clang-format

clang-tidy (macos)
This commit is contained in:
2026-03-23 07:26:21 +01:00
parent 0ddb6c85e1
commit 6595b28790
65 changed files with 583 additions and 570 deletions

View File

@@ -94,9 +94,9 @@ void Game::handleInput() {
}
// Input de pausa solo en estado PLAYING
if (Input::get()->checkAction(InputAction::PAUSE, Input::DO_NOT_ALLOW_REPEAT)) {
if (Input::get()->checkAction(InputAction::PAUSE, Input::DO_NOT_ALLOW_REPEAT)) { // NOLINT(readability-static-accessed-through-instance)
togglePause();
Notifier::get()->show({paused_ ? Locale::get()->get("game.paused") : Locale::get()->get("game.running")});
Notifier::get()->show({paused_ ? Locale::get()->get("game.paused") : Locale::get()->get("game.running")}); // NOLINT(readability-static-accessed-through-instance)
}
GlobalInputs::handle();
@@ -371,7 +371,7 @@ void Game::renderPostFadeEnding() {
static void toggleCheat(Options::Cheat::State& cheat, const std::string& label) {
cheat = (cheat == Options::Cheat::State::ENABLED) ? Options::Cheat::State::DISABLED : Options::Cheat::State::ENABLED;
const bool ENABLED = (cheat == Options::Cheat::State::ENABLED);
Notifier::get()->show({label + (ENABLED ? Locale::get()->get("game.enabled") : Locale::get()->get("game.disabled"))}, Notifier::Style::DEFAULT, -1, true);
Notifier::get()->show({label + (ENABLED ? Locale::get()->get("game.enabled") : Locale::get()->get("game.disabled"))}, Notifier::Style::DEFAULT, -1, true); // NOLINT(readability-static-accessed-through-instance)
}
// Pasa la información de debug
@@ -390,7 +390,7 @@ void Game::renderDebugInfo() {
auto surface = Screen::get()->getRendererSurface();
// Borra el marcador
SDL_FRect rect = {0, 18 * Tile::SIZE, PlayArea::WIDTH, GameCanvas::HEIGHT - PlayArea::HEIGHT};
SDL_FRect rect = {.x = 0, .y = 18 * Tile::SIZE, .w = PlayArea::WIDTH, .h = GameCanvas::HEIGHT - PlayArea::HEIGHT};
surface->fillRect(&rect, static_cast<Uint8>(PaletteColor::BLACK));
// Pinta la rejilla
@@ -406,12 +406,12 @@ void Game::renderDebugInfo() {
}*/
// Pinta el texto
Debug::get()->setPos({1, 18 * 8});
Debug::get()->setPos({.x = 1, .y = 18 * 8});
Debug::get()->render();
}
// Comprueba los eventos
void Game::handleDebugEvents(const SDL_Event& event) {
void Game::handleDebugEvents(const SDL_Event& event) { // NOLINT(readability-convert-member-functions-to-static)
if (event.type == SDL_EVENT_KEY_DOWN && static_cast<int>(event.key.repeat) == 0) {
switch (event.key.key) {
case SDLK_R:
@@ -435,26 +435,26 @@ void Game::handleDebugEvents(const SDL_Event& event) {
break;
case SDLK_1:
toggleCheat(Options::cheats.infinite_lives, Locale::get()->get("game.cheat_infinite_lives"));
toggleCheat(Options::cheats.infinite_lives, Locale::get()->get("game.cheat_infinite_lives")); // NOLINT(readability-static-accessed-through-instance)
player_->setColor();
break;
case SDLK_2:
toggleCheat(Options::cheats.invincible, Locale::get()->get("game.cheat_invincible"));
toggleCheat(Options::cheats.invincible, Locale::get()->get("game.cheat_invincible")); // NOLINT(readability-static-accessed-through-instance)
player_->setColor();
break;
case SDLK_3:
toggleCheat(Options::cheats.jail_is_open, Locale::get()->get("game.cheat_jail_open"));
toggleCheat(Options::cheats.jail_is_open, Locale::get()->get("game.cheat_jail_open")); // NOLINT(readability-static-accessed-through-instance)
break;
case SDLK_7:
Notifier::get()->show({Locale::get()->get("achievements.header"), Locale::get()->get("achievements.c11")}, Notifier::Style::CHEEVO, -1, false, "F7");
Notifier::get()->show({Locale::get()->get("achievements.header"), Locale::get()->get("achievements.c11")}, Notifier::Style::CHEEVO, -1, false, "F7"); // NOLINT(readability-static-accessed-through-instance)
break;
case SDLK_0:
Debug::get()->toggleEnabled();
Notifier::get()->show({Debug::get()->isEnabled() ? Locale::get()->get("game.debug_enabled") : Locale::get()->get("game.debug_disabled")});
Notifier::get()->show({Debug::get()->isEnabled() ? Locale::get()->get("game.debug_enabled") : Locale::get()->get("game.debug_disabled")}); // NOLINT(readability-static-accessed-through-instance)
room_->redrawMap();
Options::cheats.invincible = static_cast<Options::Cheat::State>(Debug::get()->isEnabled());
player_->setColor();
@@ -556,7 +556,7 @@ auto Game::changeRoom(const std::string& room_path) -> bool {
}
// Verifica que exista el fichero que se va a cargar
if (!Resource::List::get()->get(room_path).empty()) {
if (!Resource::List::get()->get(room_path).empty()) { // NOLINT(readability-static-accessed-through-instance)
// Crea un objeto habitación nuevo a partir del fichero
room_ = std::make_shared<Room>(room_path, scoreboard_data_);
@@ -655,7 +655,7 @@ void Game::killPlayer() {
}
// Pone el color del marcador en función del color del borde de la habitación
void Game::setScoreBoardColor() {
void Game::setScoreBoardColor() { // NOLINT(readability-convert-member-functions-to-static)
// Obtiene el color del borde
const Uint8 BORDER_COLOR = room_->getBorderColor();
@@ -734,7 +734,7 @@ void Game::checkRestoringJail(float delta_time) {
}
// Inicializa el diccionario de las estadísticas
void Game::initStats() {
void Game::initStats() { // NOLINT(readability-convert-member-functions-to-static)
auto list = Resource::Cache::get()->getRooms();
for (const auto& room : list) {
@@ -745,7 +745,7 @@ void Game::initStats() {
}
// Crea la textura con el nombre de la habitación
void Game::fillRoomNameTexture() {
void Game::fillRoomNameTexture() { // NOLINT(readability-convert-member-functions-to-static)
// Pone la textura como destino de renderizado
auto previuos_renderer = Screen::get()->getRendererSurface();
Screen::get()->setRendererSurface(room_name_surface_);
@@ -762,7 +762,7 @@ void Game::fillRoomNameTexture() {
}
// Comprueba algunos logros
void Game::checkSomeCheevos() {
void Game::checkSomeCheevos() { // NOLINT(readability-convert-member-functions-to-static)
auto* cheevos = Cheevos::get();
// Logros sobre la cantidad de items
@@ -796,7 +796,7 @@ void Game::checkSomeCheevos() {
}
// Comprueba los logros de completar el juego
void Game::checkEndGameCheevos() {
void Game::checkEndGameCheevos() { // NOLINT(readability-convert-member-functions-to-static)
auto* cheevos = Cheevos::get();
// "Complete the game"
@@ -820,7 +820,7 @@ void Game::checkEndGameCheevos() {
}
// Inicializa al jugador
void Game::initPlayer(const Player::SpawnData& spawn_point, std::shared_ptr<Room> room) {
void Game::initPlayer(const Player::SpawnData& spawn_point, std::shared_ptr<Room> room) { // NOLINT(readability-convert-member-functions-to-static)
std::string player_animations = Options::cheats.alternate_skin == Options::Cheat::State::ENABLED ? "player2.yaml" : "player.yaml";
const Player::Data PLAYER{.spawn_data = spawn_point, .animations_path = player_animations, .room = std::move(room)};
player_ = std::make_shared<Player>(PLAYER);