forked from jaildesigner-jailgames/jaildoctors_dilemma
En la pantalla de Game Over se muestran las habitaciones y los items conseguidos
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@@ -824,6 +824,7 @@ bool Room::itemCollision(SDL_Rect &rect)
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items.erase(items.begin() + i);
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JA_PlaySound(itemSound);
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*itemsPicked = *itemsPicked + 1;
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options->items = *itemsPicked;
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return true;
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}
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}
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