Toquetechant includes

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2025-02-20 13:56:07 +01:00
parent e1d6aff724
commit 4dd6c94730
66 changed files with 4462 additions and 3097 deletions

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@@ -1,16 +1,16 @@
#include "gamestate_game_over.h"
#include <SDL2/SDL_timer.h> // for SDL_GetTicks
#include <algorithm> // for min, max
#include <string> // for basic_string, operator+, to_string, char...
#include "animatedsprite.h" // for AnimatedSprite
#include "asset.h" // for Asset
#include "const.h" // for GAMECANVAS_CENTER_X, SECTION_GAME_OVER
#include "input.h" // for Input, REPEAT_FALSE, inputs_e
#include "jail_audio.h" // for JA_DeleteMusic, JA_LoadMusic, JA_PlayMusic
#include "resource.h" // for Resource
#include "screen.h" // for Screen
#include "text.h" // for Text, TXT_CENTER, TXT_COLOR
#include "texture.h" // for Texture
#include <SDL2/SDL_timer.h> // Para SDL_GetTicks
#include <algorithm> // Para min, max
#include <string> // Para basic_string, operator+, to_string, char...
#include "animatedsprite.h" // Para AnimatedSprite
#include "asset.h" // Para Asset
#include "const.h" // Para GAMECANVAS_CENTER_X, SECTION_GAME_OVER
#include "input.h" // Para Input, REPEAT_FALSE, inputs_e
#include "jail_audio.h" // Para JA_DeleteMusic, JA_LoadMusic, JA_PlayMusic
#include "resource.h" // Para Resource
#include "screen.h" // Para Screen
#include "text.h" // Para Text, TXT_CENTER, TXT_COLOR
#include "texture.h" // Para Texture
// Constructor
GameOver::GameOver(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *asset, Input *input, options_t *options, section_t *section)