forked from jaildesigner-jailgames/jaildoctors_dilemma
Añadiendo enemigos
This commit is contained in:
@@ -24,8 +24,10 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input, D
|
||||
// currentRoom = "06.room";
|
||||
// spawnPoint = {14 * 8, 9 * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};
|
||||
|
||||
currentRoom = "04.room";
|
||||
spawnPoint = {9 * 8, 11 * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};
|
||||
currentRoom = "13.room";
|
||||
const int x = 28;
|
||||
const int y = 13;
|
||||
spawnPoint = {x * 8, y * 8, 0, 0, 0, s_standing, SDL_FLIP_NONE};
|
||||
// ****
|
||||
|
||||
// Crea los objetos
|
||||
|
||||
Reference in New Issue
Block a user