forked from jaildesigner-jailgames/jaildoctors_dilemma
Retocando la abadía
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@@ -100,6 +100,27 @@ void Resource::reLoadTextures()
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}
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}
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// Recarga las habitaciones
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void Resource::reLoadRooms()
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{
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for (auto r : rooms)
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{
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delete r.room;
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r.room = new room_t(loadRoomFile(asset->get(r.name)));
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r.room->tileMap = getTileMap(r.room->tileMapFile);
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for (auto &e : r.room->enemies)
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{
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e.animation = getAnimation(e.animationString);
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}
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for (auto &i : r.room->items)
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{
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i.texture = getTexture(i.tileSetFile);
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}
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r.room->textureA = getTexture("standard.png");
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r.room->textureB = getTexture("standard_zxarne.png");
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}
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}
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// Libera las texturas
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void Resource::freeTextures()
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{
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