Cambiado el nombre de la clase LTexture a Texture

This commit is contained in:
2022-10-19 08:56:13 +02:00
parent ddd54fdd3f
commit 8160ddc14a
27 changed files with 64 additions and 62 deletions

View File

@@ -26,7 +26,7 @@ Room::Room(std::string file, SDL_Renderer *renderer, Screen *screen, Asset *asse
// Crea los objetos
loadMapFile(file);
texture = new LTexture(renderer, asset->get(tileset));
texture = new Texture(renderer, asset->get(tileset));
tilesetWidth = texture->getWidth() / tileSize;
itemSound = JA_LoadSound(asset->get("item.wav").c_str());