unificats els resources en un namespace

This commit is contained in:
2025-11-11 10:04:57 +01:00
parent 1821b84e73
commit 54fc6d2902
35 changed files with 356 additions and 341 deletions

View File

@@ -5,13 +5,13 @@
#include <cstdlib> // Para rand
#include "core/rendering/surface_animated_sprite.hpp" // Para SAnimatedSprite
#include "core/resources/resource.hpp" // Para Resource
#include "core/resources/resource_cache.hpp" // Para Resource
#include "utils/utils.hpp" // Para stringToColor
// Constructor
Enemy::Enemy(const Data& enemy)
// [DOC:29/10/2025] la surface ara se pillarà del .ANI
: sprite_(std::make_shared<SurfaceAnimatedSprite>(/*Resource::get()->getSurface(enemy.surface_path), */ Resource::get()->getAnimations(enemy.animation_path))),
: sprite_(std::make_shared<SurfaceAnimatedSprite>(/*Resource::Cache::get()->getSurface(enemy.surface_path), */ Resource::Cache::get()->getAnimations(enemy.animation_path))),
color_string_(enemy.color),
x1_(enemy.x1),
x2_(enemy.x2),