forked from jaildesigner-jailgames/jaildoctors_dilemma
Se me ha ocurrido y lo he hecho antes que nadie: poner prefijo a los .cpp i .h que definen cada uno de los estados del juego
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@@ -48,16 +48,16 @@ const int GAMECANVAS_FIRST_QUARTER_Y = GAMECANVAS_HEIGHT / 4;
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const int GAMECANVAS_THIRD_QUARTER_Y = (GAMECANVAS_HEIGHT / 4) * 3;
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// Secciones del programa
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#define SECTION_PROG_LOGO 0
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#define SECTION_PROG_INTRO 1
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#define SECTION_PROG_TITLE 2
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#define SECTION_PROG_CREDITS 3
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#define SECTION_PROG_GAME 4
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#define SECTION_PROG_DEMO 5
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#define SECTION_PROG_GAME_OVER 6
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#define SECTION_PROG_ENDING 7
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#define SECTION_PROG_ENDING2 8
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#define SECTION_PROG_QUIT 9
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#define SECTION_LOGO 0
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#define SECTION_LOADING_SCREEN 1
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#define SECTION_TITLE 2
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#define SECTION_CREDITS 3
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#define SECTION_GAME 4
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#define SECTION_DEMO 5
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#define SECTION_GAME_OVER 6
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#define SECTION_ENDING 7
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#define SECTION_ENDING2 8
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#define SECTION_QUIT 9
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// Subsecciones
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#define SUBSECTION_LOGO_TO_INTRO 0
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