Implementats els shaders

This commit is contained in:
2025-02-20 08:48:55 +01:00
parent cc0f050c50
commit 9cb57e2ff2
20 changed files with 957 additions and 104 deletions

View File

@@ -94,12 +94,12 @@ void Logo::checkInput()
else if (input->checkInput(input_toggle_border, REPEAT_FALSE))
{
screen->switchBorder();
screen->toggleBorder();
}
else if (input->checkInput(input_window_fullscreen, REPEAT_FALSE))
else if (input->checkInput(input_toggle_videomode, REPEAT_FALSE))
{
screen->switchVideoMode();
screen->toggleVideoMode();
}
else if (input->checkInput(input_window_dec_size, REPEAT_FALSE))
@@ -112,7 +112,7 @@ void Logo::checkInput()
screen->incWindowSize();
}
else if (input->checkInput(input_swap_palette, REPEAT_FALSE))
else if (input->checkInput(input_toggle_palette, REPEAT_FALSE))
{
switchPalette();
}
@@ -294,7 +294,7 @@ void Logo::render()
sprite2->render();
// Vuelca el contenido del renderizador en pantalla
screen->blit();
screen->render();
}
// Bucle para el logo del juego