Calibrando habitaciones
9
data/enemies/congo.ani
Normal file
@@ -0,0 +1,9 @@
|
||||
frameWidth=8
|
||||
frameHeight=16
|
||||
|
||||
[animation]
|
||||
name=default
|
||||
speed=6
|
||||
loop=0
|
||||
frames=0,1,2,3
|
||||
[/animation]
|
||||
BIN
data/enemies/congo.png
Normal file
|
After Width: | Height: | Size: 231 B |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.3 KiB |
@@ -1,6 +1,6 @@
|
||||
name=no 04
|
||||
name=JUMP THROUGH
|
||||
bgColor=black
|
||||
border=red
|
||||
border=yellow
|
||||
tileMapFile=04.tmx
|
||||
tileSetFile=standard.png
|
||||
roomUp=02.room
|
||||
@@ -23,3 +23,27 @@ x2=31
|
||||
y2=12
|
||||
color=magenta
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=4
|
||||
y=2
|
||||
vx=0
|
||||
vy=0.4
|
||||
x1=4
|
||||
y1=2
|
||||
x2=4
|
||||
y2=12
|
||||
color=yellow
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=51
|
||||
x=2
|
||||
y=3
|
||||
counter=1
|
||||
[/item]
|
||||
@@ -3,21 +3,21 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
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</data>
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</layer>
|
||||
|
||||
@@ -14,8 +14,8 @@
|
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|
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@@ -13,7 +13,7 @@
|
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82,0,0,0,0,0,0,306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,82,
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82,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,306,0,0,0,0,0,0,0,306,0,0,0,0,0,82,
|
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|
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82,0,0,306,0,0,0,0,0,0,0,0,0,306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,82,
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|
||||
|
||||
@@ -1,33 +1,69 @@
|
||||
name=no 09
|
||||
name=THE BIG TREE
|
||||
bgColor=black
|
||||
border=red
|
||||
border=bright_blue
|
||||
tileMapFile=09.tmx
|
||||
tileSetFile=standard.png
|
||||
roomUp=10.room
|
||||
roomDown=08.room
|
||||
roomLeft=0
|
||||
roomRight=0
|
||||
itemColor1=cyan
|
||||
itemColor2=green
|
||||
|
||||
[enemy]
|
||||
tileSetFile=diskette.png
|
||||
animation=diskette.ani
|
||||
width=16
|
||||
tileSetFile=congo.png
|
||||
animation=congo.ani
|
||||
width=8
|
||||
height=16
|
||||
x=2
|
||||
y=2
|
||||
vx=0
|
||||
x=10
|
||||
y=12
|
||||
vx=0.4
|
||||
vy=0
|
||||
x1=2
|
||||
y1=2
|
||||
x2=2
|
||||
y2=2
|
||||
color=magenta
|
||||
x1=10
|
||||
y1=12
|
||||
x2=20
|
||||
y2=12
|
||||
color=yellow
|
||||
flip=true
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=congo.png
|
||||
animation=congo.ani
|
||||
width=8
|
||||
height=16
|
||||
x=12
|
||||
y=6
|
||||
vx=0.6
|
||||
vy=0
|
||||
x1=12
|
||||
y1=6
|
||||
x2=17
|
||||
y2=6
|
||||
color=white
|
||||
flip=true
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=1
|
||||
x=1
|
||||
y=1
|
||||
tile=52
|
||||
x=5
|
||||
y=7
|
||||
counter=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=52
|
||||
x=5
|
||||
y=1
|
||||
counter=2
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=52
|
||||
x=17
|
||||
y=4
|
||||
counter=2
|
||||
[/item]
|
||||
@@ -3,22 +3,22 @@
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
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<data encoding="csv">
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</data>
|
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</layer>
|
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</map>
|
||||
|
||||
@@ -1,17 +1,19 @@
|
||||
name=THE HALL
|
||||
bgColor=black
|
||||
border=magenta
|
||||
name=TREE TOP
|
||||
bgColor=bright_black
|
||||
border=blue
|
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tileMapFile=10.tmx
|
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tileSetFile=standard.png
|
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roomUp=0
|
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roomDown=09.room
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roomLeft=0
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roomRight=11.room
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itemColor1=green
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itemColor2=red
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[item]
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tileSetFile=items.png
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tile=22
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x=20
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tile=16
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x=21
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y=4
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counter=1
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[/item]
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@@ -3,22 +3,22 @@
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</map>
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@@ -1,6 +1,6 @@
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name=no 11
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name=LAZY ROOM
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bgColor=black
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border=red
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border=blue
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tileMapFile=11.tmx
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tileSetFile=standard.png
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roomUp=0
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@@ -9,25 +9,81 @@ roomLeft=10.room
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roomRight=12.room
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[enemy]
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tileSetFile=diskette.png
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animation=diskette.ani
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tileSetFile=lamp.png
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animation=lamp.ani
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width=16
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height=16
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y=2
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vx=0
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vy=0
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x2=2
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y2=2
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y1=10
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x2=7
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y2=10
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color=magenta
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[/enemy]
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[item]
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tileSetFile=items.png
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tile=1
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y=1
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counter=1
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[/item]
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[enemy]
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tileSetFile=lamp.png
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animation=lamp.ani
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width=16
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height=16
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y=10
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vx=0
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vy=0
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x1=21
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y1=10
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x2=21
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y2=10
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color=magenta
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[/enemy]
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[enemy]
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tileSetFile=bin.png
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animation=bin.ani
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width=16
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height=8
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x=12
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y=14
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vx=0.8
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vy=0
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x1=3
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y1=14
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x2=27
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y2=14
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color=green
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[/enemy]
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[enemy]
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tileSetFile=wave.png
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animation=wave.ani
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width=8
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height=8
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x=7
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y=6
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vx=0.5
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vy=0
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x1=0
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y1=6
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x2=14
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y2=6
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color=green
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[/enemy]
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[enemy]
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tileSetFile=wave.png
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animation=wave.ani
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width=8
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height=8
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x=23
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vx=-0.5
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vy=0
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x1=16
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y1=6
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x2=31
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y2=6
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color=green
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[/enemy]
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@@ -8,16 +8,16 @@
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</data>
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</layer>
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@@ -7,27 +7,53 @@ roomUp=0
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roomDown=0
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roomLeft=11.room
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roomRight=13.room
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itemColor1=red
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itemColor2=magenta
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[enemy]
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tileSetFile=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=2
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y=2
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vx=0
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x=9
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y=10
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vx=0.6
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vy=0
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x1=2
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y1=2
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x2=2
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y2=2
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color=magenta
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x1=4
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y1=10
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x2=22
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y2=10
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color=green
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[/enemy]
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[enemy]
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tileSetFile=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=1
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y=0
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vx=0
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vy=0.5
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x1=1
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y1=0
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x2=1
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y2=7
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color=yellow
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[/enemy]
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[item]
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tileSetFile=items.png
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tile=1
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x=1
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y=1
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tile=34
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[/item]
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[item]
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tileSetFile=items.png
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tile=34
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@@ -7,17 +7,17 @@
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</layer>
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@@ -7,6 +7,8 @@ roomUp=0
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roomDown=0
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roomLeft=12.room
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roomRight=14.room
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itemColor1=yellow
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itemColor2=cyan
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[enemy]
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tileSetFile=matatunos.png
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@@ -32,7 +34,7 @@ height=16
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@@ -48,12 +50,12 @@ height=16
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vy=0.8
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vy=0.9
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x1=19
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x2=19
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y2=13
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color=red
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color=yellow
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[/enemy]
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|
||||
[enemy]
|
||||
@@ -69,29 +71,29 @@ x1=26
|
||||
y1=1
|
||||
x2=26
|
||||
y2=13
|
||||
color=red
|
||||
color=magenta
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=0
|
||||
tile=53
|
||||
x=9
|
||||
y=5
|
||||
y=4
|
||||
counter=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=0
|
||||
tile=53
|
||||
x=16
|
||||
y=5
|
||||
y=4
|
||||
counter=2
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=0
|
||||
tile=53
|
||||
x=23
|
||||
y=5
|
||||
y=4
|
||||
counter=3
|
||||
[/item]
|
||||
@@ -10,12 +10,12 @@
|
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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26,26,26,26,26,0,0,26,26,26,26,26,0,0,26,26,26,26,26,0,0,26,26,26,26,26,0,0,26,26,26,26,
|
||||
30,30,30,30,30,0,0,30,30,30,30,30,0,0,30,30,30,30,30,0,0,30,30,30,30,30,0,0,30,30,30,30,
|
||||
30,66,30,66,30,0,0,30,66,30,66,30,0,0,30,66,30,66,30,0,0,30,66,30,66,30,0,0,30,66,30,66,
|
||||
30,30,30,30,30,0,0,30,30,30,30,30,0,0,30,30,30,30,30,0,0,30,30,30,30,30,0,0,30,30,30,30,
|
||||
30,66,30,66,30,0,0,30,66,30,66,30,0,0,30,66,30,66,30,0,0,30,66,30,66,30,0,0,30,66,30,66,
|
||||
30,30,30,30,30,0,0,30,30,30,30,30,0,0,30,30,30,30,30,0,0,30,30,30,30,30,0,0,30,30,30,30,
|
||||
30,30,0,30,30,0,0,30,30,0,30,30,0,0,30,30,0,30,30,0,0,30,30,0,30,30,0,0,30,30,0,30,
|
||||
137,137,137,137,137,0,0,137,137,137,137,137,0,0,137,137,137,137,137,0,0,137,137,137,137,137,0,0,137,137,137,137,
|
||||
137,66,137,66,137,0,0,137,66,137,66,137,0,0,137,66,137,66,137,0,0,137,66,137,66,137,0,0,137,66,137,66,
|
||||
137,137,137,137,137,0,0,137,137,137,137,137,0,0,137,137,137,137,137,0,0,137,137,137,137,137,0,0,137,137,137,137,
|
||||
137,66,137,66,137,0,0,137,66,137,66,137,0,0,137,66,137,66,137,0,0,137,66,137,66,137,0,0,137,66,137,66,
|
||||
137,137,137,137,137,0,0,137,137,137,137,137,0,0,137,137,137,137,137,0,0,137,137,137,137,137,0,0,137,137,137,137,
|
||||
137,137,112,137,137,0,0,137,137,112,137,137,0,0,137,137,112,137,137,0,0,137,137,112,137,137,0,0,137,137,112,137,
|
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26
|
||||
|
||||
@@ -7,6 +7,8 @@ roomUp=0
|
||||
roomDown=15.room
|
||||
roomLeft=13.room
|
||||
roomRight=45.room
|
||||
itemColor1=yellow
|
||||
itemColor2=cyan
|
||||
|
||||
[enemy]
|
||||
tileSetFile=matatunos.png
|
||||
@@ -15,30 +17,13 @@ width=16
|
||||
height=16
|
||||
x=6
|
||||
y=5
|
||||
vx=0
|
||||
vx=0.3
|
||||
vy=0
|
||||
x1=6
|
||||
x1=5
|
||||
y1=5
|
||||
x2=6
|
||||
x2=10
|
||||
y2=5
|
||||
color=bright_blue
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileSetFile=batman.png
|
||||
animation=batman.ani
|
||||
width=8
|
||||
height=16
|
||||
x=9
|
||||
y=13
|
||||
vx=0.5
|
||||
vy=0
|
||||
x1=7
|
||||
y1=13
|
||||
x2=13
|
||||
y2=13
|
||||
color=blue
|
||||
flip=true
|
||||
color=bright_green
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
@@ -75,7 +60,7 @@ color=magenta
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=0
|
||||
tile=53
|
||||
x=30
|
||||
y=14
|
||||
counter=1
|
||||
@@ -83,8 +68,8 @@ counter=1
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=0
|
||||
tile=53
|
||||
x=25
|
||||
y=4
|
||||
y=1
|
||||
counter=2
|
||||
[/item]
|
||||
@@ -9,16 +9,16 @@
|
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,306,0,0,0,0,0,0,0,306,0,0,30,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,306,0,0,0,0,0,30,
|
||||
28,28,28,28,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
|
||||
27,27,27,27,27,0,28,28,28,28,28,540,0,0,0,0,0,0,0,0,0,0,306,0,0,0,0,306,0,0,306,30,
|
||||
27,66,27,66,27,0,27,27,27,27,27,27,540,0,0,0,0,0,0,0,0,0,0,0,306,0,0,0,0,0,0,0,
|
||||
27,27,27,27,27,0,27,66,27,66,27,27,27,540,0,0,0,0,0,306,0,0,0,0,0,0,306,0,0,0,0,0,
|
||||
27,66,27,66,27,0,27,27,27,27,27,27,27,27,540,0,0,0,0,0,0,0,0,306,0,0,0,0,0,306,0,0,
|
||||
27,27,27,27,27,0,27,66,27,66,27,66,27,66,27,317,0,0,0,0,0,0,0,0,0,0,306,0,0,0,30,30,
|
||||
27,27,27,27,27,0,27,27,27,27,27,27,27,27,27,317,317,0,0,0,0,306,0,0,0,0,0,0,0,0,0,30,
|
||||
0,0,0,0,0,0,27,0,0,0,0,0,0,0,27,317,317,0,0,306,0,0,306,0,0,306,0,306,306,0,0,30,
|
||||
0,0,0,0,0,0,27,0,0,0,0,0,0,0,27,317,317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
|
||||
30,30,30,30,30,0,30,30,30,30,30,30,30,30,30,30,30,30,30,30,306,0,0,306,306,30,30,30,30,30,30,30
|
||||
26,26,26,26,26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
|
||||
137,137,137,137,137,0,26,26,26,26,26,538,0,0,0,0,0,0,0,0,0,0,306,0,0,0,0,306,0,0,306,30,
|
||||
137,66,137,66,137,0,137,137,137,137,137,137,538,0,0,0,0,0,0,0,0,0,0,0,306,0,0,0,0,0,0,0,
|
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137,137,137,137,137,422,137,137,66,137,66,137,137,538,0,0,0,0,0,306,0,0,0,0,0,0,306,0,0,0,0,0,
|
||||
137,66,137,66,137,0,137,137,137,137,137,137,137,137,538,0,0,0,0,0,0,0,0,306,0,0,0,0,0,306,0,0,
|
||||
137,137,137,137,137,0,137,137,66,137,66,137,66,137,137,538,0,0,0,0,0,0,0,0,0,0,306,0,0,0,30,30,
|
||||
137,137,137,137,337,0,337,137,137,137,137,137,137,137,137,137,0,0,0,0,0,326,0,0,0,0,0,0,0,0,0,30,
|
||||
0,0,0,0,337,0,337,0,0,0,0,0,0,0,313,0,0,0,0,306,0,0,326,0,0,306,0,326,306,0,0,30,
|
||||
0,0,0,0,337,0,337,0,0,0,0,0,0,0,313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
|
||||
16,16,16,16,16,0,16,16,16,16,16,16,16,16,16,16,16,16,16,16,326,0,0,326,326,16,16,16,16,16,16,16
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||
<data encoding="csv">
|
||||
67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,
|
||||
226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,
|
||||
91,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,227,226,92,
|
||||
93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
|
||||
|
||||
@@ -7,6 +7,8 @@ roomUp=0
|
||||
roomDown=0
|
||||
roomLeft=14.room
|
||||
roomRight=46.room
|
||||
itemColor1=yellow
|
||||
itemColor2=cyan
|
||||
|
||||
[enemy]
|
||||
tileSetFile=chip.png
|
||||
@@ -58,7 +60,14 @@ color=magenta
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=5
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||||
x=12
|
||||
y=2
|
||||
tile=54
|
||||
x=17
|
||||
y=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileSetFile=items.png
|
||||
tile=54
|
||||
x=18
|
||||
y=12
|
||||
[/item]
|
||||
@@ -6,18 +6,18 @@
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30,30,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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30,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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30,0,0,0,0,0,0,0,0,0,0,323,323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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30,0,0,0,0,0,0,0,0,0,0,323,323,0,0,0,0,323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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30,0,0,0,0,0,0,0,323,323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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30,0,0,0,0,323,323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
30,0,323,323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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0,0,323,323,0,323,323,323,323,323,0,323,323,323,323,323,0,323,323,323,323,0,395,0,0,0,395,395,395,399,395,395,
|
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0,0,323,323,0,323,323,323,323,323,0,323,323,323,323,323,0,323,323,323,323,0,395,0,0,0,395,395,395,395,395,395,
|
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,399,0,0,0,0,0,0,0,0,0,
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30,30,30,0,0,0,395,395,395,0,0,0,395,399,395,0,0,0,395,395,395,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,395,0,0,0,0,0,0,0,0,0,
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30,30,30,0,0,0,395,395,395,0,0,0,395,395,0,0,0,0,395,395,395,0,0,0,0,0,0,0,0,0,0,0,
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30,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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30,0,0,0,0,0,0,0,0,395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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30,0,0,0,0,0,0,0,0,0,0,0,395,395,395,0,0,0,395,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556
|
||||
</data>
|
||||
</layer>
|
||||
|
||||
|
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 7.7 KiB |
|
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 9.1 KiB |
@@ -357,6 +357,7 @@ void Director::loadResources(section_t section)
|
||||
textureList.push_back("bry.png");
|
||||
textureList.push_back("chip.png");
|
||||
textureList.push_back("code.png");
|
||||
textureList.push_back("congo.png");
|
||||
textureList.push_back("demon.png");
|
||||
textureList.push_back("heavy.png");
|
||||
textureList.push_back("dimallas.png");
|
||||
@@ -412,6 +413,7 @@ void Director::loadResources(section_t section)
|
||||
animationList.push_back("bry.ani");
|
||||
animationList.push_back("chip.ani");
|
||||
animationList.push_back("code.ani");
|
||||
animationList.push_back("congo.ani");
|
||||
animationList.push_back("demon.ani");
|
||||
animationList.push_back("heavy.ani");
|
||||
animationList.push_back("dimallas.ani");
|
||||
@@ -507,6 +509,7 @@ void Director::loadResources(section_t section)
|
||||
textureList.push_back("bry.png");
|
||||
textureList.push_back("chip.png");
|
||||
textureList.push_back("code.png");
|
||||
textureList.push_back("congo.png");
|
||||
textureList.push_back("demon.png");
|
||||
textureList.push_back("heavy.png");
|
||||
textureList.push_back("dimallas.png");
|
||||
@@ -569,6 +572,7 @@ void Director::loadResources(section_t section)
|
||||
animationList.push_back("bry.ani");
|
||||
animationList.push_back("chip.ani");
|
||||
animationList.push_back("code.ani");
|
||||
animationList.push_back("congo.ani");
|
||||
animationList.push_back("demon.ani");
|
||||
animationList.push_back("heavy.ani");
|
||||
animationList.push_back("dimallas.ani");
|
||||
@@ -1139,6 +1143,8 @@ bool Director::setFileList()
|
||||
asset->add("/data/enemies/chip.png", t_bitmap);
|
||||
asset->add("/data/enemies/code.ani", t_data);
|
||||
asset->add("/data/enemies/code.png", t_bitmap);
|
||||
asset->add("/data/enemies/congo.ani", t_data);
|
||||
asset->add("/data/enemies/congo.png", t_bitmap);
|
||||
asset->add("/data/enemies/demon.ani", t_data);
|
||||
asset->add("/data/enemies/demon.png", t_bitmap);
|
||||
asset->add("/data/enemies/heavy.ani", t_data);
|
||||
|
||||
@@ -327,6 +327,7 @@ void Ending2::iniSpriteList()
|
||||
|
||||
spriteList.push_back("lamp");
|
||||
spriteList.push_back("macaronni_ted");
|
||||
spriteList.push_back("congo");
|
||||
|
||||
spriteList.push_back("matatunos");
|
||||
spriteList.push_back("tuno");
|
||||
|
||||