forked from jaildesigner-jailgames/jaildoctors_dilemma
Actualizadas las instrucciones con el método de control escogido
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@@ -133,6 +133,20 @@ void Credits::checkEventHandler()
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// Inicializa los textos
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void Credits::iniTexts()
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{
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std::string keys = "";
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if (options->keys == ctrl_cursor)
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{
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keys = "CURSORS";
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}
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else if (options->keys == ctrl_opqa)
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{
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keys = "O,P AND Q";
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}
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else
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{
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keys = "S,D AND W";
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}
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texts.clear();
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"INSTRUCTIONS:", stringToColor(options->palette, "yellow")});
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@@ -145,9 +159,9 @@ void Credits::iniTexts()
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texts.push_back({"KEYS:", stringToColor(options->palette, "yellow")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"CURSORS TO MOVE AND JUMP", stringToColor(options->palette, "white")});
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texts.push_back({keys + " TO MOVE AND JUMP", stringToColor(options->palette, "white")});
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texts.push_back({"M TO TURN ON/OFF THE MUSIC", stringToColor(options->palette, "white")});
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texts.push_back({"P TO PAUSE THE GAME", stringToColor(options->palette, "white")});
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texts.push_back({"H TO HOLD/PAUSE THE GAME", stringToColor(options->palette, "white")});
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texts.push_back({"F1-F4 TO CHANGE WINDOWS SIZE", stringToColor(options->palette, "white")});
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texts.push_back({"F TO SWITCH TO FULLSCREEN", stringToColor(options->palette, "white")});
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texts.push_back({"B TO SWITCH THE BORDER SCREEN", stringToColor(options->palette, "white")});
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