forked from jaildesigner-jailgames/jaildoctors_dilemma
Añadida la paleta de spectrum
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@@ -28,7 +28,7 @@ Director::Director(std::string path)
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options->filter = FILTER_NEAREST;
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options->vSync = true;
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options->screenWidth = GAMECANVAS_WIDTH * options->windowSize;
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options->screenHeight = GAMECANVAS_HEIGHT * options->windowSize;
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options->screenHeight = GAMECANVAS_HEIGHT * options->windowSize;
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options->integerScale = true;
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options->keepAspect = true;
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