Cambiado el nombre de la clase LTexture a Texture

This commit is contained in:
2022-10-19 08:56:13 +02:00
parent ddd54fdd3f
commit 8160ddc14a
27 changed files with 64 additions and 62 deletions

View File

@@ -10,7 +10,7 @@ Title::Title(SDL_Renderer *renderer, Screen *screen, Asset *asset)
// Reserva memoria para los punteros
eventHandler = new SDL_Event();
texture = new LTexture(renderer, asset->get("loading_screen2.png"));
texture = new Texture(renderer, asset->get("loading_screen2.png"));
sprite = new Sprite(0, 0, texture->getWidth(), texture->getHeight(), texture, renderer);
text = new Text(asset->get("smb2.png"), asset->get("smb2.txt"), renderer);