clang-format

clang-tidy (macos)
This commit is contained in:
2026-03-23 07:26:21 +01:00
parent 0ddb6c85e1
commit 6595b28790
65 changed files with 583 additions and 570 deletions

View File

@@ -41,7 +41,7 @@ void Audio::update() {
}
// Reproduce la música
void Audio::playMusic(const std::string& name, const int loop) {
void Audio::playMusic(const std::string& name, const int loop) { // NOLINT(readability-convert-member-functions-to-static)
bool new_loop = (loop != 0);
// Si ya está sonando exactamente la misma pista y mismo modo loop, no hacemos nada
@@ -71,7 +71,7 @@ void Audio::playMusic(const std::string& name, const int loop) {
}
// Pausa la música
void Audio::pauseMusic() {
void Audio::pauseMusic() { // NOLINT(readability-convert-member-functions-to-static)
if (music_enabled_ && music_.state == MusicState::PLAYING) {
JA_PauseMusic();
music_.state = MusicState::PAUSED;
@@ -79,7 +79,7 @@ void Audio::pauseMusic() {
}
// Continua la música pausada
void Audio::resumeMusic() {
void Audio::resumeMusic() { // NOLINT(readability-convert-member-functions-to-static)
if (music_enabled_ && music_.state == MusicState::PAUSED) {
JA_ResumeMusic();
music_.state = MusicState::PLAYING;
@@ -87,7 +87,7 @@ void Audio::resumeMusic() {
}
// Detiene la música
void Audio::stopMusic() {
void Audio::stopMusic() { // NOLINT(readability-make-member-function-const)
if (music_enabled_) {
JA_StopMusic();
music_.state = MusicState::STOPPED;