forked from jaildesigner-jailgames/jaildoctors_dilemma
migrat Notifier a time based
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@@ -8,6 +8,7 @@
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class SurfaceSprite; // lines 8-8
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class Surface; // lines 10-10
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class Text; // lines 9-9
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class DeltaTimer; // lines 11-11
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// Constantes
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constexpr Uint32 DEFAULT_NOTIFICATION_DURATION = 2000;
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@@ -24,6 +25,7 @@ class Notifier {
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// Constantes
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static constexpr float ICON_SIZE = 16.0F;
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static constexpr float PADDING_OUT = 0.0F;
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static constexpr float SLIDE_SPEED = 120.0F; // Pixels per second for slide animations
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// [SINGLETON] Objeto notifier
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static Notifier* notifier;
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@@ -60,8 +62,9 @@ class Notifier {
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explicit Notification() = default;
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};
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std::shared_ptr<Surface> icon_surface_; // Textura para los iconos de las notificaciones
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std::shared_ptr<Text> text_; // Objeto para dibujar texto
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std::shared_ptr<Surface> icon_surface_; // Textura para los iconos de las notificaciones
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std::shared_ptr<Text> text_; // Objeto para dibujar texto
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std::unique_ptr<DeltaTimer> delta_timer_; // Timer for frame-independent animations
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// Variables
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Uint8 bg_color_; // Color de fondo de las notificaciones
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@@ -97,7 +100,7 @@ class Notifier {
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void render();
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// Actualiza el estado de las notificaiones
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void update();
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void update(float delta_time);
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// Muestra una notificación de texto por pantalla
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void show(std::vector<std::string> texts, NotificationText text_is = NotificationText::LEFT, Uint32 display_duration = DEFAULT_NOTIFICATION_DURATION, int icon = -1, bool can_be_removed = true, const std::string& code = std::string());
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