forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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#pragma once
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#include <SDL2/SDL_gamecontroller.h> // for SDL_GameControllerButton, SDL_G...
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#include <SDL2/SDL_scancode.h> // for SDL_Scancode
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#include <SDL2/SDL_stdinc.h> // for Uint8
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#include <string> // for string, basic_string
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#include <vector> // for vector
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#include <SDL2/SDL_gamecontroller.h> // Para SDL_GameControllerButton, SDL_G...
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#include <SDL2/SDL_scancode.h> // Para SDL_Scancode
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#include <SDL2/SDL_stdinc.h> // Para Uint8
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#include <string> // Para string, basic_string
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#include <vector> // Para vector
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enum inputs_e
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{
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