forked from jaildesigner-jailgames/jaildoctors_dilemma
Retocando habitaciones
This commit is contained in:
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@@ -21,7 +21,7 @@ vx=0.8
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vy=0
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vy=0
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x1=1
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x1=1
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y1=13
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y1=13
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x2=25
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x2=23
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y2=13
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y2=13
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color=yellow
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color=yellow
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flip=true
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flip=true
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@@ -3,10 +3,10 @@
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@@ -23,7 +23,7 @@ x1=5
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y1=13
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@@ -8,7 +8,7 @@ roomDown=0
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roomLeft=21.room
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roomLeft=21.room
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roomRight=19.room
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roomRight=19.room
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itemColor1=magenta
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itemColor1=magenta
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itemColor2=blue
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itemColor2=green
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@@ -17,13 +17,13 @@ width=16
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height=8
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height=8
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x=8
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x=8
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y=12
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y=12
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vx=0.5
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vx=1
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vy=0
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vy=0
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x1=8
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x1=8
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y1=12
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y1=12
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x2=24
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x2=24
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y2=12
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y2=12
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color=magenta
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color=green
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[enemy]
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y=8
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counter=2
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@@ -1,5 +1,5 @@
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name=ENTER PAKU SIMBEL
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name=ENTER PAKU SIMBEL
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@@ -7,6 +7,8 @@ roomUp=23.room
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roomDown=0
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roomDown=0
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[enemy]
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@@ -17,9 +19,9 @@ x=13
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vx=0.3
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vx=0.3
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vy=0
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vy=0
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x1=3
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x1=9
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y1=13
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y1=13
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x2=24
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0,0,0,519,299,299,21,47,48,21,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,519,299,299,299,21,21,21,21,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,519,299,299,299,21,21,21,21,
|
||||||
419,397,419,419,399,399,419,419,0,397,397,397,419,419,419,399,419,397,419,0,419,399,419,419,419,397,419,419,419,419,419,21,
|
419,397,0,419,399,399,419,419,0,397,397,397,419,419,419,399,419,397,419,0,419,399,419,419,419,397,419,419,419,419,419,21,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
name=AEE2 NEVER CAME OUT
|
name=AEE REMAKE, PLEASE
|
||||||
bgColor=black
|
bgColor=bright_black
|
||||||
border=yellow
|
border=yellow
|
||||||
tileMapFile=22.tmx
|
tileMapFile=22.tmx
|
||||||
tileSetFile=standard.png
|
tileSetFile=standard.png
|
||||||
@@ -13,13 +13,13 @@ tileSetFile=mummy.png
|
|||||||
animation=mummy.ani
|
animation=mummy.ani
|
||||||
width=8
|
width=8
|
||||||
height=16
|
height=16
|
||||||
x=13
|
x=15
|
||||||
y=13
|
y=13
|
||||||
vx=0.3
|
vx=0.3
|
||||||
vy=0
|
vy=0
|
||||||
x1=3
|
x1=12
|
||||||
y1=13
|
y1=13
|
||||||
x2=24
|
x2=21
|
||||||
y2=13
|
y2=13
|
||||||
color=yellow
|
color=yellow
|
||||||
flip=true
|
flip=true
|
||||||
@@ -34,9 +34,26 @@ x=13
|
|||||||
y=8
|
y=8
|
||||||
vx=0.3
|
vx=0.3
|
||||||
vy=0
|
vy=0
|
||||||
x1=10
|
x1=13
|
||||||
y1=8
|
y1=8
|
||||||
x2=25
|
x2=19
|
||||||
|
y2=8
|
||||||
|
color=bright_yellow
|
||||||
|
flip=true
|
||||||
|
[/enemy]
|
||||||
|
|
||||||
|
[enemy]
|
||||||
|
tileSetFile=mummy.png
|
||||||
|
animation=mummy.ani
|
||||||
|
width=8
|
||||||
|
height=16
|
||||||
|
x=22
|
||||||
|
y=8
|
||||||
|
vx=0.4
|
||||||
|
vy=0
|
||||||
|
x1=22
|
||||||
|
y1=8
|
||||||
|
x2=28
|
||||||
y2=8
|
y2=8
|
||||||
color=bright_yellow
|
color=bright_yellow
|
||||||
flip=true
|
flip=true
|
||||||
|
|||||||
@@ -3,17 +3,17 @@
|
|||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="standard.tsx"/>
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||||
<data encoding="csv">
|
<data encoding="csv">
|
||||||
21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,
|
21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,23,24,21,
|
||||||
21,21,21,21,23,24,21,23,24,21,23,24,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,21,21,21,23,24,21,23,24,21,23,24,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,47,48,21,
|
||||||
21,0,0,21,47,48,21,47,48,21,47,48,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,0,0,21,47,48,21,47,48,21,47,48,21,21,0,0,0,0,0,0,0,0,0,0,0,21,21,21,21,21,21,21,
|
||||||
21,0,0,21,21,21,21,21,21,21,21,21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,0,0,21,21,21,21,21,21,21,21,21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,21,
|
||||||
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,
|
||||||
21,400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,400,400,400,400,0,0,0,398,398,398,398,0,0,398,398,398,
|
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,400,400,400,400,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
21,400,400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,400,400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
21,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
21,0,0,399,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,0,0,399,0,0,0,0,0,0,0,0,556,0,0,0,0,0,0,0,0,556,0,0,0,0,0,0,0,0,0,0,
|
||||||
21,0,0,0,399,0,0,506,419,397,397,397,419,419,398,419,419,419,419,419,0,397,397,397,419,398,397,397,419,419,419,419,
|
21,0,0,0,399,0,0,506,419,397,397,397,419,419,398,419,419,419,419,419,0,397,397,397,419,398,397,397,419,0,419,419,
|
||||||
21,0,0,0,0,0,506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,0,0,0,0,0,506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
21,0,0,0,0,506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,0,0,0,0,506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
21,0,0,0,506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
21,0,0,0,506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
|||||||
@@ -12,7 +12,7 @@
|
|||||||
117,0,0,0,0,0,0,0,0,0,0,0,0,0,526,93,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,
|
117,0,0,0,0,0,0,0,0,0,0,0,0,0,526,93,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,
|
||||||
117,404,405,0,0,0,0,0,0,0,0,0,403,404,404,404,404,405,400,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
117,404,405,0,0,0,0,0,0,0,0,0,403,404,404,404,404,405,400,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
117,0,0,0,0,0,0,0,0,0,399,400,0,0,0,117,0,0,0,428,0,0,0,0,0,0,0,556,0,0,0,0,
|
117,0,0,0,0,0,0,0,0,0,399,400,0,0,0,117,0,0,0,428,0,0,0,0,0,0,0,556,0,0,0,0,
|
||||||
117,0,0,428,0,428,0,0,0,428,0,0,0,0,0,117,0,0,0,0,0,0,0,526,403,404,404,32,32,32,32,32,
|
117,0,0,403,404,405,0,0,0,428,0,0,0,0,0,117,0,0,0,0,0,0,0,526,403,404,404,32,32,32,32,32,
|
||||||
117,0,428,0,0,0,0,0,0,0,0,0,0,0,0,117,0,0,0,0,0,0,526,0,0,0,0,32,0,0,32,32,
|
117,0,428,0,0,0,0,0,0,0,0,0,0,0,0,117,0,0,0,0,0,0,526,0,0,0,0,32,0,0,32,32,
|
||||||
141,556,0,0,0,0,0,0,0,0,0,0,0,0,0,117,0,0,0,0,0,526,0,0,0,0,0,32,0,0,32,32,
|
141,556,0,0,0,0,0,0,0,0,0,0,0,0,0,117,0,0,0,0,0,526,0,0,0,0,0,32,0,0,32,32,
|
||||||
32,404,404,405,399,0,0,0,397,0,0,0,403,404,404,404,404,405,0,403,405,0,0,0,403,404,404,32,32,32,32,32,
|
32,404,404,405,399,0,0,0,397,0,0,0,403,404,404,404,404,405,0,403,405,0,0,0,403,404,404,32,32,32,32,32,
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 7.7 KiB After Width: | Height: | Size: 7.7 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 9.2 KiB |
@@ -512,22 +512,22 @@ void Game::setScoreBoardColor()
|
|||||||
// Comprueba si ha finalizado el juego
|
// Comprueba si ha finalizado el juego
|
||||||
bool Game::checkEndGame()
|
bool Game::checkEndGame()
|
||||||
{
|
{
|
||||||
const bool a = room->getName() == "THE JAIL"; // Estar en la habitación que toca
|
const bool isOnTheRoom = room->getName() == "THE JAIL"; // Estar en la habitación que toca
|
||||||
const bool b = board.items >= int(totalItems * 0.9f); // Con mas del 90% de los items recogidos
|
const bool haveTheItems = board.items >= int(totalItems * 0.9f); // Con mas del 90% de los items recogidos
|
||||||
const bool c = player->getRect().x <= 128; // Y en la ubicación que toca (En la puerta)
|
const bool isOnTheDoor = player->getRect().x <= 128; // Y en la ubicación que toca (En la puerta)
|
||||||
|
|
||||||
if (b)
|
if (haveTheItems)
|
||||||
{
|
{
|
||||||
board.jailEnabled = true;
|
board.jailEnabled = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (a && b && c)
|
if (isOnTheRoom && haveTheItems && isOnTheDoor)
|
||||||
{
|
{
|
||||||
section.name = SECTION_PROG_ENDING;
|
section.name = SECTION_PROG_ENDING;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (options->cheat.jailEnabled && a && c)
|
if (options->cheat.jailEnabled && isOnTheRoom && isOnTheDoor)
|
||||||
{
|
{
|
||||||
section.name = SECTION_PROG_ENDING;
|
section.name = SECTION_PROG_ENDING;
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
Reference in New Issue
Block a user