forked from jaildesigner-jailgames/jaildoctors_dilemma
De moment ja compila i executa, encara que no troba alguns fitxers
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@@ -1,14 +1,12 @@
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#pragma once
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#include <SDL2/SDL_blendmode.h> // Para SDL_BlendMode
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#include <SDL2/SDL_rect.h> // Para SDL_Rect
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#include <SDL2/SDL_render.h> // Para SDL_Renderer, SDL_Texture
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#include <SDL2/SDL_video.h> // Para SDL_Window
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#include <string> // Para basic_string, string
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#include <vector> // Para vector
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#include "utils.h" // Para color_t
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class Asset;
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class Notifier;
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#include <SDL2/SDL_blendmode.h> // for SDL_BlendMode
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#include <SDL2/SDL_rect.h> // for SDL_Rect
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#include <SDL2/SDL_render.h> // for SDL_Renderer, SDL_Texture
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#include <SDL2/SDL_stdinc.h> // for Uint32
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#include <SDL2/SDL_video.h> // for SDL_Window
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#include <vector> // for vector
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#include "utils.h" // for Color
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// Tipos de filtro
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enum class ScreenFilter : Uint32
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