Actualizadas las clases sprite, movingsprite y animatedsprite

This commit is contained in:
2022-08-29 20:02:46 +02:00
parent 47c57a9f44
commit 9c2140b274
29 changed files with 726 additions and 802 deletions

View File

@@ -173,17 +173,10 @@ bool Director::initSDL()
// Crea el indice de ficheros
void Director::setFileList()
{
mAsset->add("/media/font/8bithud.png", font);
mAsset->add("/media/font/8bithud.txt", font);
mAsset->add("/media/font/nokia.png", font);
mAsset->add("/media/font/nokia.txt", font);
mAsset->add("/media/font/nokia2.png", font);
mAsset->add("/media/font/nokia2.txt", font);
mAsset->add("/media/font/smb2.png", font);
mAsset->add("/media/font/smb2.txt", font);
mAsset->add("/media/lang/es_ES.txt", lang);
mAsset->add("/media/lang/en_UK.txt", lang);
mAsset->add("/media/lang/ba_BA.txt", lang);
mAsset->add("/media/font/debug.png", font);
mAsset->add("/media/font/debug.txt", font);
mAsset->add("/data/gamecontrollerdb.txt", data);
mAsset->add("/data/config.bin", data, false);
mAsset->add("/data/room/01.room", room);
@@ -198,9 +191,13 @@ void Director::setFileList()
mAsset->add("/data/room/05.tmx", room);
mAsset->add("/media/tilesets/standard.png", bitmap);
mAsset->add("/media/enemies/paco.png", bitmap);
mAsset->add("/media/enemies/paco.ani", data);
mAsset->add("/media/enemies/chip.png", bitmap);
mAsset->add("/media/enemies/chip.ani", data);
mAsset->add("/media/enemies/wave.png", bitmap);
mAsset->add("/media/enemies/wave.ani", data);
mAsset->add("/media/player/player01.png", bitmap);
mAsset->add("/media/player/player01.ani", data);
mAsset->add("/media/items/items.png", bitmap);
}