forked from jaildesigner-jailgames/jaildoctors_dilemma
Retocando la abadía
This commit is contained in:
Binary file not shown.
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -1,4 +1,4 @@
|
||||
name=welcome to my abbey
|
||||
name=WELCOME TO MY ABBEY
|
||||
bgColor=blue
|
||||
border=yellow
|
||||
tileMapFile=06.tmx
|
||||
@@ -7,8 +7,8 @@ roomUp=15.room
|
||||
roomDown=0
|
||||
roomLeft=05.room
|
||||
roomRight=25.room
|
||||
itemColor1=yellow
|
||||
itemColor2=cyan
|
||||
itemColor1=green
|
||||
itemColor2=bright_blue
|
||||
|
||||
[enemy]
|
||||
tileSetFile=abad.png
|
||||
@@ -21,15 +21,15 @@ vx=0.8
|
||||
vy=0
|
||||
x1=1
|
||||
y1=13
|
||||
x2=30
|
||||
x2=25
|
||||
y2=13
|
||||
color=yellow
|
||||
flip=true
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=wave_v.png
|
||||
animation=wave_v.ani
|
||||
tileSetFile=spider.png
|
||||
animation=spider.ani
|
||||
width=8
|
||||
height=8
|
||||
x=24
|
||||
@@ -40,12 +40,12 @@ x1=24
|
||||
y1=2
|
||||
x2=24
|
||||
y2=7
|
||||
color=yellow
|
||||
color=green
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=48
|
||||
tile=49
|
||||
x=7
|
||||
y=2
|
||||
counter=1
|
||||
@@ -53,7 +53,7 @@ counter=1
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=48
|
||||
tile=49
|
||||
x=1
|
||||
y=14
|
||||
counter=2
|
||||
@@ -61,8 +61,24 @@ counter=2
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=48
|
||||
x=30
|
||||
y=9
|
||||
tile=49
|
||||
x=18
|
||||
y=14
|
||||
counter=3
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=49
|
||||
x=30
|
||||
y=9
|
||||
counter=4
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=49
|
||||
x=30
|
||||
y=4
|
||||
counter=5
|
||||
[/item]
|
||||
@@ -3,21 +3,21 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||
<data encoding="csv">
|
||||
32,32,32,32,0,0,0,0,32,32,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,
|
||||
32,32,0,0,0,0,0,0,0,0,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,
|
||||
426,427,426,427,0,0,0,0,426,427,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,
|
||||
427,426,427,0,0,0,0,0,0,0,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,
|
||||
93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,
|
||||
117,0,0,0,426,427,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
|
||||
141,0,0,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
|
||||
32,0,0,0,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,403,403,403,403,403,550,0,0,0,117,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,403,404,404,117,
|
||||
141,0,0,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,117,
|
||||
32,0,0,0,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,117,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,403,404,404,404,405,550,0,0,0,117,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,0,0,550,0,0,117,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,0,0,0,0,403,403,117,
|
||||
32,67,68,67,68,403,403,403,403,403,403,0,0,0,526,67,68,67,68,67,68,67,68,0,0,0,0,0,0,0,140,141,
|
||||
32,91,92,91,92,0,0,0,0,0,0,0,0,526,0,91,92,91,92,91,92,91,92,0,0,0,0,0,0,0,0,32,
|
||||
135,0,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
135,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,556,0,0,0,0,0,0,0,0,0,0,526,0,0,0,0,0,0,0,0,0,403,404,117,
|
||||
32,67,68,67,68,404,404,404,404,404,405,0,0,0,403,67,68,67,68,67,68,67,68,405,0,0,0,0,0,0,140,141,
|
||||
32,91,92,91,92,0,0,0,0,0,0,0,0,0,0,91,92,91,92,91,92,91,92,0,0,0,0,0,0,0,0,32,
|
||||
135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,428,0,0,0,0,0,0,0,
|
||||
135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,556,0,0,0,0,0,
|
||||
89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90
|
||||
</data>
|
||||
</layer>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
name=no 25
|
||||
name=THE CHAPPEL
|
||||
bgColor=blue
|
||||
border=yellow
|
||||
tileMapFile=25.tmx
|
||||
@@ -15,15 +15,15 @@ tileSetFile=batman_bell.png
|
||||
animation=batman_bell.ani
|
||||
width=16
|
||||
height=16
|
||||
x=14
|
||||
y=12
|
||||
x=28
|
||||
y=13
|
||||
vx=0
|
||||
vy=0
|
||||
x1=14
|
||||
y1=12
|
||||
x2=14
|
||||
y2=12
|
||||
color=bright_cyan
|
||||
x1=28
|
||||
y1=13
|
||||
x2=28
|
||||
y2=13
|
||||
color=cyan
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
@@ -31,290 +31,97 @@ tileSetFile=bell.png
|
||||
animation=bell.ani
|
||||
width=16
|
||||
height=16
|
||||
x=14
|
||||
y=2
|
||||
x=28
|
||||
y=10
|
||||
vx=0
|
||||
vy=0
|
||||
x1=14
|
||||
y1=2
|
||||
x2=14
|
||||
y2=2
|
||||
color=yellow
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=5
|
||||
y=3
|
||||
vx=0
|
||||
vy=0
|
||||
x1=5
|
||||
y1=3
|
||||
x2=5
|
||||
y2=3
|
||||
color=bright_blue
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=6
|
||||
y=3
|
||||
vx=0
|
||||
vy=0
|
||||
x1=6
|
||||
y1=3
|
||||
x2=6
|
||||
y2=3
|
||||
color=bright_red
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=7
|
||||
y=3
|
||||
vx=0
|
||||
vy=0
|
||||
x1=7
|
||||
y1=3
|
||||
x2=7
|
||||
y2=3
|
||||
color=bright_magenta
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=8
|
||||
y=3
|
||||
vx=0
|
||||
vy=0
|
||||
x1=8
|
||||
y1=3
|
||||
x2=8
|
||||
y2=3
|
||||
color=bright_green
|
||||
[/enemy]
|
||||
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=9
|
||||
y=3
|
||||
vx=0
|
||||
vy=0
|
||||
x1=9
|
||||
y1=3
|
||||
x2=9
|
||||
y2=3
|
||||
color=bright_cyan
|
||||
[/enemy]
|
||||
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=10
|
||||
y=3
|
||||
vx=0
|
||||
vy=0
|
||||
x1=10
|
||||
y1=3
|
||||
x2=10
|
||||
y2=3
|
||||
color=bright_yellow
|
||||
[/enemy]
|
||||
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=11
|
||||
y=3
|
||||
vx=0
|
||||
vy=0
|
||||
x1=11
|
||||
y1=3
|
||||
x2=11
|
||||
y2=3
|
||||
color=bright_white
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=12
|
||||
y=3
|
||||
vx=0
|
||||
vy=0
|
||||
x1=12
|
||||
y1=3
|
||||
x2=12
|
||||
y2=3
|
||||
color=bright_black
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=5
|
||||
y=7
|
||||
vx=0
|
||||
vy=0
|
||||
x1=5
|
||||
y1=7
|
||||
x2=5
|
||||
y2=7
|
||||
color=blue
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=6
|
||||
y=7
|
||||
vx=0
|
||||
vy=0
|
||||
x1=6
|
||||
y1=7
|
||||
x2=6
|
||||
y2=7
|
||||
color=red
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=7
|
||||
y=7
|
||||
vx=0
|
||||
vy=0
|
||||
x1=7
|
||||
y1=7
|
||||
x2=7
|
||||
y2=7
|
||||
color=magenta
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=8
|
||||
y=7
|
||||
vx=0
|
||||
vy=0
|
||||
x1=8
|
||||
y1=7
|
||||
x2=8
|
||||
y2=7
|
||||
color=green
|
||||
[/enemy]
|
||||
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=9
|
||||
y=7
|
||||
vx=0
|
||||
vy=0
|
||||
x1=9
|
||||
y1=7
|
||||
x2=9
|
||||
y2=7
|
||||
x1=28
|
||||
y1=10
|
||||
x2=28
|
||||
y2=10
|
||||
color=cyan
|
||||
[/enemy]
|
||||
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
# Campana izquierda
|
||||
tileSetFile=bell.png
|
||||
animation=bell.ani
|
||||
width=16
|
||||
height=16
|
||||
x=10
|
||||
y=7
|
||||
x=6
|
||||
y=2
|
||||
vx=0
|
||||
vy=0
|
||||
x1=10
|
||||
y1=7
|
||||
x2=10
|
||||
y2=7
|
||||
color=yellow
|
||||
[/enemy]
|
||||
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=11
|
||||
y=7
|
||||
vx=0
|
||||
vy=0
|
||||
x1=11
|
||||
y1=7
|
||||
x2=11
|
||||
y2=7
|
||||
color=white
|
||||
x1=6
|
||||
y1=2
|
||||
x2=6
|
||||
y2=2
|
||||
color=cyan
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
# Dong izquierdo
|
||||
tileSetFile=dong.png
|
||||
animation=dong.ani
|
||||
width=22
|
||||
height=16
|
||||
x=12
|
||||
y=7
|
||||
x=6
|
||||
y=4
|
||||
vx=0
|
||||
vy=0
|
||||
x1=12
|
||||
y1=7
|
||||
x2=12
|
||||
y2=7
|
||||
color=black
|
||||
vy=0.5
|
||||
x1=6
|
||||
y1=4
|
||||
x2=6
|
||||
y2=13
|
||||
color=cyan
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
# Campana derecha
|
||||
tileSetFile=bell.png
|
||||
animation=bell.ani
|
||||
width=16
|
||||
height=16
|
||||
x=20
|
||||
y=2
|
||||
vx=0
|
||||
vy=0
|
||||
x1=20
|
||||
y1=2
|
||||
x2=20
|
||||
y2=2
|
||||
color=cyan
|
||||
[/enemy]
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[enemy]
|
||||
# Dong derecha
|
||||
tileSetFile=dong.png
|
||||
animation=dong.ani
|
||||
width=22
|
||||
height=16
|
||||
x=20
|
||||
y=13
|
||||
vx=0
|
||||
vy=-0.5
|
||||
x1=20
|
||||
y1=4
|
||||
x2=20
|
||||
y2=13
|
||||
color=cyan
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=48
|
||||
x=17
|
||||
y=8
|
||||
x=1
|
||||
y=2
|
||||
counter=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=48
|
||||
x=26
|
||||
y=13
|
||||
counter=2
|
||||
[/item]
|
||||
@@ -5,19 +5,19 @@
|
||||
<data encoding="csv">
|
||||
67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,
|
||||
91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,
|
||||
93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
117,0,0,0,0,157,158,159,160,161,162,163,164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
117,0,0,0,0,181,182,183,184,185,186,187,188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,403,403,403,403,403,403,403,403,403,403,403,403,403,32,32,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,32,
|
||||
141,0,0,0,0,0,0,0,0,0,0,0,426,427,426,427,426,427,0,0,0,0,0,0,0,0,0,0,0,403,32,32,
|
||||
32,0,0,0,0,0,0,0,0,0,0,0,93,0,0,0,0,93,0,0,0,0,0,0,0,0,0,0,0,0,32,32,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,117,0,0,0,0,117,0,0,0,0,0,0,0,0,0,0,0,403,32,32,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,141,0,0,0,0,141,0,0,0,0,0,0,0,0,0,0,0,0,32,32,
|
||||
93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
|
||||
117,398,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,141,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,526,93,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,
|
||||
117,404,405,0,0,0,0,0,0,0,0,0,403,404,404,404,404,405,400,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
117,0,0,0,0,0,0,0,0,0,399,400,0,0,0,117,0,0,0,428,0,0,0,0,0,0,0,556,0,0,0,0,
|
||||
117,0,0,428,0,428,0,0,0,428,0,0,0,0,0,117,0,0,0,0,0,0,0,526,403,404,404,32,32,32,32,32,
|
||||
117,0,428,0,0,0,0,0,0,0,0,0,0,0,0,117,0,0,0,0,0,0,526,0,0,0,0,32,0,0,32,32,
|
||||
141,556,0,0,0,0,0,0,0,0,0,0,0,0,0,117,0,0,0,0,0,526,0,0,0,0,0,32,0,0,32,32,
|
||||
32,404,404,405,399,0,0,0,397,0,0,0,403,404,404,404,404,405,0,403,405,0,0,0,403,404,404,32,32,32,32,32,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,0,0,0,0,0,0,0,0,0,0,0,135,0,0,32,32,
|
||||
0,0,0,0,0,0,0,556,0,0,0,0,0,89,90,141,556,0,0,0,0,0,0,0,0,89,90,135,0,0,32,89,
|
||||
89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90
|
||||
</data>
|
||||
</layer>
|
||||
|
||||
@@ -60,18 +60,18 @@ color=yellow
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
# Dong campana uno
|
||||
# Dong izquierda
|
||||
tileSetFile=dong.png
|
||||
animation=dong.ani
|
||||
width=22
|
||||
height=16
|
||||
x=1
|
||||
y=2
|
||||
vx=0.6
|
||||
vx=0
|
||||
vy=0
|
||||
x1=1
|
||||
y1=2
|
||||
x2=28
|
||||
x2=1
|
||||
y2=2
|
||||
color=yellow
|
||||
[/enemy]
|
||||
@@ -94,19 +94,19 @@ color=yellow
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
# Dong campana dos
|
||||
# Dong derecha
|
||||
tileSetFile=dong.png
|
||||
animation=dong.ani
|
||||
width=22
|
||||
height=16
|
||||
x=28
|
||||
y=7
|
||||
vx=-0.6
|
||||
y=2
|
||||
vx=-0
|
||||
vy=0
|
||||
x1=1
|
||||
y1=7
|
||||
x1=28
|
||||
y1=2
|
||||
x2=28
|
||||
y2=7
|
||||
y2=2
|
||||
color=yellow
|
||||
[/enemy]
|
||||
|
||||
|
||||
@@ -8,16 +8,16 @@
|
||||
93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
|
||||
141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,403,0,0,0,0,117,
|
||||
32,0,0,0,0,0,0,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,0,0,0,0,0,0,117,
|
||||
141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,428,0,0,0,0,117,
|
||||
32,0,0,0,0,0,0,403,404,404,404,404,404,404,404,404,404,404,404,404,404,404,404,404,405,0,0,0,0,0,0,117,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
|
||||
0,0,0,0,0,403,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,141,
|
||||
93,0,0,0,0,0,0,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,0,0,0,0,0,0,32,
|
||||
0,0,0,0,0,428,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,141,
|
||||
93,0,0,0,0,0,0,403,404,404,404,404,404,404,404,404,404,404,404,404,404,404,404,404,405,0,0,0,0,0,0,32,
|
||||
117,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
141,0,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,403,0,0,0,0,0,
|
||||
32,32,32,32,0,0,0,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,403,0,0,0,32,32,32,32,
|
||||
141,0,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,428,0,0,0,0,0,
|
||||
32,32,32,32,0,0,0,403,404,404,404,404,404,404,404,404,404,404,404,404,404,404,404,404,405,0,0,0,32,32,32,32,
|
||||
93,0,0,93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,0,0,93,
|
||||
141,0,0,141,0,0,0,0,0,0,0,0,0,0,526,93,550,0,0,0,0,0,0,0,0,0,0,0,141,0,0,141,
|
||||
141,0,0,141,0,0,0,0,0,0,0,0,0,0,526,428,550,0,0,0,0,0,0,0,0,0,0,0,141,0,0,141,
|
||||
89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90
|
||||
</data>
|
||||
</layer>
|
||||
|
||||
@@ -1,33 +1,49 @@
|
||||
name=no 27
|
||||
bgColor=black
|
||||
border=red
|
||||
name=the backyard
|
||||
bgColor=blue
|
||||
border=cyan
|
||||
tileMapFile=27.tmx
|
||||
tileSetFile=standard.png
|
||||
roomUp=28.room
|
||||
roomDown=29.room
|
||||
roomLeft=0
|
||||
roomLeft=26.room
|
||||
roomRight=0
|
||||
|
||||
[enemy]
|
||||
tileSetFile=diskette.png
|
||||
animation=diskette.ani
|
||||
width=16
|
||||
height=16
|
||||
x=2
|
||||
y=2
|
||||
vx=0
|
||||
vy=0
|
||||
x1=2
|
||||
y1=2
|
||||
x2=2
|
||||
y2=2
|
||||
color=magenta
|
||||
[/enemy]
|
||||
#[enemy]
|
||||
#tileSetFile=diskette.png
|
||||
#animation=diskette.ani
|
||||
#width=16
|
||||
#height=16
|
||||
#x=2
|
||||
#y=2
|
||||
#vx=0
|
||||
#vy=0
|
||||
#x1=2
|
||||
#y1=2
|
||||
#x2=2
|
||||
#y2=2
|
||||
#color=magenta
|
||||
#[/enemy]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=1
|
||||
tile=28
|
||||
x=1
|
||||
y=1
|
||||
y=13
|
||||
counter=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=32
|
||||
x=11
|
||||
y=14
|
||||
counter=2
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=32
|
||||
x=14
|
||||
y=14
|
||||
counter=3
|
||||
[/item]
|
||||
@@ -3,22 +3,22 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||
<data encoding="csv">
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25
|
||||
67,68,67,68,67,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,
|
||||
91,92,91,92,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,
|
||||
93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,523,257,0,0,0,0,0,17,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,257,0,0,0,0,0,0,0,17,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,305,305,0,305,0,0,0,0,0,17,
|
||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,0,305,305,305,305,0,305,305,0,0,0,17,
|
||||
141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,0,305,0,305,305,305,305,0,0,0,0,0,17,
|
||||
32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,0,305,305,305,305,305,305,0,305,0,0,17,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,305,305,305,305,305,305,305,305,0,0,0,17,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,305,305,41,41,305,305,305,0,0,0,17,
|
||||
32,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,0,305,0,41,41,305,0,0,305,0,0,17,
|
||||
93,0,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,0,0,41,41,0,0,305,0,0,0,17,
|
||||
141,426,427,426,427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,41,41,0,0,0,0,0,0,17,
|
||||
89,90,89,90,89,90,89,90,89,90,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,0,523,17,17,17
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25
|
||||
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,0,25,25,25,25,25,25,25
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
||||
|
||||
@@ -1,33 +1,91 @@
|
||||
name=no 29
|
||||
bgColor=black
|
||||
border=red
|
||||
name=QUO VOIDIS
|
||||
bgColor=bright_black
|
||||
border=black
|
||||
tileMapFile=29.tmx
|
||||
tileSetFile=standard.png
|
||||
roomUp=27.room
|
||||
roomDown=0
|
||||
roomLeft=30.room
|
||||
roomRight=0
|
||||
itemColor1=green
|
||||
itemColor2=magenta
|
||||
|
||||
[enemy]
|
||||
tileSetFile=diskette.png
|
||||
animation=diskette.ani
|
||||
tileSetFile=qvoid.png
|
||||
animation=qvoid.ani
|
||||
width=16
|
||||
height=16
|
||||
x=2
|
||||
y=2
|
||||
x=7
|
||||
y=1
|
||||
vx=0
|
||||
vy=0
|
||||
x1=2
|
||||
y1=2
|
||||
x2=2
|
||||
y2=2
|
||||
vy=0.7
|
||||
x1=7
|
||||
y1=1
|
||||
x2=7
|
||||
y2=13
|
||||
color=magenta
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=qvoid.png
|
||||
animation=qvoid.ani
|
||||
width=16
|
||||
height=16
|
||||
x=12
|
||||
y=6
|
||||
vx=0
|
||||
vy=0.7
|
||||
x1=12
|
||||
y1=1
|
||||
x2=12
|
||||
y2=13
|
||||
color=green
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=qvoid.png
|
||||
animation=qvoid.ani
|
||||
width=16
|
||||
height=16
|
||||
x=17
|
||||
y=8
|
||||
vx=0
|
||||
vy=0.7
|
||||
x1=17
|
||||
y1=1
|
||||
x2=17
|
||||
y2=13
|
||||
color=red
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=qvoid.png
|
||||
animation=qvoid.ani
|
||||
width=16
|
||||
height=16
|
||||
x=22
|
||||
y=10
|
||||
vx=0
|
||||
vy=0.7
|
||||
x1=22
|
||||
y1=1
|
||||
x2=22
|
||||
y2=13
|
||||
color=yellow
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=1
|
||||
x=1
|
||||
y=1
|
||||
tile=20
|
||||
x=9
|
||||
y=9
|
||||
counter=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=20
|
||||
x=30
|
||||
y=6
|
||||
counter=2
|
||||
[/item]
|
||||
@@ -3,22 +3,22 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||
<data encoding="csv">
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
|
||||
133,133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,133,
|
||||
133,133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,133,
|
||||
133,133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,0,133,
|
||||
133,133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,0,0,133,
|
||||
133,133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,505,0,0,0,0,133,
|
||||
133,133,0,0,228,228,228,0,0,228,228,228,0,0,228,228,228,0,0,228,228,228,0,0,228,228,0,0,228,0,0,133,
|
||||
133,133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,133,228,228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,228,230,133,
|
||||
133,133,228,228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,133,0,0,228,228,228,0,0,229,228,228,0,0,228,228,228,0,0,228,228,228,0,0,228,228,0,0,0,0,0,133,
|
||||
133,133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,228,228,133,
|
||||
133,133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,228,228,0,0,0,0,133,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
||||
|
||||
@@ -3,22 +3,22 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||
<data encoding="csv">
|
||||
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
|
||||
133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,133,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133,133
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 7.3 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 8.8 KiB |
@@ -100,6 +100,27 @@ void Resource::reLoadTextures()
|
||||
}
|
||||
}
|
||||
|
||||
// Recarga las habitaciones
|
||||
void Resource::reLoadRooms()
|
||||
{
|
||||
for (auto r : rooms)
|
||||
{
|
||||
delete r.room;
|
||||
r.room = new room_t(loadRoomFile(asset->get(r.name)));
|
||||
r.room->tileMap = getTileMap(r.room->tileMapFile);
|
||||
for (auto &e : r.room->enemies)
|
||||
{
|
||||
e.animation = getAnimation(e.animationString);
|
||||
}
|
||||
for (auto &i : r.room->items)
|
||||
{
|
||||
i.texture = getTexture(i.tileSetFile);
|
||||
}
|
||||
r.room->textureA = getTexture("standard.png");
|
||||
r.room->textureB = getTexture("standard_zxarne.png");
|
||||
}
|
||||
}
|
||||
|
||||
// Libera las texturas
|
||||
void Resource::freeTextures()
|
||||
{
|
||||
|
||||
@@ -81,6 +81,9 @@ public:
|
||||
// Recarga las texturas
|
||||
void reLoadTextures();
|
||||
|
||||
// Recarga las habitaciones
|
||||
void reLoadRooms();
|
||||
|
||||
// Libera las texturas
|
||||
void freeTextures();
|
||||
|
||||
|
||||
@@ -132,20 +132,31 @@ void Credits::fillTexture()
|
||||
texts.push_back({"", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"INSTRUCTIONS:", stringToColor(options->palette, "yellow")});
|
||||
texts.push_back({"", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"HELP JAILDOC TO GET BACK ALL HIS", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"PROJECTS AND GO TO THE JAIL TO", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"FINISH THEM", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"HELP JAILDOC TO GET BACK ALL", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"HIS PROJECTS AND GO TO THE", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"JAIL TO FINISH THEM", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"", stringToColor(options->palette, "white")});
|
||||
|
||||
//texts.push_back({"KEYS:", stringToColor(options->palette, "yellow")});
|
||||
//texts.push_back({"", stringToColor(options->palette, "white")});
|
||||
//texts.push_back({"USE 'CURSORS' TO MOVE AND JUMP", stringToColor(options->palette, "white")});
|
||||
//texts.push_back({"'F1-F4' TO CHANGE WINDOWS SIZE", stringToColor(options->palette, "white")});
|
||||
//texts.push_back({"'F' TO SWITCH TO FULLSCREEN", stringToColor(options->palette, "white")});
|
||||
//texts.push_back({"'B' TO SWITCH THE BORDER SCREEN", stringToColor(options->palette, "white")});
|
||||
//texts.push_back({"'M' TO TURN ON/OFF THE MUSIC", stringToColor(options->palette, "white")});
|
||||
//texts.push_back({"'ESC' TO LEAVE THE GAME", stringToColor(options->palette, "white")});
|
||||
//texts.push_back({"", stringToColor(options->palette, "white")});
|
||||
//texts.push_back({"", stringToColor(options->palette, "white")});
|
||||
|
||||
texts.push_back({"KEYS:", stringToColor(options->palette, "yellow")});
|
||||
texts.push_back({"", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"USE 'CURSORS' TO MOVE AND JUMP", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"'F1-F4' TO CHANGE WINDOWS SIZE", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"'F' TO SWITCH TO FULLSCREEN", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"'B' TO SWITCH THE BORDER SCREEN", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"'M' TO TURN ON/OFF THE MUSIC", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"'ESC' TO LEAVE THE GAME", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"CURSORS: MOVE AND JUMP", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"F1-F4: CHANGE WINDOWS SIZE", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"F: SWITCH TO FULLSCREEN", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"B: SWITCH THE BORDER SCREEN", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"M: TURN ON/OFF THE MUSIC", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"ESC: LEAVE THE GAME", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"", stringToColor(options->palette, "white")});
|
||||
texts.push_back({"", stringToColor(options->palette, "white")});
|
||||
|
||||
@@ -197,8 +208,6 @@ void Credits::fillTexture()
|
||||
SDL_RenderDrawPoint(renderer, i, 4);
|
||||
SDL_RenderDrawPoint(renderer, i, 6);
|
||||
|
||||
// SDL_RenderDrawPoint(renderer, i + 1, 1);
|
||||
// SDL_RenderDrawPoint(renderer, i + 1, 3);
|
||||
SDL_RenderDrawPoint(renderer, i + 1, 5);
|
||||
SDL_RenderDrawPoint(renderer, i + 1, 7);
|
||||
}
|
||||
|
||||
@@ -21,8 +21,8 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *as
|
||||
// ****
|
||||
// this->debug->setEnabled(true);
|
||||
currentRoom = "25.room";
|
||||
const int x = 28;
|
||||
const int y = 13;
|
||||
const int x = 30;
|
||||
const int y = 7;
|
||||
spawnPoint = {x * 8, y * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};
|
||||
// ****
|
||||
|
||||
@@ -105,6 +105,10 @@ void Game::checkEventHandler()
|
||||
board.music ? JA_ResumeMusic() : JA_PauseMusic();
|
||||
break;
|
||||
|
||||
case SDL_SCANCODE_R:
|
||||
resource->reLoadRooms();
|
||||
break;
|
||||
|
||||
case SDL_SCANCODE_M:
|
||||
board.music = !board.music;
|
||||
board.music ? JA_ResumeMusic() : JA_PauseMusic();
|
||||
|
||||
@@ -895,7 +895,7 @@ void Room::setBottomSurfaces()
|
||||
lastOne = i;
|
||||
i++;
|
||||
|
||||
if (i < (int)tile.size() - 1)
|
||||
if (i <= (int)tile.size() - 1)
|
||||
{
|
||||
while (tile.at(i) == tile.at(i - 1) + 1)
|
||||
{
|
||||
@@ -910,7 +910,7 @@ void Room::setBottomSurfaces()
|
||||
|
||||
line.x2 = ((tile[lastOne] % mapWidth) * tileSize) + tileSize - 1;
|
||||
bottomSurfaces.push_back(line);
|
||||
if (i < (int)tile.size() - 1)
|
||||
if (i <= (int)tile.size() - 1)
|
||||
{
|
||||
if (tile.at(i) == -1)
|
||||
{ // Si el siguiente elemento es un separador, hay que saltarlo
|
||||
@@ -955,7 +955,7 @@ void Room::setTopSurfaces()
|
||||
lastOne = i;
|
||||
i++;
|
||||
|
||||
if (i < (int)tile.size() - 1)
|
||||
if (i <= (int)tile.size() - 1)
|
||||
{
|
||||
while (tile.at(i) == tile.at(i - 1) + 1)
|
||||
{
|
||||
@@ -970,7 +970,7 @@ void Room::setTopSurfaces()
|
||||
|
||||
line.x2 = ((tile[lastOne] % mapWidth) * tileSize) + tileSize - 1;
|
||||
topSurfaces.push_back(line);
|
||||
if (i < (int)tile.size() - 1)
|
||||
if (i <= (int)tile.size() - 1)
|
||||
{
|
||||
if (tile.at(i) == -1)
|
||||
{ // Si el siguiente elemento es un separador, hay que saltarlo
|
||||
@@ -1187,7 +1187,7 @@ void Room::setAutoSurfaces()
|
||||
lastOne = i;
|
||||
i++;
|
||||
|
||||
if (i < (int)tile.size() - 1)
|
||||
if (i <= (int)tile.size() - 1)
|
||||
{
|
||||
while (tile.at(i) == tile.at(i - 1) + 1)
|
||||
{
|
||||
@@ -1202,7 +1202,7 @@ void Room::setAutoSurfaces()
|
||||
|
||||
line.x2 = ((tile[lastOne] % mapWidth) * tileSize) + tileSize - 1;
|
||||
autoSurfaces.push_back(line);
|
||||
if (i < (int)tile.size() - 1)
|
||||
if (i <= (int)tile.size() - 1)
|
||||
{
|
||||
if (tile.at(i) == -1)
|
||||
{ // Si el siguiente elemento es un separador, hay que saltarlo
|
||||
|
||||
Reference in New Issue
Block a user