forked from jaildesigner-jailgames/jaildoctors_dilemma
Cambiando printf a std::cout
This commit is contained in:
@@ -85,7 +85,7 @@ bool Director::loadConfig()
|
||||
if (file.good())
|
||||
{
|
||||
// Procesa el fichero linea a linea
|
||||
printf("Reading file config.txt\n");
|
||||
std::cout << "Reading file config.txt\n";
|
||||
while (std::getline(file, line))
|
||||
{
|
||||
// Comprueba que la linea no sea un comentario
|
||||
@@ -96,14 +96,15 @@ bool Director::loadConfig()
|
||||
// Procesa las dos subcadenas
|
||||
if (!setOptions(options, line.substr(0, pos), line.substr(pos + 1, line.length())))
|
||||
{
|
||||
printf("Warning: file %s\n, unknown parameter \"%s\"\n", "config.txt", line.substr(0, pos).c_str());
|
||||
std::cout << "Warning: file config.txt\n";
|
||||
std::cout << "unknown parameter " << line.substr(0, pos).c_str() << std::endl;
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Cierra el fichero
|
||||
printf("Closing file config.txt\n\n");
|
||||
std::cout << "Closing file config.txt\n\n";
|
||||
file.close();
|
||||
}
|
||||
|
||||
@@ -634,7 +635,7 @@ bool Director::initSDL()
|
||||
// Inicializa SDL
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER | SDL_INIT_AUDIO) < 0)
|
||||
{
|
||||
printf("SDL could not initialize!\nSDL Error: %s\n", SDL_GetError());
|
||||
std::cout << "SDL could not initialize!\nSDL Error: " << SDL_GetError() << std::endl;
|
||||
success = false;
|
||||
}
|
||||
else
|
||||
@@ -645,14 +646,14 @@ bool Director::initSDL()
|
||||
// Establece el filtro de la textura a nearest
|
||||
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, std::to_string(options->filter).c_str()))
|
||||
{
|
||||
printf("Warning: Nearest texture filtering not enabled!\n");
|
||||
std::cout << "Warning: Nearest texture filtering not enabled!\n";
|
||||
}
|
||||
|
||||
// Crea la ventana
|
||||
window = SDL_CreateWindow(WINDOW_CAPTION, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, options->screenWidth, options->screenHeight, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
if (window == nullptr)
|
||||
{
|
||||
printf("Window could not be created!\nSDL Error: %s\n", SDL_GetError());
|
||||
std::cout << "Window could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
|
||||
success = false;
|
||||
}
|
||||
else
|
||||
@@ -665,7 +666,7 @@ bool Director::initSDL()
|
||||
|
||||
if (renderer == nullptr)
|
||||
{
|
||||
printf("Renderer could not be created!\nSDL Error: %s\n", SDL_GetError());
|
||||
std::cout << "Renderer could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
|
||||
success = false;
|
||||
}
|
||||
else
|
||||
@@ -682,7 +683,7 @@ bool Director::initSDL()
|
||||
}
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
std::cout << std::endl;
|
||||
return success;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user