Commit para seguir programando en WSL

This commit is contained in:
2023-02-10 19:07:19 +01:00
parent 9c6924d7bb
commit 76e928e21d
17 changed files with 115 additions and 84 deletions

View File

@@ -2,6 +2,7 @@
#include <SDL2/SDL.h>
#include "common/asset.h"
#include "common/input.h"
#include "common/jail_audio.h"
#include "common/resource.h"
#include "common/screen.h"
@@ -29,6 +30,7 @@ private:
Screen *screen; // Objeto encargado de dibujar en pantalla
Resource *resource; // Objeto con los recursos
Asset *asset; // Objeto con los ficheros de recursos
Input *input; // Objeto pata gestionar la entrada
SDL_Event *eventHandler; // Manejador de eventos
Texture *texture; // Textura con los graficos
Sprite *sprite; // Sprite para manejar la textura
@@ -69,7 +71,7 @@ private:
public:
// Constructor
Title(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *asset, options_t *options, section_t *section);
Title(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *asset, Input *input, options_t *options, section_t *section);
// Destructor
~Title();