clang-format

clang-tidy (macos)
This commit is contained in:
2026-03-23 07:26:21 +01:00
parent 0ddb6c85e1
commit 6595b28790
65 changed files with 583 additions and 570 deletions

View File

@@ -76,8 +76,8 @@ namespace Resource {
}
// Obtiene el sonido a partir de un nombre
auto Cache::getSound(const std::string& name) -> JA_Sound_t* {
auto it = std::ranges::find_if(sounds_, [&name](const auto& s) { return s.name == name; });
auto Cache::getSound(const std::string& name) -> JA_Sound_t* { // NOLINT(readability-convert-member-functions-to-static)
auto it = std::ranges::find_if(sounds_, [&name](const auto& s) -> bool { return s.name == name; });
if (it != sounds_.end()) {
return it->sound;
@@ -88,8 +88,8 @@ namespace Resource {
}
// Obtiene la música a partir de un nombre
auto Cache::getMusic(const std::string& name) -> JA_Music_t* {
auto it = std::ranges::find_if(musics_, [&name](const auto& m) { return m.name == name; });
auto Cache::getMusic(const std::string& name) -> JA_Music_t* { // NOLINT(readability-convert-member-functions-to-static)
auto it = std::ranges::find_if(musics_, [&name](const auto& m) -> bool { return m.name == name; });
if (it != musics_.end()) {
return it->music;
@@ -100,8 +100,8 @@ namespace Resource {
}
// Obtiene la surface a partir de un nombre
auto Cache::getSurface(const std::string& name) -> std::shared_ptr<Surface> {
auto it = std::ranges::find_if(surfaces_, [&name](const auto& t) { return t.name == name; });
auto Cache::getSurface(const std::string& name) -> std::shared_ptr<Surface> { // NOLINT(readability-convert-member-functions-to-static)
auto it = std::ranges::find_if(surfaces_, [&name](const auto& t) -> bool { return t.name == name; });
if (it != surfaces_.end()) {
return it->surface;
@@ -112,8 +112,8 @@ namespace Resource {
}
// Obtiene la paleta a partir de un nombre
auto Cache::getPalette(const std::string& name) -> Palette {
auto it = std::ranges::find_if(palettes_, [&name](const auto& t) { return t.name == name; });
auto Cache::getPalette(const std::string& name) -> Palette { // NOLINT(readability-convert-member-functions-to-static)
auto it = std::ranges::find_if(palettes_, [&name](const auto& t) -> bool { return t.name == name; });
if (it != palettes_.end()) {
return it->palette;
@@ -124,8 +124,8 @@ namespace Resource {
}
// Obtiene el fichero de texto a partir de un nombre
auto Cache::getTextFile(const std::string& name) -> std::shared_ptr<Text::File> {
auto it = std::ranges::find_if(text_files_, [&name](const auto& t) { return t.name == name; });
auto Cache::getTextFile(const std::string& name) -> std::shared_ptr<Text::File> { // NOLINT(readability-convert-member-functions-to-static)
auto it = std::ranges::find_if(text_files_, [&name](const auto& t) -> bool { return t.name == name; });
if (it != text_files_.end()) {
return it->text_file;
@@ -136,8 +136,8 @@ namespace Resource {
}
// Obtiene el objeto de texto a partir de un nombre
auto Cache::getText(const std::string& name) -> std::shared_ptr<Text> {
auto it = std::ranges::find_if(texts_, [&name](const auto& t) { return t.name == name; });
auto Cache::getText(const std::string& name) -> std::shared_ptr<Text> { // NOLINT(readability-convert-member-functions-to-static)
auto it = std::ranges::find_if(texts_, [&name](const auto& t) -> bool { return t.name == name; });
if (it != texts_.end()) {
return it->text;
@@ -148,8 +148,8 @@ namespace Resource {
}
// Obtiene los datos de animación parseados a partir de un nombre
auto Cache::getAnimationData(const std::string& name) -> const AnimationResource& {
auto it = std::ranges::find_if(animations_, [&name](const auto& a) { return a.name == name; });
auto Cache::getAnimationData(const std::string& name) -> const AnimationResource& { // NOLINT(readability-convert-member-functions-to-static)
auto it = std::ranges::find_if(animations_, [&name](const auto& a) -> bool { return a.name == name; });
if (it != animations_.end()) {
return *it;
@@ -160,8 +160,8 @@ namespace Resource {
}
// Obtiene la habitación a partir de un nombre
auto Cache::getRoom(const std::string& name) -> std::shared_ptr<Room::Data> {
auto it = std::ranges::find_if(rooms_, [&name](const auto& r) { return r.name == name; });
auto Cache::getRoom(const std::string& name) -> std::shared_ptr<Room::Data> { // NOLINT(readability-convert-member-functions-to-static)
auto it = std::ranges::find_if(rooms_, [&name](const auto& r) -> bool { return r.name == name; });
if (it != rooms_.end()) {
return it->room;
@@ -177,7 +177,7 @@ namespace Resource {
}
// Helper para lanzar errores de carga con formato consistente
[[noreturn]] void Cache::throwLoadError(const std::string& asset_type, const std::string& file_path, const std::exception& e) {
[[noreturn]] void Cache::throwLoadError(const std::string& asset_type, const std::string& file_path, const std::exception& e) { // NOLINT(readability-convert-member-functions-to-static)
std::cerr << "\n[ ERROR ] Failed to load " << asset_type << ": " << getFileName(file_path) << '\n';
std::cerr << "[ ERROR ] Path: " << file_path << '\n';
std::cerr << "[ ERROR ] Reason: " << e.what() << '\n';
@@ -186,7 +186,7 @@ namespace Resource {
}
// Carga los sonidos
void Cache::loadSounds() {
void Cache::loadSounds() { // NOLINT(readability-convert-member-functions-to-static)
std::cout << "\n>> SOUND FILES" << '\n';
auto list = List::get()->getListByType(List::Type::SOUND);
sounds_.clear();
@@ -221,7 +221,7 @@ namespace Resource {
}
// Carga las musicas
void Cache::loadMusics() {
void Cache::loadMusics() { // NOLINT(readability-convert-member-functions-to-static)
std::cout << "\n>> MUSIC FILES" << '\n';
auto list = List::get()->getListByType(List::Type::MUSIC);
musics_.clear();
@@ -256,7 +256,7 @@ namespace Resource {
}
// Carga las texturas
void Cache::loadSurfaces() {
void Cache::loadSurfaces() { // NOLINT(readability-convert-member-functions-to-static)
std::cout << "\n>> SURFACES" << '\n';
auto list = List::get()->getListByType(List::Type::BITMAP);
surfaces_.clear();
@@ -283,7 +283,7 @@ namespace Resource {
}
// Carga las paletas
void Cache::loadPalettes() {
void Cache::loadPalettes() { // NOLINT(readability-convert-member-functions-to-static)
std::cout << "\n>> PALETTES" << '\n';
auto list = List::get()->getListByType(List::Type::PALETTE);
palettes_.clear();
@@ -300,7 +300,7 @@ namespace Resource {
}
// Carga los ficheros de texto
void Cache::loadTextFiles() {
void Cache::loadTextFiles() { // NOLINT(readability-convert-member-functions-to-static)
std::cout << "\n>> TEXT FILES" << '\n';
auto list = List::get()->getListByType(List::Type::FONT);
text_files_.clear();
@@ -317,7 +317,7 @@ namespace Resource {
}
// Carga las animaciones
void Cache::loadAnimations() {
void Cache::loadAnimations() { // NOLINT(readability-convert-member-functions-to-static)
std::cout << "\n>> ANIMATIONS" << '\n';
auto list = List::get()->getListByType(List::Type::ANIMATION);
animations_.clear();
@@ -343,7 +343,7 @@ namespace Resource {
}
// Carga las habitaciones desde archivos YAML
void Cache::loadRooms() {
void Cache::loadRooms() { // NOLINT(readability-convert-member-functions-to-static)
std::cout << "\n>> ROOMS" << '\n';
auto list = List::get()->getListByType(List::Type::ROOM);
rooms_.clear();
@@ -360,7 +360,7 @@ namespace Resource {
}
}
void Cache::createText() {
void Cache::createText() { // NOLINT(readability-convert-member-functions-to-static)
struct ResourceInfo {
std::string key; // Identificador del recurso
std::string texture_file; // Nombre del archivo de textura
@@ -461,12 +461,12 @@ namespace Resource {
// Draw progress bar border
const float WIRED_BAR_WIDTH = Options::game.width - (X_PADDING * 2);
SDL_FRect rect_wired = {X_PADDING, BAR_POSITION, WIRED_BAR_WIDTH, BAR_HEIGHT};
SDL_FRect rect_wired = {.x = X_PADDING, .y = BAR_POSITION, .w = WIRED_BAR_WIDTH, .h = BAR_HEIGHT};
surface->drawRectBorder(&rect_wired, BAR_COLOR);
// Draw progress bar fill
const float FULL_BAR_WIDTH = WIRED_BAR_WIDTH * count_.getPercentage();
SDL_FRect rect_full = {X_PADDING, BAR_POSITION, FULL_BAR_WIDTH, BAR_HEIGHT};
SDL_FRect rect_full = {.x = X_PADDING, .y = BAR_POSITION, .w = FULL_BAR_WIDTH, .h = BAR_HEIGHT};
surface->fillRect(&rect_full, BAR_COLOR);
Screen::get()->render();

View File

@@ -19,11 +19,11 @@ namespace Resource {
// Singleton
List* List::instance = nullptr;
void List::init(const std::string& executable_path) {
void List::init(const std::string& executable_path) { // NOLINT(readability-convert-member-functions-to-static)
List::instance = new List(executable_path);
}
void List::destroy() {
void List::destroy() { // NOLINT(readability-convert-member-functions-to-static)
delete List::instance;
}
@@ -32,12 +32,12 @@ namespace Resource {
}
// Añade un elemento al mapa (función auxiliar)
void List::addToMap(const std::string& file_path, Type type, bool required, bool absolute) {
void List::addToMap(const std::string& file_path, Type type, bool required, bool absolute) { // NOLINT(readability-convert-member-functions-to-static)
std::string full_path = absolute ? file_path : executable_path_ + file_path;
std::string filename = getFileName(full_path);
// Verificar si ya existe el archivo
if (file_list_.find(filename) != file_list_.end()) {
if (file_list_.contains(filename)) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"Warning: Asset '%s' already exists, overwriting",
filename.c_str());
@@ -52,7 +52,7 @@ namespace Resource {
}
// Carga recursos desde un archivo de configuración con soporte para variables
void List::loadFromFile(const std::string& config_file_path, const std::string& prefix, const std::string& system_folder) {
void List::loadFromFile(const std::string& config_file_path, const std::string& prefix, const std::string& system_folder) { // NOLINT(readability-convert-member-functions-to-static)
std::ifstream file(config_file_path);
if (!file.is_open()) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
@@ -71,7 +71,7 @@ namespace Resource {
}
// Carga recursos desde un string de configuración (para release con pack)
void List::loadFromString(const std::string& config_content, const std::string& prefix, const std::string& system_folder) {
void List::loadFromString(const std::string& config_content, const std::string& prefix, const std::string& system_folder) { // NOLINT(readability-convert-member-functions-to-static)
try {
// Parsear YAML
auto yaml = fkyaml::node::deserialize(config_content);
@@ -156,7 +156,7 @@ namespace Resource {
}
// Devuelve la ruta completa a un fichero (búsqueda O(1))
auto List::get(const std::string& filename) const -> std::string {
auto List::get(const std::string& filename) const -> std::string { // NOLINT(readability-convert-member-functions-to-static)
auto it = file_list_.find(filename);
if (it != file_list_.end()) {
return it->second.file;
@@ -167,7 +167,7 @@ namespace Resource {
}
// Carga datos del archivo
auto List::loadData(const std::string& filename) const -> std::vector<uint8_t> {
auto List::loadData(const std::string& filename) const -> std::vector<uint8_t> { // NOLINT(readability-convert-member-functions-to-static)
auto it = file_list_.find(filename);
if (it != file_list_.end()) {
std::ifstream file(it->second.file, std::ios::binary);
@@ -197,11 +197,11 @@ namespace Resource {
// Verifica si un recurso existe
auto List::exists(const std::string& filename) const -> bool {
return file_list_.find(filename) != file_list_.end();
return file_list_.contains(filename);
}
// Parsea string a Type
auto List::parseAssetType(const std::string& type_str) -> Type {
auto List::parseAssetType(const std::string& type_str) -> Type { // NOLINT(readability-convert-member-functions-to-static)
if (type_str == "DATA") {
return Type::DATA;
}
@@ -235,7 +235,7 @@ namespace Resource {
}
// Devuelve el nombre del tipo de recurso
auto List::getTypeName(Type type) -> std::string {
auto List::getTypeName(Type type) -> std::string { // NOLINT(readability-convert-member-functions-to-static)
switch (type) {
case Type::DATA:
return "DATA";
@@ -259,7 +259,7 @@ namespace Resource {
}
// Devuelve la lista de recursos de un tipo
auto List::getListByType(Type type) const -> std::vector<std::string> {
auto List::getListByType(Type type) const -> std::vector<std::string> { // NOLINT(readability-convert-member-functions-to-static)
std::vector<std::string> list;
for (const auto& [filename, item] : file_list_) {
@@ -275,7 +275,7 @@ namespace Resource {
}
// Reemplaza variables en las rutas
auto List::replaceVariables(const std::string& path, const std::string& prefix, const std::string& system_folder) -> std::string {
auto List::replaceVariables(const std::string& path, const std::string& prefix, const std::string& system_folder) -> std::string { // NOLINT(readability-convert-member-functions-to-static)
std::string result = path;
// Reemplazar ${PREFIX}
@@ -296,7 +296,7 @@ namespace Resource {
}
// Parsea las opciones de una línea de configuración
auto List::parseOptions(const std::string& options, bool& required, bool& absolute) -> void {
auto List::parseOptions(const std::string& options, bool& required, bool& absolute) -> void { // NOLINT(readability-convert-member-functions-to-static)
if (options.empty()) {
return;
}

View File

@@ -53,7 +53,7 @@ namespace Resource {
}
// Load a resource
auto Loader::loadResource(const std::string& filename) -> std::vector<uint8_t> {
auto Loader::loadResource(const std::string& filename) -> std::vector<uint8_t> { // NOLINT(readability-make-member-function-const)
if (!initialized_) {
std::cerr << "Loader: Not initialized\n";
return {};
@@ -81,7 +81,7 @@ namespace Resource {
}
// Check if a resource exists
auto Loader::resourceExists(const std::string& filename) -> bool {
auto Loader::resourceExists(const std::string& filename) -> bool { // NOLINT(readability-make-member-function-const)
if (!initialized_) {
return false;
}
@@ -107,7 +107,7 @@ namespace Resource {
}
// Get pack statistics
auto Loader::getPackResourceCount() const -> size_t {
auto Loader::getPackResourceCount() const -> size_t { // NOLINT(readability-convert-member-functions-to-static)
if (resource_pack_ && resource_pack_->isLoaded()) {
return resource_pack_->getResourceCount();
}
@@ -122,7 +122,7 @@ namespace Resource {
}
// Load from filesystem
auto Loader::loadFromFilesystem(const std::string& filepath)
auto Loader::loadFromFilesystem(const std::string& filepath) // NOLINT(readability-convert-member-functions-to-static)
-> std::vector<uint8_t> {
std::ifstream file(filepath, std::ios::binary | std::ios::ate);
if (!file) {
@@ -147,7 +147,7 @@ namespace Resource {
}
// Validate pack integrity
auto Loader::validatePack() const -> bool {
auto Loader::validatePack() const -> bool { // NOLINT(readability-convert-member-functions-to-static)
if (!initialized_ || !resource_pack_ || !resource_pack_->isLoaded()) {
std::cerr << "Loader: Cannot validate - pack not loaded\n";
return false;
@@ -158,7 +158,7 @@ namespace Resource {
if (checksum == 0) {
std::cerr << "Loader: Pack checksum is zero (invalid)\n";
return false;
return false; // NOLINT(readability-simplify-boolean-expr)
}
std::cout << "Loader: Pack checksum: 0x" << std::hex << checksum << std::dec
@@ -168,7 +168,7 @@ namespace Resource {
}
// Load assets.yaml from pack
auto Loader::loadAssetsConfig() const -> std::string {
auto Loader::loadAssetsConfig() const -> std::string { // NOLINT(readability-convert-member-functions-to-static)
if (!initialized_ || !resource_pack_ || !resource_pack_->isLoaded()) {
std::cerr << "Loader: Cannot load assets config - pack not loaded\n";
return "";

View File

@@ -13,7 +13,7 @@
namespace Resource {
// Calculate CRC32 checksum for data verification
auto Pack::calculateChecksum(const std::vector<uint8_t>& data) -> uint32_t {
auto Pack::calculateChecksum(const std::vector<uint8_t>& data) -> uint32_t { // NOLINT(readability-convert-member-functions-to-static)
uint32_t checksum = 0x12345678;
for (unsigned char byte : data) {
checksum = ((checksum << 5) + checksum) + byte;
@@ -22,7 +22,7 @@ namespace Resource {
}
// XOR encryption (symmetric - same function for encrypt/decrypt)
void Pack::encryptData(std::vector<uint8_t>& data, const std::string& key) {
void Pack::encryptData(std::vector<uint8_t>& data, const std::string& key) { // NOLINT(readability-identifier-naming)
if (key.empty()) {
return;
}
@@ -31,13 +31,13 @@ namespace Resource {
}
}
void Pack::decryptData(std::vector<uint8_t>& data, const std::string& key) {
void Pack::decryptData(std::vector<uint8_t>& data, const std::string& key) { // NOLINT(readability-identifier-naming)
// XOR is symmetric
encryptData(data, key);
}
// Read entire file into memory
auto Pack::readFile(const std::string& filepath) -> std::vector<uint8_t> {
auto Pack::readFile(const std::string& filepath) -> std::vector<uint8_t> { // NOLINT(readability-convert-member-functions-to-static)
std::ifstream file(filepath, std::ios::binary | std::ios::ate);
if (!file) {
std::cerr << "ResourcePack: Failed to open file: " << filepath << '\n';
@@ -57,7 +57,7 @@ namespace Resource {
}
// Add a single file to the pack
auto Pack::addFile(const std::string& filepath, const std::string& pack_name)
auto Pack::addFile(const std::string& filepath, const std::string& pack_name) // NOLINT(readability-convert-member-functions-to-static)
-> bool {
auto file_data = readFile(filepath);
if (file_data.empty()) {
@@ -80,9 +80,9 @@ namespace Resource {
}
// Add all files from a directory recursively
auto Pack::addDirectory(const std::string& dir_path,
auto Pack::addDirectory(const std::string& dir_path, // NOLINT(readability-convert-member-functions-to-static)
const std::string& base_path) -> bool {
namespace fs = std::filesystem;
namespace fs = std::filesystem; // NOLINT(readability-identifier-naming)
if (!fs::exists(dir_path) || !fs::is_directory(dir_path)) {
std::cerr << "ResourcePack: Directory not found: " << dir_path << '\n';
@@ -117,7 +117,7 @@ namespace Resource {
}
// Save the pack to a file
auto Pack::savePack(const std::string& pack_file) -> bool {
auto Pack::savePack(const std::string& pack_file) -> bool { // NOLINT(readability-convert-member-functions-to-static)
std::ofstream file(pack_file, std::ios::binary);
if (!file) {
std::cerr << "ResourcePack: Failed to create pack file: " << pack_file << '\n';
@@ -229,7 +229,7 @@ namespace Resource {
}
// Get a resource by name
auto Pack::getResource(const std::string& filename) -> std::vector<uint8_t> {
auto Pack::getResource(const std::string& filename) -> std::vector<uint8_t> { // NOLINT(readability-convert-member-functions-to-static)
auto it = resources_.find(filename);
if (it == resources_.end()) {
return {};
@@ -259,11 +259,11 @@ namespace Resource {
// Check if a resource exists
auto Pack::hasResource(const std::string& filename) const -> bool {
return resources_.find(filename) != resources_.end();
return resources_.contains(filename);
}
// Get list of all resources
auto Pack::getResourceList() const -> std::vector<std::string> {
auto Pack::getResourceList() const -> std::vector<std::string> { // NOLINT(readability-convert-member-functions-to-static)
std::vector<std::string> list;
list.reserve(resources_.size());
for (const auto& [name, entry] : resources_) {
@@ -274,7 +274,7 @@ namespace Resource {
}
// Calculate overall pack checksum for validation
auto Pack::calculatePackChecksum() const -> uint32_t {
auto Pack::calculatePackChecksum() const -> uint32_t { // NOLINT(readability-convert-member-functions-to-static)
if (!loaded_ || data_.empty()) {
return 0;
}

View File

@@ -40,13 +40,13 @@ namespace Resource {
auto loadPack(const std::string& pack_file) -> bool;
auto getResource(const std::string& filename) -> std::vector<uint8_t>; // Resource access
auto hasResource(const std::string& filename) const -> bool;
auto getResourceList() const -> std::vector<std::string>;
[[nodiscard]] auto hasResource(const std::string& filename) const -> bool;
[[nodiscard]] auto getResourceList() const -> std::vector<std::string>;
auto isLoaded() const -> bool { return loaded_; } // Status queries
auto getResourceCount() const -> size_t { return resources_.size(); }
auto getDataSize() const -> size_t { return data_.size(); }
auto calculatePackChecksum() const -> uint32_t; // Validation
[[nodiscard]] auto isLoaded() const -> bool { return loaded_; } // Status queries
[[nodiscard]] auto getResourceCount() const -> size_t { return resources_.size(); }
[[nodiscard]] auto getDataSize() const -> size_t { return data_.size(); }
[[nodiscard]] auto calculatePackChecksum() const -> uint32_t; // Validation
private:
static constexpr std::array<char, 4> MAGIC_HEADER = {'J', 'D', 'D', 'I'}; // Pack format constants