Terminadas las nuevas colisiones. Ya no se detiene al colisionar horizontalmente

This commit is contained in:
2022-09-04 21:33:42 +02:00
parent 796a31a099
commit 73d394388b
2 changed files with 10 additions and 2 deletions

View File

@@ -7,6 +7,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input)
clock = SDL_GetTicks();
currentRoom = "01.room";
spawnPoint = {2 * 8, 12 * 8, 0, 0, 0, s_standing, SDL_FLIP_NONE};
spawnPoint = {154, 72, 0, 0, 0, s_standing, SDL_FLIP_NONE};
debug = true;
// Copia los punteros