Corregida la paleta de color zxspectrum

This commit is contained in:
2022-09-05 17:02:17 +02:00
parent e50aa77514
commit 65eac860b1
10 changed files with 45 additions and 45 deletions

View File

@@ -246,7 +246,7 @@ void Game::renderRoomName()
{
// Texto en el centro de la pantalla
SDL_Rect rect = {0, 16 * BLOCK, PLAY_AREA_WIDTH, BLOCK};
color_t color = stringToColor("light_black");
color_t color = stringToColor("bright_black");
SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, 0xFF);
SDL_RenderFillRect(renderer, &rect);