forked from jaildesigner-jailgames/jaildoctors_dilemma
De moment ja compila i executa, encara que no troba alguns fitxers
This commit is contained in:
@@ -1,12 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <SDL2/SDL_rect.h> // Para SDL_Rect, SDL_Point
|
||||
#include <SDL2/SDL_render.h> // Para SDL_RendererFlip
|
||||
#include <memory> // Para shared_ptr
|
||||
#include "sprite.h" // Para Sprite
|
||||
#include <cmath>
|
||||
#include <algorithm>
|
||||
class Texture; // lines 8-8
|
||||
#include <SDL2/SDL_rect.h> // for SDL_Rect, SDL_Point
|
||||
#include <SDL2/SDL_render.h> // for SDL_RendererFlip, SDL_FLIP_HORIZONTAL
|
||||
#include <algorithm> // for max
|
||||
#include <memory> // for shared_ptr
|
||||
#include "sprite.h" // for Sprite
|
||||
class Texture; // lines 9-9
|
||||
|
||||
// Clase MovingSprite. Añade movimiento y efectos de rotación, zoom y flip al sprite
|
||||
class MovingSprite : public Sprite
|
||||
|
||||
Reference in New Issue
Block a user