forked from jaildesigner-jailgames/jaildoctors_dilemma
El gamestate_title ya puede empezar en diferentes estados
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@@ -47,6 +47,7 @@ Title::Title(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *
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// Inicializa variables
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counter = 0;
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state = section->subsection == SUBSECTION_TITLE_WITH_LOADING_SCREEN ? show_loading_screen : show_menu;
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section->name = SECTION_TITLE;
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section->subsection = 0;
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ticks = 0;
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@@ -54,7 +55,6 @@ Title::Title(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *
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marqueeSpeed = 3;
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initMarquee();
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showCheevos = false;
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state = show_loading_screen;
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// Crea y rellena la textura para mostrar los logros
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createCheevosTexture();
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