Ja pinta cosetes per pantalla

This commit is contained in:
2025-03-04 14:24:30 +01:00
parent 05f91b2a94
commit 57481a1e97
69 changed files with 481 additions and 478 deletions

View File

@@ -2,14 +2,14 @@ name=THE JAIL
bgColor=bright_blue bgColor=bright_blue
border=blue border=blue
tileMapFile=01.tmx tileMapFile=01.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=0 roomLeft=0
roomRight=02.room roomRight=02.room
[enemy] [enemy]
tileSetFile=jailer_#1.png tileSetFile=jailer_#1.gif
animation=jailer_#1.ani animation=jailer_#1.ani
width=16 width=16
height=16 height=16
@@ -25,7 +25,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jailer_#3.png tileSetFile=jailer_#3.gif
animation=jailer_#3.ani animation=jailer_#3.ani
width=16 width=16
height=16 height=16
@@ -41,7 +41,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jailer_#1.png tileSetFile=jailer_#1.gif
animation=jailer_#1.ani animation=jailer_#1.ani
width=16 width=16
height=16 height=16
@@ -57,7 +57,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jailer_#2.png tileSetFile=jailer_#2.gif
animation=jailer_#2.ani animation=jailer_#2.ani
width=16 width=16
height=16 height=16
@@ -73,7 +73,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jailer_#1.png tileSetFile=jailer_#1.gif
animation=jailer_#1.ani animation=jailer_#1.ani
width=16 width=16
height=16 height=16
@@ -89,7 +89,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=elsa.png tileSetFile=elsa.gif
animation=elsa.ani animation=elsa.ani
width=16 width=16
height=16 height=16
@@ -105,7 +105,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=elsa.png tileSetFile=elsa.gif
animation=elsa.ani animation=elsa.ani
width=16 width=16
height=16 height=16
@@ -121,7 +121,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=lamp.png tileSetFile=lamp.gif
animation=lamp.ani animation=lamp.ani
width=16 width=16
height=16 height=16
@@ -137,7 +137,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=bry.png tileSetFile=bry.gif
animation=bry.ani animation=bry.ani
width=8 width=8
height=16 height=16
@@ -153,7 +153,7 @@ color=white
[/enemy] [/enemy]
#[enemy] #[enemy]
#tileSetFile=tv_panel.png #tileSetFile=tv_panel.gif
#animation=tv_panel.ani #animation=tv_panel.ani
#width=24 #width=24
#height=16 #height=16
@@ -169,7 +169,7 @@ color=white
#[/enemy] #[/enemy]
# #
#[enemy] #[enemy]
#tileSetFile=tv_panel.png #tileSetFile=tv_panel.gif
#animation=tv_panel.ani #animation=tv_panel.ani
#width=24 #width=24
#height=16 #height=16
@@ -185,7 +185,7 @@ color=white
#[/enemy] #[/enemy]
# #
#[enemy] #[enemy]
#tileSetFile=tv_panel.png #tileSetFile=tv_panel.gif
#animation=tv_panel.ani #animation=tv_panel.ani
#width=24 #width=24
#height=16 #height=16

View File

@@ -2,7 +2,7 @@ name=ROAD TO THE JAIL
bgColor=black bgColor=black
border=blue border=blue
tileMapFile=02.tmx tileMapFile=02.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=04.room roomDown=04.room
roomLeft=01.room roomLeft=01.room
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=bright_yellow itemColor2=bright_yellow
[enemy] [enemy]
tileSetFile=bin.png tileSetFile=bin.gif
animation=bin.ani animation=bin.ani
width=16 width=16
height=8 height=8
@@ -27,7 +27,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=upv_student.png tileSetFile=upv_student.gif
animation=upv_student.ani animation=upv_student.ani
width=8 width=8
height=16 height=16
@@ -44,7 +44,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=2 tile=2
x=4 x=4
y=6 y=6

View File

@@ -2,7 +2,7 @@ name=VOID MAIN
bgColor=black bgColor=black
border=magenta border=magenta
tileMapFile=03.tmx tileMapFile=03.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=02.room roomLeft=02.room
@@ -12,7 +12,7 @@ itemColor1=bright_cyan
itemColor2=yellow itemColor2=yellow
[enemy] [enemy]
tileSetFile=code.png tileSetFile=code.gif
animation=code.ani animation=code.ani
width=16 width=16
height=16 height=16
@@ -28,7 +28,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=42 tile=42
x=21 x=21
y=13 y=13

View File

@@ -2,7 +2,7 @@ name=JUMP THROUGH
bgColor=black bgColor=black
border=cyan border=cyan
tileMapFile=04.tmx tileMapFile=04.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=02.room roomUp=02.room
roomDown=0 roomDown=0
roomLeft=07.room roomLeft=07.room
@@ -11,7 +11,7 @@ itemColor1=white
itemColor2=green itemColor2=green
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -27,7 +27,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -43,7 +43,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=51 tile=51
x=2 x=2
y=3 y=3

View File

@@ -2,7 +2,7 @@ name=BIG JUMP
bgColor=black bgColor=black
border=red border=red
tileMapFile=05.tmx tileMapFile=05.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=60.room roomDown=60.room
roomLeft=04.room roomLeft=04.room
@@ -11,7 +11,7 @@ itemColor1=bright_green
itemColor2=green itemColor2=green
[enemy] [enemy]
tileSetFile=floppy.png tileSetFile=floppy.gif
animation=floppy.ani animation=floppy.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=congo.png tileSetFile=congo.gif
animation=congo.ani animation=congo.ani
width=8 width=8
height=16 height=16
@@ -44,7 +44,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=68 tile=68
x=1 x=1
y=3 y=3
@@ -52,7 +52,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=68 tile=68
x=2 x=2
y=3 y=3
@@ -60,7 +60,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=68 tile=68
x=29 x=29
y=12 y=12
@@ -68,7 +68,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=68 tile=68
x=30 x=30
y=12 y=12

View File

@@ -2,7 +2,7 @@ name=WELCOME TO MY ABBEY
bgColor=blue bgColor=blue
border=yellow border=yellow
tileMapFile=06.tmx tileMapFile=06.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=15.room roomUp=15.room
roomDown=0 roomDown=0
roomLeft=05.room roomLeft=05.room
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=bright_blue itemColor2=bright_blue
[enemy] [enemy]
tileSetFile=abad.png tileSetFile=abad.gif
animation=abad.ani animation=abad.ani
width=8 width=8
height=16 height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spider.png tileSetFile=spider.gif
animation=spider.ani animation=spider.ani
width=8 width=8
height=8 height=8
@@ -44,7 +44,7 @@ color=green
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=49 tile=49
x=7 x=7
y=2 y=2
@@ -52,7 +52,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=49 tile=49
x=1 x=1
y=14 y=14
@@ -60,7 +60,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=49 tile=49
x=18 x=18
y=14 y=14
@@ -68,7 +68,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=49 tile=49
x=30 x=30
y=9 y=9
@@ -76,7 +76,7 @@ counter=4
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=49 tile=49
x=30 x=30
y=4 y=4

View File

@@ -2,7 +2,7 @@ name=SIGMASUA > TELEGRAM
bgColor=black bgColor=black
border=blue border=blue
tileMapFile=07.tmx tileMapFile=07.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=08.room roomLeft=08.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=red itemColor2=red
[enemy] [enemy]
tileSetFile=sigmasua.png tileSetFile=sigmasua.gif
animation=sigmasua.ani animation=sigmasua.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=sigmasua.png tileSetFile=sigmasua.gif
animation=sigmasua.ani animation=sigmasua.ani
width=16 width=16
height=16 height=16
@@ -43,7 +43,7 @@ color=blue
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=sigmasua.png tileSetFile=sigmasua.gif
animation=sigmasua.ani animation=sigmasua.ani
width=16 width=16
height=16 height=16
@@ -59,7 +59,7 @@ color=bright_red
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=sigmasua.png tileSetFile=sigmasua.gif
animation=sigmasua.ani animation=sigmasua.ani
width=16 width=16
height=16 height=16
@@ -75,7 +75,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=sigmasua.png tileSetFile=sigmasua.gif
animation=sigmasua.ani animation=sigmasua.ani
width=16 width=16
height=16 height=16
@@ -91,7 +91,7 @@ color=bright_magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=sigmasua.png tileSetFile=sigmasua.gif
animation=sigmasua.ani animation=sigmasua.ani
width=16 width=16
height=16 height=16
@@ -107,7 +107,7 @@ color=bright_green
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=67 tile=67
x=15 x=15
y=6 y=6
@@ -115,7 +115,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=67 tile=67
x=1 x=1
y=8 y=8
@@ -123,7 +123,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=67 tile=67
x=30 x=30
y=8 y=8
@@ -131,7 +131,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=67 tile=67
x=21 x=21
y=13 y=13

View File

@@ -2,14 +2,14 @@ name=THE GARDEN
bgColor=black bgColor=black
border=cyan border=cyan
tileMapFile=08.tmx tileMapFile=08.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=09.room roomUp=09.room
roomDown=0 roomDown=0
roomLeft=16.room roomLeft=16.room
roomRight=07.room roomRight=07.room
[enemy] [enemy]
tileSetFile=abad.png tileSetFile=abad.gif
animation=abad.ani animation=abad.ani
width=8 width=8
height=16 height=16
@@ -26,7 +26,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=18 tile=18
x=5 x=5
y=5 y=5
@@ -34,7 +34,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=18 tile=18
x=25 x=25
y=9 y=9
@@ -42,7 +42,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=18 tile=18
x=10 x=10
y=5 y=5

View File

@@ -2,7 +2,7 @@ name=THE BIG TREE
bgColor=black bgColor=black
border=bright_blue border=bright_blue
tileMapFile=09.tmx tileMapFile=09.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=10.room roomUp=10.room
roomDown=08.room roomDown=08.room
roomLeft=0 roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=cyan
itemColor2=green itemColor2=green
[enemy] [enemy]
tileSetFile=congo.png tileSetFile=congo.gif
animation=congo.ani animation=congo.ani
width=8 width=8
height=16 height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=congo.png tileSetFile=congo.gif
animation=congo.ani animation=congo.ani
width=8 width=8
height=16 height=16
@@ -45,7 +45,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=52 tile=52
x=5 x=5
y=7 y=7
@@ -53,7 +53,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=52 tile=52
x=5 x=5
y=1 y=1
@@ -61,7 +61,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=52 tile=52
x=17 x=17
y=4 y=4

View File

@@ -2,7 +2,7 @@ name=TREE TOP
bgColor=bright_black bgColor=bright_black
border=blue border=blue
tileMapFile=10.tmx tileMapFile=10.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=09.room roomDown=09.room
roomLeft=0 roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=red itemColor2=red
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=16 tile=16
x=21 x=21
y=4 y=4

View File

@@ -2,14 +2,14 @@ name=LAZY ROOM
bgColor=black bgColor=black
border=blue border=blue
tileMapFile=11.tmx tileMapFile=11.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=10.room roomLeft=10.room
roomRight=12.room roomRight=12.room
[enemy] [enemy]
tileSetFile=lamp.png tileSetFile=lamp.gif
animation=lamp.ani animation=lamp.ani
width=16 width=16
height=16 height=16
@@ -25,7 +25,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=lamp.png tileSetFile=lamp.gif
animation=lamp.ani animation=lamp.ani
width=16 width=16
height=16 height=16
@@ -41,7 +41,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=bin.png tileSetFile=bin.gif
animation=bin.ani animation=bin.ani
width=16 width=16
height=8 height=8
@@ -57,7 +57,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=wave.png tileSetFile=wave.gif
animation=wave.ani animation=wave.ani
width=8 width=8
height=8 height=8
@@ -73,7 +73,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=wave.png tileSetFile=wave.gif
animation=wave.ani animation=wave.ani
width=8 width=8
height=8 height=8

View File

@@ -2,7 +2,7 @@ name=THE PASSAGE
bgColor=black bgColor=black
border=green border=green
tileMapFile=12.tmx tileMapFile=12.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=11.room roomLeft=11.room
@@ -11,7 +11,7 @@ itemColor1=red
itemColor2=magenta itemColor2=magenta
[enemy] [enemy]
tileSetFile=floppy.png tileSetFile=floppy.gif
animation=floppy.ani animation=floppy.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=floppy.png tileSetFile=floppy.gif
animation=floppy.ani animation=floppy.ani
width=16 width=16
height=16 height=16
@@ -43,7 +43,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=34 tile=34
x=17 x=17
y=8 y=8
@@ -51,7 +51,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=34 tile=34
x=3 x=3
y=6 y=6

View File

@@ -2,7 +2,7 @@ name=TUNO KILLER
bgColor=black bgColor=black
border=blue border=blue
tileMapFile=13.tmx tileMapFile=13.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=12.room roomLeft=12.room
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=cyan itemColor2=cyan
[enemy] [enemy]
tileSetFile=matatunos.png tileSetFile=matatunos.gif
animation=matatunos.ani animation=matatunos.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=bright_blue
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=tuno.png tileSetFile=tuno.gif
animation=tuno.ani animation=tuno.ani
width=16 width=16
height=16 height=16
@@ -43,7 +43,7 @@ color=red
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=tuno.png tileSetFile=tuno.gif
animation=tuno.ani animation=tuno.ani
width=16 width=16
height=16 height=16
@@ -59,7 +59,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=tuno.png tileSetFile=tuno.gif
animation=tuno.ani animation=tuno.ani
width=16 width=16
height=16 height=16
@@ -75,7 +75,7 @@ color=magenta
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=53 tile=53
x=9 x=9
y=4 y=4
@@ -83,7 +83,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=53 tile=53
x=16 x=16
y=4 y=4
@@ -91,7 +91,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=53 tile=53
x=23 x=23
y=4 y=4

View File

@@ -2,7 +2,7 @@ name=KILLING SPREE
bgColor=black bgColor=black
border=blue border=blue
tileMapFile=14.tmx tileMapFile=14.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=15.room roomDown=15.room
roomLeft=13.room roomLeft=13.room
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=cyan itemColor2=cyan
[enemy] [enemy]
tileSetFile=matatunos.png tileSetFile=matatunos.gif
animation=matatunos.ani animation=matatunos.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=bright_green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=tuno.png tileSetFile=tuno.gif
animation=tuno.ani animation=tuno.ani
width=16 width=16
height=16 height=16
@@ -43,7 +43,7 @@ color=red
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=tuno.png tileSetFile=tuno.gif
animation=tuno.ani animation=tuno.ani
width=16 width=16
height=16 height=16
@@ -59,7 +59,7 @@ color=magenta
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=53 tile=53
x=30 x=30
y=14 y=14
@@ -67,7 +67,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=53 tile=53
x=25 x=25
y=1 y=1

View File

@@ -2,7 +2,7 @@ name=NOW THIS IS THE BATCAVE!
bgColor=black bgColor=black
border=black border=black
tileMapFile=15.tmx tileMapFile=15.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=14.room roomUp=14.room
roomDown=06.room roomDown=06.room
roomLeft=0 roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=red itemColor2=red
[enemy] [enemy]
tileSetFile=batman.png tileSetFile=batman.gif
animation=batman.ani animation=batman.ani
width=8 width=8
height=16 height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=bat.png tileSetFile=bat.gif
animation=bat.ani animation=bat.ani
width=8 width=8
height=7 height=7
@@ -44,7 +44,7 @@ color=bright_blue
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=bat.png tileSetFile=bat.gif
animation=bat.ani animation=bat.ani
width=8 width=8
height=7 height=7
@@ -60,7 +60,7 @@ color=cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=bat.png tileSetFile=bat.gif
animation=bat.ani animation=bat.ani
width=8 width=8
height=7 height=7
@@ -76,7 +76,7 @@ color=red
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=0 tile=0
x=5 x=5
y=2 y=2
@@ -84,7 +84,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=0 tile=0
x=13 x=13
y=12 y=12
@@ -92,7 +92,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=0 tile=0
x=14 x=14
y=12 y=12
@@ -100,7 +100,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=0 tile=0
x=15 x=15
y=12 y=12
@@ -108,7 +108,7 @@ counter=4
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=0 tile=0
x=16 x=16
y=12 y=12
@@ -116,7 +116,7 @@ counter=5
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=0 tile=0
x=10 x=10
y=4 y=4
@@ -124,7 +124,7 @@ counter=6
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=0 tile=0
x=17 x=17
y=7 y=7

View File

@@ -4,14 +4,14 @@ border=blue
itemColor1=bright_cyan itemColor1=bright_cyan
itemColor2=yellow itemColor2=yellow
tileMapFile=16.tmx tileMapFile=16.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=44.room roomUp=44.room
roomDown=0 roomDown=0
roomLeft=17.room roomLeft=17.room
roomRight=08.room roomRight=08.room
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -27,7 +27,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -43,7 +43,7 @@ color=bright_white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=wave.png tileSetFile=wave.gif
animation=wave.ani animation=wave.ani
width=8 width=8
height=8 height=8
@@ -59,7 +59,7 @@ color=bright_magenta
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=6 tile=6
x=2 x=2
y=2 y=2
@@ -67,7 +67,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=6 tile=6
x=29 x=29
y=5 y=5
@@ -76,7 +76,7 @@ counter=2
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=6 tile=6
x=21 x=21
y=12 y=12

View File

@@ -2,7 +2,7 @@ name=I DID NOT COPY THIS ONE
bgColor=black bgColor=black
border=magenta border=magenta
tileMapFile=17.tmx tileMapFile=17.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=18.room roomDown=18.room
roomLeft=49.room roomLeft=49.room
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=red itemColor2=red
[enemy] [enemy]
tileSetFile=floppy.png tileSetFile=floppy.gif
animation=floppy.ani animation=floppy.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=floppy.png tileSetFile=floppy.gif
animation=floppy.ani animation=floppy.ani
width=16 width=16
height=16 height=16
@@ -43,7 +43,7 @@ color=cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -59,7 +59,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=21 tile=21
x=2 x=2
y=9 y=9
@@ -67,7 +67,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=21 tile=21
x=2 x=2
y=5 y=5

View File

@@ -2,7 +2,7 @@ name=MAKE MONEY
bgColor=black bgColor=black
border=yellow border=yellow
tileMapFile=18.tmx tileMapFile=18.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=17.room roomUp=17.room
roomDown=54.room roomDown=54.room
roomLeft=19.room roomLeft=19.room
@@ -12,7 +12,7 @@ itemColor2=bright_yellow
autoSurface=left autoSurface=left
[enemy] [enemy]
tileSetFile=code.png tileSetFile=code.gif
animation=code.ani animation=code.ani
width=16 width=16
height=16 height=16
@@ -28,7 +28,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spider.png tileSetFile=spider.gif
animation=spider.ani animation=spider.ani
width=8 width=8
height=8 height=8
@@ -44,7 +44,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spider.png tileSetFile=spider.gif
animation=spider.ani animation=spider.ani
width=8 width=8
height=8 height=8
@@ -61,7 +61,7 @@ mirror=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=lamp.png tileSetFile=lamp.gif
animation=lamp.ani animation=lamp.ani
width=16 width=16
height=16 height=16
@@ -77,7 +77,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=lamp.png tileSetFile=lamp.gif
animation=lamp.ani animation=lamp.ani
width=16 width=16
height=16 height=16
@@ -93,7 +93,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=19 x=19
y=3 y=3
@@ -101,7 +101,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=19 x=19
y=3 y=3
@@ -109,7 +109,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=20 x=20
y=3 y=3
@@ -117,7 +117,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=21 x=21
y=3 y=3
@@ -125,7 +125,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=22 x=22
y=3 y=3
@@ -133,7 +133,7 @@ counter=4
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=23 x=23
y=3 y=3
@@ -141,7 +141,7 @@ counter=5
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=24 x=24
y=3 y=3
@@ -149,7 +149,7 @@ counter=6
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=25 x=25
y=3 y=3
@@ -157,7 +157,7 @@ counter=7
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=26 x=26
y=3 y=3
@@ -165,7 +165,7 @@ counter=8
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=27 x=27
y=3 y=3
@@ -173,7 +173,7 @@ counter=9
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=28 x=28
y=3 y=3
@@ -181,7 +181,7 @@ counter=10
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=29 x=29
y=3 y=3
@@ -189,7 +189,7 @@ counter=11
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=30 x=30
y=3 y=3
@@ -197,7 +197,7 @@ counter=12
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=14 tile=14
x=29 x=29
y=12 y=12

View File

@@ -2,7 +2,7 @@ name=THIS CAN'T BE THE BATCAVE
bgColor=black bgColor=black
border=cyan border=cyan
tileMapFile=19.tmx tileMapFile=19.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=20.room roomLeft=20.room
@@ -11,7 +11,7 @@ itemColor1=cyan
itemColor2=blue itemColor2=blue
[enemy] [enemy]
tileSetFile=batman.png tileSetFile=batman.gif
animation=batman.ani animation=batman.ani
width=8 width=8
height=16 height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spider.png tileSetFile=spider.gif
animation=spider.ani animation=spider.ani
width=8 width=8
height=8 height=8
@@ -45,7 +45,7 @@ mirror=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=34 tile=34
x=14 x=14
y=6 y=6
@@ -53,7 +53,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=34 tile=34
x=15 x=15
y=6 y=6
@@ -61,7 +61,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=34 tile=34
x=16 x=16
y=6 y=6
@@ -69,7 +69,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=34 tile=34
x=17 x=17
y=6 y=6
@@ -77,7 +77,7 @@ counter=4
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=34 tile=34
x=5 x=5
y=12 y=12
@@ -85,7 +85,7 @@ counter=5
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=34 tile=34
x=26 x=26
y=12 y=12

View File

@@ -2,7 +2,7 @@ name=ENTRANCE TO THE VALLEY
bgColor=black bgColor=black
border=red border=red
tileMapFile=20.tmx tileMapFile=20.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=21.room roomLeft=21.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=green itemColor2=green
[enemy] [enemy]
tileSetFile=bin.png tileSetFile=bin.gif
animation=bin.ani animation=bin.ani
width=16 width=16
height=8 height=8
@@ -27,7 +27,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=code.png tileSetFile=code.gif
animation=code.ani animation=code.ani
width=16 width=16
height=16 height=16
@@ -43,7 +43,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=19 tile=19
x=7 x=7
y=3 y=3
@@ -51,7 +51,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=19 tile=19
x=27 x=27
y=8 y=8

View File

@@ -2,7 +2,7 @@ name=ENTER PAKU SIMBEL
bgColor=bright_black bgColor=bright_black
border=yellow border=yellow
tileMapFile=21.tmx tileMapFile=21.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=23.room roomUp=23.room
roomDown=0 roomDown=0
roomLeft=22.room roomLeft=22.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=yellow itemColor2=yellow
[enemy] [enemy]
tileSetFile=mummy.png tileSetFile=mummy.gif
animation=mummy.ani animation=mummy.ani
width=8 width=8
height=16 height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spider.png tileSetFile=spider.gif
animation=spider.ani animation=spider.ani
width=8 width=8
height=8 height=8
@@ -45,7 +45,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=36 tile=36
x=8 x=8
y=11 y=11
@@ -53,7 +53,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=36 tile=36
x=19 x=19
y=11 y=11
@@ -61,7 +61,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=36 tile=36
x=5 x=5
y=3 y=3

View File

@@ -2,14 +2,14 @@ name=AEE REMAKE, PLEASE
bgColor=bright_black bgColor=bright_black
border=yellow border=yellow
tileMapFile=22.tmx tileMapFile=22.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=0 roomLeft=0
roomRight=21.room roomRight=21.room
[enemy] [enemy]
tileSetFile=mummy.png tileSetFile=mummy.gif
animation=mummy.ani animation=mummy.ani
width=8 width=8
height=16 height=16
@@ -26,7 +26,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=mummy.png tileSetFile=mummy.gif
animation=mummy.ani animation=mummy.ani
width=8 width=8
height=16 height=16
@@ -43,7 +43,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=mummy.png tileSetFile=mummy.gif
animation=mummy.ani animation=mummy.ani
width=8 width=8
height=16 height=16
@@ -60,7 +60,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=37 tile=37
x=1 x=1
y=2 y=2
@@ -68,7 +68,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=37 tile=37
x=19 x=19
y=5 y=5

View File

@@ -2,14 +2,14 @@ name=INNER CHAMBER
bgColor=black bgColor=black
border=bright_yellow border=bright_yellow
tileMapFile=23.tmx tileMapFile=23.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=21.room roomDown=21.room
roomLeft=24.room roomLeft=24.room
roomRight=0 roomRight=0
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -25,7 +25,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -41,7 +41,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -57,7 +57,7 @@ color=magenta
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=38 tile=38
x=29 x=29
y=5 y=5
@@ -65,7 +65,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=38 tile=38
x=2 x=2
y=4 y=4

View File

@@ -2,14 +2,14 @@ name=PLAY IT AGAIN, SAM
bgColor=black bgColor=black
border=bright_yellow border=bright_yellow
tileMapFile=24.tmx tileMapFile=24.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=0 roomLeft=0
roomRight=23.room roomRight=23.room
[enemy] [enemy]
tileSetFile=sam.png tileSetFile=sam.gif
animation=sam.ani animation=sam.ani
width=16 width=16
height=16 height=16
@@ -25,7 +25,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -41,7 +41,7 @@ color=bright_green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spider.png tileSetFile=spider.gif
animation=spider.ani animation=spider.ani
width=8 width=8
height=8 height=8
@@ -57,7 +57,7 @@ color=bright_green
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=31 tile=31
x=2 x=2
y=6 y=6
@@ -65,7 +65,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=31 tile=31
x=2 x=2
y=14 y=14
@@ -73,7 +73,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=31 tile=31
x=15 x=15
y=7 y=7
@@ -81,7 +81,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=31 tile=31
x=29 x=29
y=5 y=5

View File

@@ -2,7 +2,7 @@ name=THE CHAPPEL
bgColor=blue bgColor=blue
border=yellow border=yellow
tileMapFile=25.tmx tileMapFile=25.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=06.room roomLeft=06.room
@@ -12,7 +12,7 @@ itemColor2=cyan
[enemy] [enemy]
# Batman tocando la campana # Batman tocando la campana
tileSetFile=batman_bell.png tileSetFile=batman_bell.gif
animation=batman_bell.ani animation=batman_bell.ani
width=16 width=16
height=16 height=16
@@ -29,7 +29,7 @@ color=cyan
[enemy] [enemy]
# Campana de Batman # Campana de Batman
tileSetFile=bell.png tileSetFile=bell.gif
animation=bell.ani animation=bell.ani
width=16 width=16
height=16 height=16
@@ -46,7 +46,7 @@ color=cyan
[enemy] [enemy]
# Campana izquierda # Campana izquierda
tileSetFile=bell.png tileSetFile=bell.gif
animation=bell.ani animation=bell.ani
width=16 width=16
height=16 height=16
@@ -63,7 +63,7 @@ color=cyan
[enemy] [enemy]
# Dong izquierdo # Dong izquierdo
tileSetFile=dong.png tileSetFile=dong.gif
animation=dong.ani animation=dong.ani
width=22 width=22
height=16 height=16
@@ -80,7 +80,7 @@ color=cyan
[enemy] [enemy]
# Campana derecha # Campana derecha
tileSetFile=bell.png tileSetFile=bell.gif
animation=bell.ani animation=bell.ani
width=16 width=16
height=16 height=16
@@ -97,7 +97,7 @@ color=cyan
[enemy] [enemy]
# Dong derecha # Dong derecha
tileSetFile=dong.png tileSetFile=dong.gif
animation=dong.ani animation=dong.ani
width=22 width=22
height=16 height=16
@@ -113,7 +113,7 @@ color=cyan
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=48 tile=48
x=1 x=1
y=2 y=2
@@ -121,7 +121,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=48 tile=48
x=26 x=26
y=13 y=13

View File

@@ -2,7 +2,7 @@ name=JINGLE BELLS
bgColor=blue bgColor=blue
border=yellow border=yellow
tileMapFile=26.tmx tileMapFile=26.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=25.room roomLeft=25.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=red itemColor2=red
[enemy] [enemy]
tileSetFile=batman_bell.png tileSetFile=batman_bell.gif
animation=batman_bell.ani animation=batman_bell.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=abad_bell.png tileSetFile=abad_bell.gif
animation=abad_bell.ani animation=abad_bell.ani
width=16 width=16
height=16 height=16
@@ -44,7 +44,7 @@ color=cyan
[enemy] [enemy]
# Campana uno # Campana uno
tileSetFile=bell.png tileSetFile=bell.gif
animation=bell.ani animation=bell.ani
width=16 width=16
height=16 height=16
@@ -61,7 +61,7 @@ color=yellow
[enemy] [enemy]
# Dong izquierda # Dong izquierda
tileSetFile=dong.png tileSetFile=dong.gif
animation=dong.ani animation=dong.ani
width=22 width=22
height=16 height=16
@@ -78,7 +78,7 @@ color=yellow
[enemy] [enemy]
# Campana dos # Campana dos
tileSetFile=bell.png tileSetFile=bell.gif
animation=bell.ani animation=bell.ani
width=16 width=16
height=16 height=16
@@ -95,7 +95,7 @@ color=yellow
[enemy] [enemy]
# Dong derecha # Dong derecha
tileSetFile=dong.png tileSetFile=dong.gif
animation=dong.ani animation=dong.ani
width=22 width=22
height=16 height=16
@@ -112,7 +112,7 @@ color=yellow
[enemy] [enemy]
# Campana tres # Campana tres
tileSetFile=bell.png tileSetFile=bell.gif
animation=bell.ani animation=bell.ani
width=16 width=16
height=16 height=16
@@ -129,7 +129,7 @@ color=yellow
[enemy] [enemy]
# Campana cuatro # Campana cuatro
tileSetFile=bell.png tileSetFile=bell.gif
animation=bell.ani animation=bell.ani
width=16 width=16
height=16 height=16
@@ -145,7 +145,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=60 tile=60
x=26 x=26
y=3 y=3
@@ -153,7 +153,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=60 tile=60
x=5 x=5
y=6 y=6
@@ -161,7 +161,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=60 tile=60
x=26 x=26
y=9 y=9
@@ -169,7 +169,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=60 tile=60
x=4 x=4
y=13 y=13
@@ -177,7 +177,7 @@ counter=4
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=60 tile=60
x=27 x=27
y=13 y=13

View File

@@ -2,14 +2,14 @@ name=THE BACKYARD
bgColor=blue bgColor=blue
border=cyan border=cyan
tileMapFile=27.tmx tileMapFile=27.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=28.room roomUp=28.room
roomDown=29.room roomDown=29.room
roomLeft=26.room roomLeft=26.room
roomRight=0 roomRight=0
#[enemy] #[enemy]
#tileSetFile=floppy.png #tileSetFile=floppy.gif
#animation=floppy.ani #animation=floppy.ani
#width=16 #width=16
#height=16 #height=16
@@ -25,7 +25,7 @@ roomRight=0
#[/enemy] #[/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=28 tile=28
x=1 x=1
y=13 y=13
@@ -33,7 +33,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=32 tile=32
x=11 x=11
y=14 y=14
@@ -41,7 +41,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=32 tile=32
x=14 x=14
y=14 y=14

View File

@@ -2,7 +2,7 @@ name=YOU SHALL NOT PASS
bgColor=bright_black bgColor=bright_black
border=black border=black
tileMapFile=28.tmx tileMapFile=28.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=32.room roomUp=32.room
roomDown=27.room roomDown=27.room
roomLeft=0 roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=bright_magenta
itemColor2=bright_green itemColor2=bright_green
[enemy] [enemy]
tileSetFile=lord_abad.png tileSetFile=lord_abad.gif
animation=lord_abad.ani animation=lord_abad.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=58 tile=58
x=2 x=2
y=11 y=11

View File

@@ -2,7 +2,7 @@ name=QUO VOIDIS
bgColor=blue bgColor=blue
border=bright_black border=bright_black
tileMapFile=29.tmx tileMapFile=29.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=27.room roomUp=27.room
roomDown=0 roomDown=0
roomLeft=30.room roomLeft=30.room
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=magenta itemColor2=magenta
[enemy] [enemy]
tileSetFile=qvoid.png tileSetFile=qvoid.gif
animation=qvoid.ani animation=qvoid.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=qvoid.png tileSetFile=qvoid.gif
animation=qvoid.ani animation=qvoid.ani
width=16 width=16
height=16 height=16
@@ -43,7 +43,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=qvoid.png tileSetFile=qvoid.gif
animation=qvoid.ani animation=qvoid.ani
width=16 width=16
height=16 height=16
@@ -59,7 +59,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=qvoid.png tileSetFile=qvoid.gif
animation=qvoid.ani animation=qvoid.ani
width=16 width=16
height=16 height=16
@@ -75,7 +75,7 @@ color=magenta
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=20 tile=20
x=9 x=9
y=9 y=9
@@ -83,7 +83,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=20 tile=20
x=30 x=30
y=6 y=6

View File

@@ -2,14 +2,14 @@ name=QVOID IS A JAILGAME!
bgColor=blue bgColor=blue
border=bright_black border=bright_black
tileMapFile=30.tmx tileMapFile=30.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=0 roomLeft=0
roomRight=29.room roomRight=29.room
[enemy] [enemy]
tileSetFile=qvoid.png tileSetFile=qvoid.gif
animation=qvoid.ani animation=qvoid.ani
width=16 width=16
height=16 height=16
@@ -26,7 +26,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=qvoid.png tileSetFile=qvoid.gif
animation=qvoid.ani animation=qvoid.ani
width=16 width=16
height=16 height=16
@@ -43,7 +43,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=qvoid.png tileSetFile=qvoid.gif
animation=qvoid.ani animation=qvoid.ani
width=16 width=16
height=16 height=16
@@ -60,7 +60,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=20 tile=20
x=1 x=1
y=2 y=2

View File

@@ -2,7 +2,7 @@ name=256 COLORS
bgColor=black bgColor=black
border=bright_magenta border=bright_magenta
tileMapFile=31.tmx tileMapFile=31.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=28.room roomLeft=28.room
@@ -12,7 +12,7 @@ itemColor1=bright_red
itemColor2=bright_cyan itemColor2=bright_cyan
[enemy] [enemy]
tileSetFile=guitar.png tileSetFile=guitar.gif
animation=guitar.ani animation=guitar.ani
width=16 width=16
height=16 height=16
@@ -28,7 +28,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=sigmasua.png tileSetFile=sigmasua.gif
animation=sigmasua.ani animation=sigmasua.ani
width=16 width=16
height=16 height=16
@@ -44,7 +44,7 @@ color=red
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=paco.png tileSetFile=paco.gif
animation=paco.ani animation=paco.ani
width=16 width=16
height=16 height=16
@@ -60,7 +60,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -76,7 +76,7 @@ color=green
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=61 tile=61
x=10 x=10
y=3 y=3
@@ -84,7 +84,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=61 tile=61
x=29 x=29
y=3 y=3

View File

@@ -2,14 +2,14 @@ name=...?
bgColor=black bgColor=black
border=cyan border=cyan
tileMapFile=32.tmx tileMapFile=32.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=34.room roomUp=34.room
roomDown=28.room roomDown=28.room
roomLeft=0 roomLeft=0
roomRight=33.room roomRight=33.room
[enemy] [enemy]
tileSetFile=tree_thing.png tileSetFile=tree_thing.gif
animation=tree_thing.ani animation=tree_thing.ani
width=16 width=16
height=16 height=16
@@ -25,7 +25,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shooting_star.png tileSetFile=shooting_star.gif
animation=shooting_star.ani animation=shooting_star.ani
width=16 width=16
height=16 height=16

View File

@@ -2,7 +2,7 @@ name=} WE ALL LOVE JAILGAMES }
bgColor=black bgColor=black
border=bright_black border=bright_black
tileMapFile=33.tmx tileMapFile=33.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=32.room roomLeft=32.room
@@ -11,7 +11,7 @@ itemColor1=bright_red
itemColor2=bright_yellow itemColor2=bright_yellow
[enemy] [enemy]
tileSetFile=pepe_rosita_job.png tileSetFile=pepe_rosita_job.gif
animation=pepe_rosita_job.ani animation=pepe_rosita_job.ani
width=62 width=62
height=47 height=47
@@ -27,7 +27,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=aerojailer.png tileSetFile=aerojailer.gif
animation=aerojailer.ani animation=aerojailer.ani
width=43 width=43
height=44 height=44
@@ -43,7 +43,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=arounder.png tileSetFile=arounder.gif
animation=arounder.ani animation=arounder.ani
width=79 width=79
height=90 height=90
@@ -59,7 +59,7 @@ color=white
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=62 tile=62
x=13 x=13
y=14 y=14
@@ -67,7 +67,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=63 tile=63
x=14 x=14
y=14 y=14
@@ -75,7 +75,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=64 tile=64
x=15 x=15
y=14 y=14
@@ -83,7 +83,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=65 tile=65
x=16 x=16
y=14 y=14

View File

@@ -2,7 +2,7 @@ name=ULA HOP!
bgColor=black bgColor=black
border=cyan border=cyan
tileMapFile=34.tmx tileMapFile=34.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=32.room roomDown=32.room
roomLeft=35.room roomLeft=35.room
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=red itemColor2=red
[enemy] [enemy]
tileSetFile=floppy.png tileSetFile=floppy.gif
animation=floppy.ani animation=floppy.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spark.png tileSetFile=spark.gif
animation=spark.ani animation=spark.ani
width=8 width=8
height=16 height=16
@@ -43,7 +43,7 @@ color=cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spark.png tileSetFile=spark.gif
animation=spark.ani animation=spark.ani
width=8 width=8
height=16 height=16
@@ -60,7 +60,7 @@ mirror=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=wave.png tileSetFile=wave.gif
animation=wave.ani animation=wave.ani
width=8 width=8
height=8 height=8
@@ -76,7 +76,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=wave.png tileSetFile=wave.gif
animation=wave.ani animation=wave.ani
width=8 width=8
height=8 height=8
@@ -92,7 +92,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=66 tile=66
x=29 x=29
y=3 y=3

View File

@@ -2,7 +2,7 @@ name=SILICON BOOBS
bgColor=black bgColor=black
border=bright_green border=bright_green
tileMapFile=35.tmx tileMapFile=35.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=36.room roomLeft=36.room
@@ -12,7 +12,7 @@ itemColor2=red
autoSurface=left autoSurface=left
[enemy] [enemy]
tileSetFile=jeannine.png tileSetFile=jeannine.gif
animation=jeannine.ani animation=jeannine.ani
width=8 width=8
height=16 height=16
@@ -29,7 +29,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jeannine.png tileSetFile=jeannine.gif
animation=jeannine.ani animation=jeannine.ani
width=8 width=8
height=16 height=16
@@ -46,7 +46,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jeannine.png tileSetFile=jeannine.gif
animation=jeannine.ani animation=jeannine.ani
width=8 width=8
height=16 height=16
@@ -63,7 +63,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jeannine.png tileSetFile=jeannine.gif
animation=jeannine.ani animation=jeannine.ani
width=8 width=8
height=16 height=16
@@ -80,7 +80,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jeannine.png tileSetFile=jeannine.gif
animation=jeannine.ani animation=jeannine.ani
width=8 width=8
height=16 height=16
@@ -97,7 +97,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -114,7 +114,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=57 tile=57
x=2 x=2
y=4 y=4

View File

@@ -2,7 +2,7 @@ name=BE CAREFUL WITH THE FUSE
bgColor=black bgColor=black
border=bright_cyan border=bright_cyan
tileMapFile=36.tmx tileMapFile=36.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=37.room roomLeft=37.room
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=red itemColor2=red
[enemy] [enemy]
tileSetFile=spark.png tileSetFile=spark.gif
animation=spark.ani animation=spark.ani
width=8 width=8
height=16 height=16
@@ -27,7 +27,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spark.png tileSetFile=spark.gif
animation=spark.ani animation=spark.ani
width=8 width=8
height=16 height=16
@@ -43,7 +43,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spark.png tileSetFile=spark.gif
animation=spark.ani animation=spark.ani
width=8 width=8
height=16 height=16
@@ -60,7 +60,7 @@ mirror=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spark.png tileSetFile=spark.gif
animation=spark.ani animation=spark.ani
width=8 width=8
height=16 height=16
@@ -77,7 +77,7 @@ mirror=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -93,7 +93,7 @@ color=bright_yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -109,7 +109,7 @@ color=bright_yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -125,7 +125,7 @@ color=bright_yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -141,7 +141,7 @@ color=bright_yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -157,7 +157,7 @@ color=bright_yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -173,7 +173,7 @@ color=bright_yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=57 tile=57
x=3 x=3
y=7 y=7
@@ -181,7 +181,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=57 tile=57
x=28 x=28
y=7 y=7

View File

@@ -2,7 +2,7 @@ name=CHIP'N CHIP
bgColor=black bgColor=black
border=bright_green border=bright_green
tileMapFile=37.tmx tileMapFile=37.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=38.room roomLeft=38.room
@@ -11,7 +11,7 @@ itemColor1=green
itemColor2=red itemColor2=red
[enemy] [enemy]
tileSetFile=z80.png tileSetFile=z80.gif
animation=z80.ani animation=z80.ani
width=16 width=16
height=32 height=32
@@ -27,7 +27,7 @@ color=bright_green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -43,7 +43,7 @@ color=bright_green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -59,7 +59,7 @@ color=bright_green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -75,7 +75,7 @@ color=bright_green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -92,7 +92,7 @@ color=bright_green
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=57 tile=57
x=3 x=3
y=6 y=6
@@ -100,7 +100,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=57 tile=57
x=26 x=26
y=5 y=5

View File

@@ -2,14 +2,14 @@ name=THE FINAL CROSSOVER
bgColor=bright_black bgColor=bright_black
border=yellow border=yellow
tileMapFile=38.tmx tileMapFile=38.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=39.room roomLeft=39.room
roomRight=37.room roomRight=37.room
[enemy] [enemy]
tileSetFile=stopped_arounder.png tileSetFile=stopped_arounder.gif
animation=stopped_arounder.ani animation=stopped_arounder.ani
width=7 width=7
height=8 height=8
@@ -25,7 +25,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=stopped_arounder.png tileSetFile=stopped_arounder.gif
animation=stopped_arounder.ani animation=stopped_arounder.ani
width=7 width=7
height=8 height=8
@@ -41,7 +41,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=walking_arounder.png tileSetFile=walking_arounder.gif
animation=walking_arounder.ani animation=walking_arounder.ani
width=5 width=5
height=8 height=8
@@ -58,7 +58,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=arounders_door.png tileSetFile=arounders_door.gif
animation=arounders_door.ani animation=arounders_door.ani
width=16 width=16
height=16 height=16
@@ -75,7 +75,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=flying_arounder.png tileSetFile=flying_arounder.gif
animation=flying_arounder.ani animation=flying_arounder.ani
width=7 width=7
height=7 height=7
@@ -92,7 +92,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=mummy.png tileSetFile=mummy.gif
animation=mummy.ani animation=mummy.ani
width=8 width=8
height=16 height=16
@@ -109,7 +109,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=37 tile=37
x=16 x=16
y=6 y=6
@@ -117,7 +117,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=37 tile=37
x=1 x=1
y=4 y=4
@@ -125,7 +125,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=37 tile=37
x=29 x=29
y=6 y=6

View File

@@ -2,7 +2,7 @@ name=YOU'LL BELIEVE AROUNDER CAN FLY
bgColor=black bgColor=black
border=cyan border=cyan
tileMapFile=39.tmx tileMapFile=39.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=40.room roomLeft=40.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=cyan itemColor2=cyan
[enemy] [enemy]
tileSetFile=arounders_door.png tileSetFile=arounders_door.gif
animation=arounders_door.ani animation=arounders_door.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=flying_arounder.png tileSetFile=flying_arounder.gif
animation=flying_arounder.ani animation=flying_arounder.ani
width=7 width=7
height=7 height=7
@@ -44,7 +44,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=flying_arounder.png tileSetFile=flying_arounder.gif
animation=flying_arounder.ani animation=flying_arounder.ani
width=7 width=7
height=7 height=7
@@ -61,7 +61,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=flying_arounder.png tileSetFile=flying_arounder.gif
animation=flying_arounder.ani animation=flying_arounder.ani
width=7 width=7
height=7 height=7
@@ -78,7 +78,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=flying_arounder.png tileSetFile=flying_arounder.gif
animation=flying_arounder.ani animation=flying_arounder.ani
width=7 width=7
height=7 height=7
@@ -95,7 +95,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=47 tile=47
x=4 x=4
y=5 y=5
@@ -103,7 +103,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=47 tile=47
x=26 x=26
y=1 y=1
@@ -111,7 +111,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=47 tile=47
x=25 x=25
y=7 y=7
@@ -119,7 +119,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=47 tile=47
x=25 x=25
y=14 y=14

View File

@@ -2,14 +2,14 @@ name=PREVENT THE CRISIS
bgColor=black bgColor=black
border=bright_magenta border=bright_magenta
tileMapFile=40.tmx tileMapFile=40.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=41.room roomLeft=41.room
roomRight=39.room roomRight=39.room
[enemy] [enemy]
tileSetFile=arounders_machine.png tileSetFile=arounders_machine.gif
animation=arounders_machine.ani animation=arounders_machine.ani
width=16 width=16
height=16 height=16
@@ -25,7 +25,7 @@ color=red
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=walking_arounder.png tileSetFile=walking_arounder.gif
animation=walking_arounder.ani animation=walking_arounder.ani
width=5 width=5
height=8 height=8
@@ -42,7 +42,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=walking_arounder.png tileSetFile=walking_arounder.gif
animation=walking_arounder.ani animation=walking_arounder.ani
width=5 width=5
height=8 height=8
@@ -59,7 +59,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=walking_arounder.png tileSetFile=walking_arounder.gif
animation=walking_arounder.ani animation=walking_arounder.ani
width=5 width=5
height=8 height=8
@@ -76,7 +76,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=walking_arounder.png tileSetFile=walking_arounder.gif
animation=walking_arounder.ani animation=walking_arounder.ani
width=5 width=5
height=8 height=8
@@ -93,7 +93,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=5 tile=5
x=10 x=10
y=2 y=2
@@ -101,7 +101,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=5 tile=5
x=25 x=25
y=5 y=5

View File

@@ -2,14 +2,14 @@ name=AROUND WITH ME
bgColor=black bgColor=black
border=blue border=blue
tileMapFile=41.tmx tileMapFile=41.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=42.room roomLeft=42.room
roomRight=40.room roomRight=40.room
[enemy] [enemy]
tileSetFile=arounders_door.png tileSetFile=arounders_door.gif
animation=arounders_door.ani animation=arounders_door.ani
width=16 width=16
height=16 height=16
@@ -25,7 +25,7 @@ color=bright_cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=stopped_arounder.png tileSetFile=stopped_arounder.gif
animation=stopped_arounder.ani animation=stopped_arounder.ani
width=7 width=7
height=8 height=8
@@ -41,7 +41,7 @@ color=bright_cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=stopped_arounder.png tileSetFile=stopped_arounder.gif
animation=stopped_arounder.ani animation=stopped_arounder.ani
width=7 width=7
height=8 height=8
@@ -57,7 +57,7 @@ color=bright_cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=stopped_arounder.png tileSetFile=stopped_arounder.gif
animation=stopped_arounder.ani animation=stopped_arounder.ani
width=7 width=7
height=8 height=8
@@ -73,7 +73,7 @@ color=bright_cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=walking_arounder.png tileSetFile=walking_arounder.gif
animation=walking_arounder.ani animation=walking_arounder.ani
width=5 width=5
height=8 height=8
@@ -90,7 +90,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=walking_arounder.png tileSetFile=walking_arounder.gif
animation=walking_arounder.ani animation=walking_arounder.ani
width=5 width=5
height=8 height=8
@@ -107,7 +107,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=walking_arounder.png tileSetFile=walking_arounder.gif
animation=walking_arounder.ani animation=walking_arounder.ani
width=5 width=5
height=8 height=8
@@ -124,7 +124,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=46 tile=46
x=9 x=9
y=2 y=2

View File

@@ -2,7 +2,7 @@ name=P.A.C.O. ON THE GO
bgColor=black bgColor=black
border=blue border=blue
tileMapFile=42.tmx tileMapFile=42.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=43.room roomDown=43.room
roomLeft=53.room roomLeft=53.room
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=red itemColor2=red
[enemy] [enemy]
tileSetFile=paco.png tileSetFile=paco.gif
animation=paco.ani animation=paco.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=abad.png tileSetFile=abad.gif
animation=abad.ani animation=abad.ani
width=8 width=8
height=16 height=16
@@ -44,7 +44,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=41 tile=41
x=2 x=2
y=9 y=9
@@ -52,7 +52,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=41 tile=41
x=29 x=29
y=3 y=3

View File

@@ -2,7 +2,7 @@ name=THE TUBE
bgColor=black bgColor=black
border=blue border=blue
tileMapFile=43.tmx tileMapFile=43.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=42.room roomUp=42.room
roomDown=44.room roomDown=44.room
roomLeft=0 roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=red itemColor2=red
[enemy] [enemy]
tileSetFile=spider.png tileSetFile=spider.gif
animation=spider.ani animation=spider.ani
width=8 width=8
height=8 height=8
@@ -27,7 +27,7 @@ color=cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spider.png tileSetFile=spider.gif
animation=spider.ani animation=spider.ani
width=8 width=8
height=8 height=8
@@ -43,7 +43,7 @@ color=green
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=8 tile=8
x=21 x=21
y=10 y=10

View File

@@ -2,7 +2,7 @@ name=SANDWITCH AND COUNTER
bgColor=black bgColor=black
border=cyan border=cyan
tileMapFile=44.tmx tileMapFile=44.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=43.room roomUp=43.room
roomDown=16.room roomDown=16.room
roomLeft=0 roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=white
itemColor2=red itemColor2=red
[enemy] [enemy]
tileSetFile=congo.png tileSetFile=congo.gif
animation=congo.ani animation=congo.ani
width=8 width=8
height=16 height=16
@@ -28,7 +28,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=crosshair.png tileSetFile=crosshair.gif
animation=crosshair.ani animation=crosshair.ani
width=16 width=16
height=16 height=16
@@ -44,7 +44,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=8 tile=8
x=2 x=2
y=2 y=2

View File

@@ -2,7 +2,7 @@ name=FEEL THE PRESSURE
bgColor=bright_black bgColor=bright_black
border=bright_yellow border=bright_yellow
tileMapFile=45.tmx tileMapFile=45.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=14.room roomLeft=14.room
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=green itemColor2=green
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -27,7 +27,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -43,7 +43,7 @@ color=bright_blue
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=chip.png tileSetFile=chip.gif
animation=chip.ani animation=chip.ani
width=8 width=8
height=16 height=16
@@ -59,14 +59,14 @@ color=magenta
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=54 tile=54
x=17 x=17
y=1 y=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=54 tile=54
x=18 x=18
y=12 y=12

View File

@@ -2,7 +2,7 @@ name=FEEL THE HEAT
bgColor=bright_black bgColor=bright_black
border=bright_yellow border=bright_yellow
tileMapFile=46.tmx tileMapFile=46.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=45.room roomLeft=45.room
@@ -12,7 +12,7 @@ itemColor2=magenta
autoSurface=left autoSurface=left
[enemy] [enemy]
tileSetFile=batman_fire.png tileSetFile=batman_fire.gif
animation=batman_fire.ani animation=batman_fire.ani
width=16 width=16
height=16 height=16
@@ -29,7 +29,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=heavy.png tileSetFile=heavy.gif
animation=heavy.ani animation=heavy.ani
width=16 width=16
height=16 height=16
@@ -45,7 +45,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=heavy.png tileSetFile=heavy.gif
animation=heavy.ani animation=heavy.ani
width=16 width=16
height=16 height=16
@@ -61,7 +61,7 @@ color=green
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=28 tile=28
x=28 x=28
y=6 y=6

View File

@@ -2,7 +2,7 @@ name=THE BATTLE NEVER ENDS
bgColor=black bgColor=black
border=white border=white
tileMapFile=47.tmx tileMapFile=47.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=51.room roomUp=51.room
roomDown=0 roomDown=0
roomLeft=48.room roomLeft=48.room
@@ -11,7 +11,7 @@ itemColor1=red
itemColor2=yellow itemColor2=yellow
[enemy] [enemy]
tileSetFile=jailbattle_alien.png tileSetFile=jailbattle_alien.gif
animation=jailbattle_alien.ani animation=jailbattle_alien.ani
width=13 width=13
height=15 height=15
@@ -28,7 +28,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jailbattle_alien.png tileSetFile=jailbattle_alien.gif
animation=jailbattle_alien.ani animation=jailbattle_alien.ani
width=13 width=13
height=15 height=15
@@ -45,7 +45,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jailbattle_human.png tileSetFile=jailbattle_human.gif
animation=jailbattle_human.ani animation=jailbattle_human.ani
width=11 width=11
height=13 height=13
@@ -62,7 +62,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jailbattle_human.png tileSetFile=jailbattle_human.gif
animation=jailbattle_human.ani animation=jailbattle_human.ani
width=11 width=11
height=13 height=13
@@ -79,7 +79,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=19 tile=19
x=6 x=6
y=14 y=14
@@ -87,7 +87,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=19 tile=19
x=14 x=14
y=14 y=14
@@ -95,7 +95,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=19 tile=19
x=23 x=23
y=14 y=14
@@ -103,7 +103,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=19 tile=19
x=28 x=28
y=6 y=6
@@ -111,7 +111,7 @@ counter=4
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=19 tile=19
x=14 x=14
y=5 y=5

View File

@@ -2,7 +2,7 @@ name=WELCOME TO THE JAILBATTLE
bgColor=green bgColor=green
border=bright_green border=bright_green
tileMapFile=48.tmx tileMapFile=48.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=49.room roomDown=49.room
roomLeft=0 roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=white
itemColor2=green itemColor2=green
[enemy] [enemy]
tileSetFile=jailbattle_human.png tileSetFile=jailbattle_human.gif
animation=jailbattle_human.ani animation=jailbattle_human.ani
width=11 width=11
height=13 height=13
@@ -28,7 +28,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jailbattle_human.png tileSetFile=jailbattle_human.gif
animation=jailbattle_human.ani animation=jailbattle_human.ani
width=11 width=11
height=13 height=13
@@ -45,7 +45,7 @@ flip=true
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=jailbattle_alien.png tileSetFile=jailbattle_alien.gif
animation=jailbattle_alien.ani animation=jailbattle_alien.ani
width=11 width=11
height=13 height=13
@@ -62,7 +62,7 @@ flip=true
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=19 tile=19
x=27 x=27
y=11 y=11
@@ -70,7 +70,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=19 tile=19
x=3 x=3
y=3 y=3
@@ -78,7 +78,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=19 tile=19
x=23 x=23
y=4 y=4

View File

@@ -2,14 +2,14 @@ name=WE NEED A ROBOT
bgColor=black bgColor=black
border=red border=red
tileMapFile=49.tmx tileMapFile=49.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=48.room roomUp=48.room
roomDown=0 roomDown=0
roomLeft=50.room roomLeft=50.room
roomRight=17.room roomRight=17.room
[enemy] [enemy]
tileSetFile=robot.png tileSetFile=robot.gif
animation=robot.ani animation=robot.ani
width=16 width=16
height=32 height=32

View File

@@ -2,14 +2,14 @@ name=STORED JAILGAMES
bgColor=black bgColor=black
border=blue border=blue
tileMapFile=50.tmx tileMapFile=50.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=0 roomLeft=0
roomRight=49.room roomRight=49.room
[enemy] [enemy]
tileSetFile=floppy.png tileSetFile=floppy.gif
animation=floppy.ani animation=floppy.ani
width=16 width=16
height=16 height=16
@@ -25,7 +25,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=floppy.png tileSetFile=floppy.gif
animation=floppy.ani animation=floppy.ani
width=16 width=16
height=16 height=16
@@ -41,7 +41,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=1 tile=1
x=4 x=4
y=9 y=9
@@ -49,7 +49,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=1 tile=1
x=25 x=25
y=9 y=9
@@ -57,7 +57,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=1 tile=1
x=2 x=2
y=5 y=5
@@ -65,7 +65,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=1 tile=1
x=1 x=1
y=14 y=14

View File

@@ -2,7 +2,7 @@ name=MINI ASCII
bgColor=black bgColor=black
border=black border=black
tileMapFile=51.tmx tileMapFile=51.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=53.room roomUp=53.room
roomDown=47.room roomDown=47.room
roomLeft=52.room roomLeft=52.room
@@ -11,7 +11,7 @@ itemColor1=bright_white
itemColor2=black itemColor2=black
[enemy] [enemy]
tileSetFile=amstrad_cs.png tileSetFile=amstrad_cs.gif
animation=amstrad_cs.ani animation=amstrad_cs.ani
width=8 width=8
height=8 height=8
@@ -27,7 +27,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=amstrad_cs.png tileSetFile=amstrad_cs.gif
animation=amstrad_cs.ani animation=amstrad_cs.ani
width=8 width=8
height=8 height=8
@@ -43,7 +43,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=amstrad_cs.png tileSetFile=amstrad_cs.gif
animation=amstrad_cs.ani animation=amstrad_cs.ani
width=8 width=8
height=8 height=8
@@ -59,7 +59,7 @@ color=green
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=39 tile=39
x=28 x=28
y=2 y=2
@@ -67,7 +67,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=39 tile=39
x=9 x=9
y=9 y=9

View File

@@ -2,7 +2,7 @@ name=BREAKOUT.LUA
bgColor=black bgColor=black
border=black border=black
tileMapFile=52.tmx tileMapFile=52.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=0 roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=bright_white
itemColor2=black itemColor2=black
[enemy] [enemy]
tileSetFile=breakout.png tileSetFile=breakout.gif
animation=breakout.ani animation=breakout.ani
width=24 width=24
height=32 height=32
@@ -27,7 +27,7 @@ color=white
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=39 tile=39
x=1 x=1
y=13 y=13

View File

@@ -2,7 +2,7 @@ name=P.A.C.O. WORKSHOP
bgColor=black bgColor=black
border=yellow border=yellow
tileMapFile=53.tmx tileMapFile=53.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=51.room roomDown=51.room
roomLeft=0 roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=magenta
itemColor2=red itemColor2=red
[enemy] [enemy]
tileSetFile=paco.png tileSetFile=paco.gif
animation=paco.ani animation=paco.ani
width=16 width=16
height=16 height=16
@@ -27,7 +27,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=paco.png tileSetFile=paco.gif
animation=paco.ani animation=paco.ani
width=16 width=16
height=16 height=16
@@ -43,7 +43,7 @@ color=bright_red
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=wave.png tileSetFile=wave.gif
animation=wave.ani animation=wave.ani
width=8 width=8
height=8 height=8
@@ -59,7 +59,7 @@ color=bright_yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=lamp.png tileSetFile=lamp.gif
animation=lamp.ani animation=lamp.ani
width=16 width=16
height=16 height=16
@@ -75,7 +75,7 @@ color=bright_yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=40 tile=40
x=1 x=1
y=6 y=6
@@ -83,7 +83,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=40 tile=40
x=1 x=1
y=9 y=9
@@ -91,7 +91,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=40 tile=40
x=30 x=30
y=5 y=5

View File

@@ -2,7 +2,7 @@ name=THE BASEMENT
bgColor=black bgColor=black
border=blue border=blue
tileMapFile=54.tmx tileMapFile=54.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=18.room roomUp=18.room
roomDown=0 roomDown=0
roomLeft=0 roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=yellow
itemColor2=blue itemColor2=blue
[enemy] [enemy]
tileSetFile=spider.png tileSetFile=spider.gif
animation=spider.ani animation=spider.ani
width=8 width=8
height=8 height=8
@@ -27,7 +27,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spider.png tileSetFile=spider.gif
animation=spider.ani animation=spider.ani
width=8 width=8
height=8 height=8
@@ -43,7 +43,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=spider.png tileSetFile=spider.gif
animation=spider.ani animation=spider.ani
width=8 width=8
height=8 height=8
@@ -59,7 +59,7 @@ color=cyan
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=35 tile=35
x=15 x=15
y=9 y=9
@@ -67,7 +67,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=35 tile=35
x=1 x=1
y=14 y=14
@@ -75,7 +75,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=35 tile=35
x=1 x=1
y=9 y=9

View File

@@ -2,7 +2,7 @@ name=THAT'S A GUITAR
bgColor=black bgColor=black
border=black border=black
tileMapFile=55.tmx tileMapFile=55.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=54.room roomLeft=54.room
@@ -12,7 +12,7 @@ itemColor2=red
autoSurface=left autoSurface=left
[enemy] [enemy]
tileSetFile=dimallas.png tileSetFile=dimallas.gif
animation=dimallas.ani animation=dimallas.ani
width=16 width=16
height=16 height=16
@@ -28,7 +28,7 @@ color=cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=guitar.png tileSetFile=guitar.gif
animation=guitar.ani animation=guitar.ani
width=16 width=16
height=16 height=16
@@ -44,7 +44,7 @@ color=red
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=25 tile=25
x=9 x=9
y=4 y=4
@@ -52,7 +52,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=25 tile=25
x=20 x=20
y=11 y=11

View File

@@ -2,7 +2,7 @@ name=HEAVY DEMONS ON LEGGINS
bgColor=black bgColor=black
border=black border=black
tileMapFile=56.tmx tileMapFile=56.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=55.room roomLeft=55.room
@@ -12,7 +12,7 @@ itemColor2=green
autoSurface=left autoSurface=left
[enemy] [enemy]
tileSetFile=demon.png tileSetFile=demon.gif
animation=demon.ani animation=demon.ani
width=16 width=16
height=16 height=16
@@ -28,7 +28,7 @@ color=red
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=demon.png tileSetFile=demon.gif
animation=demon.ani animation=demon.ani
width=16 width=16
height=16 height=16
@@ -44,7 +44,7 @@ color=red
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=28 tile=28
x=15 x=15
y=10 y=10
@@ -52,7 +52,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=28 tile=28
x=16 x=16
y=10 y=10
@@ -60,7 +60,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=28 tile=28
x=15 x=15
y=5 y=5
@@ -68,7 +68,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=28 tile=28
x=16 x=16
y=5 y=5

View File

@@ -2,7 +2,7 @@ name=JAILGAMES GO TO HELL
bgColor=red bgColor=red
border=bright_red border=bright_red
tileMapFile=57.tmx tileMapFile=57.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=56.room roomLeft=56.room
@@ -12,7 +12,7 @@ itemColor2=green
autoSurface=left autoSurface=left
[enemy] [enemy]
tileSetFile=dimallas.png tileSetFile=dimallas.gif
animation=dimallas.ani animation=dimallas.ani
width=16 width=16
height=16 height=16
@@ -28,7 +28,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=heavy.png tileSetFile=heavy.gif
animation=heavy.ani animation=heavy.ani
width=16 width=16
height=16 height=16
@@ -44,7 +44,7 @@ color=white
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=heavy.png tileSetFile=heavy.gif
animation=heavy.ani animation=heavy.ani
width=16 width=16
height=16 height=16
@@ -60,7 +60,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=32 tile=32
x=7 x=7
y=8 y=8
@@ -68,7 +68,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=32 tile=32
x=14 x=14
y=8 y=8
@@ -76,7 +76,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=32 tile=32
x=21 x=21
y=8 y=8
@@ -84,7 +84,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=49 tile=49
x=7 x=7
y=11 y=11
@@ -92,7 +92,7 @@ counter=4
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=49 tile=49
x=14 x=14
y=11 y=11
@@ -100,7 +100,7 @@ counter=5
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=49 tile=49
x=21 x=21
y=11 y=11

View File

@@ -2,14 +2,14 @@ name=CHIRPING
bgColor=black bgColor=black
border=magenta border=magenta
tileMapFile=58.tmx tileMapFile=58.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=57.room roomLeft=57.room
roomRight=59.room roomRight=59.room
[enemy] [enemy]
tileSetFile=bird.png tileSetFile=bird.gif
animation=bird.ani animation=bird.ani
width=16 width=16
height=16 height=16
@@ -25,7 +25,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=bird.png tileSetFile=bird.gif
animation=bird.ani animation=bird.ani
width=16 width=16
height=16 height=16
@@ -41,7 +41,7 @@ color=green
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=bird.png tileSetFile=bird.gif
animation=bird.ani animation=bird.ani
width=16 width=16
height=16 height=16
@@ -57,7 +57,7 @@ color=white
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=10 tile=10
x=2 x=2
y=8 y=8
@@ -65,7 +65,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=10 tile=10
x=2 x=2
y=3 y=3
@@ -73,7 +73,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=10 tile=10
x=29 x=29
y=8 y=8
@@ -81,7 +81,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=10 tile=10
x=29 x=29
y=3 y=3

View File

@@ -2,14 +2,14 @@ name=STATIC
bgColor=black bgColor=black
border=bright_magenta border=bright_magenta
tileMapFile=59.tmx tileMapFile=59.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=60.room roomUp=60.room
roomDown=0 roomDown=0
roomLeft=58.room roomLeft=58.room
roomRight=0 roomRight=0
[enemy] [enemy]
tileSetFile=wave.png tileSetFile=wave.gif
animation=wave.ani animation=wave.ani
width=8 width=8
height=8 height=8
@@ -25,7 +25,7 @@ color=magenta
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=wave.png tileSetFile=wave.gif
animation=wave.ani animation=wave.ani
width=8 width=8
height=8 height=8
@@ -41,7 +41,7 @@ color=cyan
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=wave.png tileSetFile=wave.gif
animation=wave.ani animation=wave.ani
width=8 width=8
height=8 height=8
@@ -57,7 +57,7 @@ color=green
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=24 tile=24
x=29 x=29
y=13 y=13
@@ -65,7 +65,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=24 tile=24
x=17 x=17
y=6 y=6
@@ -73,7 +73,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=24 tile=24
x=9 x=9
y=6 y=6
@@ -81,7 +81,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=24 tile=24
x=2 x=2
y=9 y=9
@@ -90,7 +90,7 @@ counter=4
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=24 tile=24
x=29 x=29
y=3 y=3

View File

@@ -2,7 +2,7 @@ name=MAGNETIC FIELDS
bgColor=black bgColor=black
border=bright_red border=bright_red
tileMapFile=60.tmx tileMapFile=60.tmx
tileSetFile=standard.png tileSetFile=standard.gif
roomUp=05.room roomUp=05.room
roomDown=59.room roomDown=59.room
roomLeft=0 roomLeft=0
@@ -11,7 +11,7 @@ itemColor1=red
itemColor2=green itemColor2=green
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -27,7 +27,7 @@ color=yellow
[/enemy] [/enemy]
[enemy] [enemy]
tileSetFile=shock.png tileSetFile=shock.gif
animation=shock.ani animation=shock.ani
width=8 width=8
height=8 height=8
@@ -43,7 +43,7 @@ color=yellow
[/enemy] [/enemy]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=1 tile=1
x=5 x=5
y=4 y=4
@@ -51,7 +51,7 @@ counter=1
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=1 tile=1
x=4 x=4
y=9 y=9
@@ -59,7 +59,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=1 tile=1
x=9 x=9
y=9 y=9
@@ -67,7 +67,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=1 tile=1
x=22 x=22
y=9 y=9
@@ -75,7 +75,7 @@ counter=2
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=1 tile=1
x=27 x=27
y=9 y=9
@@ -83,7 +83,7 @@ counter=3
[/item] [/item]
[item] [item]
tileSetFile=items.png tileSetFile=items.gif
tile=1 tile=1
x=26 x=26
y=4 y=4

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.9" tiledversion="1.9.2" name="standard" tilewidth="8" tileheight="8" tilecount="576" columns="24"> <tileset version="1.9" tiledversion="1.9.2" name="standard" tilewidth="8" tileheight="8" tilecount="576" columns="24">
<image source="../tilesets/standard.png" width="192" height="192"/> <image source="../tilesets/standard.gif" width="192" height="192"/>
</tileset> </tileset>

View File

@@ -108,7 +108,9 @@ bool Asset::checkFile(const std::string &path) const
file.close(); file.close();
if (!success) if (!success)
{
printWithDots("Checking file : ", getFileName(path), "[ ERROR ]"); printWithDots("Checking file : ", getFileName(path), "[ ERROR ]");
}
return success; return success;
} }

View File

@@ -78,7 +78,7 @@ Director::Director(int argc, const char *argv[])
Screen::init(window_, renderer_); Screen::init(window_, renderer_);
Screen::get()->setBorderColor(border_color); Screen::get()->setBorderColor(border_color);
Resource::init(); Resource::init();
Notifier::init("notify.gif", "8bithud"); Notifier::init("", "8bithud");
Input::init(Asset::get()->get("gamecontrollerdb.txt")); Input::init(Asset::get()->get("gamecontrollerdb.txt"));
initInput(); initInput();
Debug::init(); Debug::init();

View File

@@ -21,7 +21,7 @@ void initOptions()
options = Options(); options = Options();
#ifdef DEBUG #ifdef DEBUG
options.section = SectionState(Section::CREDITS, Subsection::NONE); options.section = SectionState(Section::LOGO, Subsection::LOGO_TO_INTRO);
options.console = true; options.console = true;
#else #else
options.section = SectionState(Section::LOGO, Subsection::LOGO_TO_INTRO); options.section = SectionState(Section::LOGO, Subsection::LOGO_TO_INTRO);

View File

@@ -405,16 +405,17 @@ void Resource::renderProgress()
constexpr int BAR_HEIGHT = 10; constexpr int BAR_HEIGHT = 10;
const int bar_position = options.game.height - BAR_HEIGHT - Y_PADDING; const int bar_position = options.game.height - BAR_HEIGHT - Y_PADDING;
Screen::get()->start(); Screen::get()->start();
Screen::get()->clear(); Screen::get()->clear(4);
SDL_SetRenderDrawColor(Screen::get()->getRenderer(), 255, 255, 255, 255);
//SDL_SetRenderDrawColor(Screen::get()->getRenderer(), 255, 255, 255, 255);
const int wired_bar_width = options.game.width - (X_PADDING * 2); //
SDL_Rect rect_wired = {X_PADDING, bar_position, wired_bar_width, X_PADDING}; //const int wired_bar_width = options.game.width - (X_PADDING * 2);
SDL_RenderDrawRect(Screen::get()->getRenderer(), &rect_wired); //SDL_Rect rect_wired = {X_PADDING, bar_position, wired_bar_width, X_PADDING};
//SDL_RenderDrawRect(Screen::get()->getRenderer(), &rect_wired);
const int full_bar_width = wired_bar_width * count_.getPercentage(); //
SDL_Rect rect_full = {X_PADDING, bar_position, full_bar_width, X_PADDING}; //const int full_bar_width = wired_bar_width * count_.getPercentage();
SDL_RenderFillRect(Screen::get()->getRenderer(), &rect_full); //SDL_Rect rect_full = {X_PADDING, bar_position, full_bar_width, X_PADDING};
//SDL_RenderFillRect(Screen::get()->getRenderer(), &rect_full);
Screen::get()->renderWithoutNotifier(); Screen::get()->renderWithoutNotifier();
} }

View File

@@ -52,10 +52,28 @@ Screen::Screen(SDL_Window *window, SDL_Renderer *renderer)
SDL_RenderSetIntegerScale(renderer_, options.video.integer_scale ? SDL_TRUE : SDL_FALSE); SDL_RenderSetIntegerScale(renderer_, options.video.integer_scale ? SDL_TRUE : SDL_FALSE);
// Crea la textura donde se dibujan los graficos del juego // Crea la textura donde se dibujan los graficos del juego
game_texture_ = createTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width, options.game.height); game_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width, options.game.height);
//game_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, options.game.width, options.game.height);
if (!game_texture_)
{
// Registrar el error si está habilitado
if (options.console)
{
std::cerr << "Error: game_texture_ could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
}
}
// Crea la textura donde se dibuja el borde que rodea el area de juego // Crea la textura donde se dibuja el borde que rodea el area de juego
border_texture_ = createTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width + options.video.border.width * 2, options.game.height + options.video.border.height * 2); border_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, options.game.width + options.video.border.width * 2, options.game.height + options.video.border.height * 2);
//border_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, options.game.width + options.video.border.width * 2, options.game.height + options.video.border.height * 2);
if (!border_texture_)
{
// Registrar el error si está habilitado
if (options.console)
{
std::cerr << "Error: border_texture_ could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
}
}
// Crea la surface donde se dibujan los graficos del juego // Crea la surface donde se dibujan los graficos del juego
game_surface_ = std::make_shared<Surface>(nullptr, options.game.width, options.game.height); game_surface_ = std::make_shared<Surface>(nullptr, options.game.width, options.game.height);
@@ -107,7 +125,7 @@ void Screen::render()
game_surface_->copyToTexture(renderer_, game_texture_); game_surface_->copyToTexture(renderer_, game_texture_);
// Renderiza sobre gameCanvas los overlays // Renderiza sobre gameCanvas los overlays
renderNotifications(); //renderNotifications();
// Si está el borde activo, vuelca gameCanvas sobre borderCanvas // Si está el borde activo, vuelca gameCanvas sobre borderCanvas
if (options.video.border.enabled) if (options.video.border.enabled)

View File

@@ -18,9 +18,15 @@ Surface::Surface(std::shared_ptr<SurfaceData> surface_dest, int w, int h)
Surface::Surface(std::shared_ptr<SurfaceData> surface_dest, const std::string &file_path) Surface::Surface(std::shared_ptr<SurfaceData> surface_dest, const std::string &file_path)
: surface_data_dest_(surface_dest), : surface_data_dest_(surface_dest),
surface_data_(std::make_shared<SurfaceData>(loadSurface(Asset::get()->get(file_path)))), transparent_color_(0)
original_surface_data_(surface_data_), {
transparent_color_(0) {} // Carga la SurfaceData
SurfaceData loadedData = loadSurface(file_path);
surface_data_ = std::make_shared<SurfaceData>(std::move(loadedData));
// Inicializa el puntero original
original_surface_data_ = surface_data_;
}
Surface::~Surface() {} Surface::~Surface() {}
@@ -54,6 +60,7 @@ SurfaceData Surface::loadSurface(const std::string &file_path)
} }
// Crear y devolver directamente el objeto SurfaceData // Crear y devolver directamente el objeto SurfaceData
printWithDots("Surface : ", file_path.substr(file_path.find_last_of("\\/") + 1), "[ LOADED ]");
return SurfaceData(w, h, pixels); return SurfaceData(w, h, pixels);
} }
@@ -85,13 +92,8 @@ void Surface::loadPalette(const std::string &file_path)
} }
// Copiar los datos de la paleta al std::array // Copiar los datos de la paleta al std::array
printWithDots("Palette : ", file_path.substr(file_path.find_last_of("\\/") + 1), "[ LOADED ]");
std::copy(pal.get(), pal.get() + palette_.size(), palette_.begin()); std::copy(pal.get(), pal.get() + palette_.size(), palette_.begin());
for (auto p : palette_)
{
std::cout << std::hex << p << " ";
}
std::cout << std::endl;
} }
// Establece un color en la paleta // Establece un color en la paleta
@@ -128,7 +130,8 @@ Uint8 Surface::getPixel(int x, int y)
// Dibuja un rectangulo // Dibuja un rectangulo
void Surface::fillRect(std::shared_ptr<SurfaceData> surface_data, SDL_Rect *rect, Uint8 color) void Surface::fillRect(std::shared_ptr<SurfaceData> surface_data, SDL_Rect *rect, Uint8 color)
{ {
if (!rect) return; // Verificar si el rectángulo es válido if (!rect)
return; // Verificar si el rectángulo es válido
// Limitar los valores del rectángulo al tamaño de la superficie // Limitar los valores del rectángulo al tamaño de la superficie
int x_start = std::max(0, rect->x); int x_start = std::max(0, rect->x);

View File

@@ -586,22 +586,4 @@ void fillTextureWithColor(SDL_Renderer *renderer, SDL_Texture *texture, Uint8 r,
// Restaurar el render target previo // Restaurar el render target previo
SDL_SetRenderTarget(renderer, previous_target); SDL_SetRenderTarget(renderer, previous_target);
} }
// Crea un SDL_Texture
SDL_Texture *createTexture(SDL_Renderer *renderer, int width, int height, Uint32 format, int access, bool logError)
{
// Crear la textura
SDL_Texture *texture = SDL_CreateTexture(renderer, format, access, width, height);
if (texture == nullptr)
{
// Registrar el error si está habilitado
if (logError)
{
std::cerr << "Error: Texture could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
}
return nullptr;
}
return texture;
}

View File

@@ -134,7 +134,4 @@ bool stringInVector(const std::vector<std::string> &vec, const std::string &str)
void playMusic(const std::string &music_path); void playMusic(const std::string &music_path);
// Rellena una textura de un color // Rellena una textura de un color
void fillTextureWithColor(SDL_Renderer *renderer, SDL_Texture *texture, Uint8 r, Uint8 g, Uint8 b, Uint8 a); void fillTextureWithColor(SDL_Renderer *renderer, SDL_Texture *texture, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
// Crea un SDL_Texture
SDL_Texture *createTexture(SDL_Renderer *renderer, int width, int height, Uint32 format = SDL_PIXELFORMAT_RGBA8888, int access = SDL_TEXTUREACCESS_TARGET, bool logError = false);