Se me ha ocurrido y lo he hecho antes que nadie: poner prefijo a los .cpp i .h que definen cada uno de los estados del juego

This commit is contained in:
2023-10-10 17:46:02 +02:00
parent f602b5ff7a
commit 6de3050255
23 changed files with 148 additions and 147 deletions

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@@ -48,16 +48,16 @@ const int GAMECANVAS_FIRST_QUARTER_Y = GAMECANVAS_HEIGHT / 4;
const int GAMECANVAS_THIRD_QUARTER_Y = (GAMECANVAS_HEIGHT / 4) * 3;
// Secciones del programa
#define SECTION_PROG_LOGO 0
#define SECTION_PROG_INTRO 1
#define SECTION_PROG_TITLE 2
#define SECTION_PROG_CREDITS 3
#define SECTION_PROG_GAME 4
#define SECTION_PROG_DEMO 5
#define SECTION_PROG_GAME_OVER 6
#define SECTION_PROG_ENDING 7
#define SECTION_PROG_ENDING2 8
#define SECTION_PROG_QUIT 9
#define SECTION_LOGO 0
#define SECTION_LOADING_SCREEN 1
#define SECTION_TITLE 2
#define SECTION_CREDITS 3
#define SECTION_GAME 4
#define SECTION_DEMO 5
#define SECTION_GAME_OVER 6
#define SECTION_ENDING 7
#define SECTION_ENDING2 8
#define SECTION_QUIT 9
// Subsecciones
#define SUBSECTION_LOGO_TO_INTRO 0