data>
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</layer>
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</map>
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@@ -18,7 +18,7 @@
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25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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</data>
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</layer>
|
||||
</map>
|
||||
|
||||
@@ -1,33 +1,91 @@
|
||||
name=no 29
|
||||
bgColor=black
|
||||
border=red
|
||||
name=QUO VOIDIS
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||||
bgColor=bright_black
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||||
border=black
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tileMapFile=29.tmx
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||||
tileSetFile=standard.png
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roomUp=27.room
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||||
roomDown=0
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roomLeft=30.room
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||||
roomRight=0
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itemColor1=green
|
||||
itemColor2=magenta
|
||||
|
||||
[enemy]
|
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tileSetFile=diskette.png
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||||
animation=diskette.ani
|
||||
tileSetFile=qvoid.png
|
||||
animation=qvoid.ani
|
||||
width=16
|
||||
height=16
|
||||
x=2
|
||||
y=2
|
||||
x=7
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||||
y=1
|
||||
vx=0
|
||||
vy=0
|
||||
x1=2
|
||||
y1=2
|
||||
x2=2
|
||||
y2=2
|
||||
vy=0.7
|
||||
x1=7
|
||||
y1=1
|
||||
x2=7
|
||||
y2=13
|
||||
color=magenta
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=qvoid.png
|
||||
animation=qvoid.ani
|
||||
width=16
|
||||
height=16
|
||||
x=12
|
||||
y=6
|
||||
vx=0
|
||||
vy=0.7
|
||||
x1=12
|
||||
y1=1
|
||||
x2=12
|
||||
y2=13
|
||||
color=green
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=qvoid.png
|
||||
animation=qvoid.ani
|
||||
width=16
|
||||
height=16
|
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x=17
|
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y=8
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vx=0
|
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vy=0.7
|
||||
x1=17
|
||||
y1=1
|
||||
x2=17
|
||||
y2=13
|
||||
color=red
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=qvoid.png
|
||||
animation=qvoid.ani
|
||||
width=16
|
||||
height=16
|
||||
x=22
|
||||
y=10
|
||||
vx=0
|
||||
vy=0.7
|
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x1=22
|
||||
y1=1
|
||||
x2=22
|
||||
y2=13
|
||||
color=yellow
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=1
|
||||
x=1
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y=1
|
||||
tile=20
|
||||
x=9
|
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y=9
|
||||
counter=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=20
|
||||
x=30
|
||||
y=6
|
||||
counter=2
|
||||
[/item]
|
||||
@@ -3,22 +3,22 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
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133,133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,228,228,133,
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133,133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
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|
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</data>
|
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</layer>
|
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</map>
|
||||
|
||||
@@ -3,22 +3,22 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
|
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</layer>
|
||||
</map>
|
||||
|
||||
Reference in New Issue
Block a user