forked from jaildesigner-jailgames/jaildoctors_dilemma
Añadida la clase credits
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@@ -51,8 +51,18 @@ const int GAMECANVAS_THIRD_QUARTER_Y = (GAMECANVAS_HEIGHT / 4) * 3;
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#define SECTION_PROG_LOGO 0
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#define SECTION_PROG_INTRO 1
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#define SECTION_PROG_TITLE 2
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#define SECTION_PROG_GAME 3
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#define SECTION_PROG_QUIT 4
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#define SECTION_PROG_CREDITS 3
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#define SECTION_PROG_GAME 4
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#define SECTION_PROG_QUIT 5
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// Subsecciones
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#define SUBSECTION_GAME_PLAY 0
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#define SUBSECTION_GAME_PAUSE 1
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#define SUBSECTION_GAME_GAMEOVER 2
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#define SUBSECTION_TITLE_1 3
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#define SUBSECTION_TITLE_2 4
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#define SUBSECTION_TITLE_3 5
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#define SUBSECTION_TITLE_INSTRUCTIONS 6
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// Colores
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const color_t borderColor = {0x27, 0x27, 0x36};
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