forked from jaildesigner-jailgames/jaildoctors_dilemma
[DOC:29/10/2025] la surface ara se pillarà del .ANI
Tots els arxius .ani i .room retocats per a adequarse als canvis.
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@@ -275,7 +275,7 @@ void Ending2::loadSprites() {
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// Carga los sprites
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for (const auto& file : sprite_list_) {
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sprites_.emplace_back(std::make_shared<SurfaceAnimatedSprite>(Resource::get()->getSurface(file + ".gif"), Resource::get()->getAnimations(file + ".ani")));
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sprites_.emplace_back(std::make_shared<SurfaceAnimatedSprite>(Resource::get()->getAnimations(file + ".ani")));
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sprite_max_width_ = std::max(sprites_.back()->getWidth(), sprite_max_width_);
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sprite_max_height_ = std::max(sprites_.back()->getHeight(), sprite_max_height_);
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}
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